Player Matchup

Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
EldondelaEsquina
Ullr
Gold II
Level 149
God Stats
49W - 50L
1,571 SR
Queue Stats
304W - 307L
1,493 MMR
Party 1
Persephone
Persephone
Platinum V
ILSM Shadow
Persephone
Platinum V
Level 157
God Stats
0W - 1L
1,774 SR
Queue Stats
251W - 246L
1,774 MMR
Party 1
Serqet
Serqet
Gold II
Koyvern
Serqet
Gold II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,667 MMR
Solo
King Arthur
King Arthur
Gold I
Luiscoro
King Arthur
Gold I
Level 145
God Stats
50W - 46L
1,573 SR
Queue Stats
245W - 241L
1,772 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,584 SR
1,641 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,562 SR
1,710 MMR
Athena
Athena
Gold II
 
Athena
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum I
Gankaroonie
Susano
Platinum I
Level 164
God Stats
7W - 7L
1,563 SR
Queue Stats
90W - 77L
1,985 MMR
Party 2
The Morrigan
The Morrigan
Gold I
Ghostmart
The Morrigan
Gold I
Level 142
God Stats
1W - 1L
1,252 SR
Queue Stats
23W - 15L
1,839 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
KSdude
Sun Wukong
Gold III
Level 182
God Stats
6W - 6L
1,548 SR
Queue Stats
40W - 35L
1,625 MMR
Solo
Medusa
Medusa
Gold II
xGhor
Medusa
Gold II
Level 153
God Stats
2W - 0L
1,948 SR
Queue Stats
47W - 40L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
1 / 7 / 0
4,643
464
3,914
10,636
5,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 1
4,880
488
4,018
5,424
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
ILSM Shadow
Persephone
9
0 / 5 / 0
5,254
525
850
5,072
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Koyvern
Serqet
9
0 / 3 / 0
4,841
484
1,774
8,032
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Luiscoro
King Arthur
11
0 / 1 / 0
6,228
623
5,790
8,855
4,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
Cu ChulainnBacchusThorKumbhakarna

VS

Bans
MulanChang'eSylvanusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
4 / 0 / 5
6,326
633
7,022
8,746
8,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Susano
11
6 / 0 / 1
6,216
622
2,435
5,251
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Ghostmart
The Morrigan
13
3 / 0 / 4
6,880
688
4,365
2,732
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KSdude
Sun Wukong
11
2 / 0 / 0
6,144
614
5,661
10,055
8,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
xGhor
Medusa
11
2 / 1 / 5
5,957
596
6,130
5,770
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
17
17
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
7
0
0.14
W
Athena
 
Athena
4
0
5
6.5
L
0
1
1
0.5
W
Susano
6
0
1
6.5
W
The Morrigan
Ghostmart
The Morrigan
3
0
4
5
L
Persephone
ILSM Shadow
Persephone
0
5
0
0
W
Sun Wukong
KSdude
Sun Wukong
2
0
0
2
L
Serqet
Koyvern
Serqet
0
3
0
0
L
King Arthur
Luiscoro
King Arthur
0
1
0
0
W
Medusa
xGhor
Medusa
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,346
Damage
25,613
38,019
Taken
32,554
15,243
Mitigated
21,776
6,008
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,914
1,364
0
1,296
10,636
5,178
0
4,152
6,484
0
7,620
W
Athena
 
Athena
7,022
2,959
0
2,496
8,746
8,744
0
672
8,074
21,382
0
L
4,018
1,530
0
202
5,424
1,444
0
1,540
3,836
0
32,805
W
Susano
2,435
867
0
3,576
5,251
1,590
0
149
5,056
0
40,968
W
The Morrigan
Ghostmart
The Morrigan
4,365
909
0
650
2,732
842
0
557
2,077
41,819
527
L
Persephone
ILSM Shadow
Persephone
850
0
0
856
5,072
1,087
0
2,402
2,381
27,058
0
W
Sun Wukong
KSdude
Sun Wukong
5,661
928
0
2,126
10,055
8,392
0
0
9,863
0
43,460
L
Serqet
Koyvern
Serqet
1,774
555
0
705
8,032
2,730
0
1,611
6,335
0
35,410
L
King Arthur
Luiscoro
King Arthur
5,790
632
0
2,949
8,855
4,804
0
741
8,114
0
49,064
W
Medusa
xGhor
Medusa
6,130
2,249
0
1,408
5,770
2,208
145
0
5,770
0
45,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
31,523
300
Minions Killed
351
0
Camps Cleared
0
1,005,454
Distance Traveled
1,042,094
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,643
464
5
1
0
209,117
2
W
Athena
6,326
633
27
3
0
185,594
0
L
Ullr
4,880
488
61
6
0
192,453
0
W
Susano
6,216
622
73
7
0
256,669
0
W
The Morrigan
6,880
688
92
9
0
203,911
2
L
Persephone
5,254
525
59
6
0
186,918
4
W
Sun Wukong
6,144
614
83
8
0
203,326
0
L
Serqet
4,841
484
67
7
0
230,423
0
L
King Arthur
6,228
623
108
11
0
186,543
2
W
Medusa
5,957
596
76
8
0
192,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role