Player Matchup

Geb
Geb
Bronze III
 
Geb
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold III
Nacho0899
Nike
Gold III
Level 89
God Stats
6W - 2L
1,602 SR
Queue Stats
92W - 109L
1,460 MMR
Solo
Kali
Kali
Gold I
Panchoxp
Kali
Gold I
Level 172
God Stats
4W - 2L
1,585 SR
Queue Stats
87W - 85L
1,574 MMR
Solo
Zeus
Zeus
Gold IV
PeachyManatee48
Zeus
Gold IV
Level 155
God Stats
10W - 7L
1,923 SR
Queue Stats
148W - 159L
1,466 MMR
Solo
Chernobog
Chernobog
Gold II
TheFallen2428
Chernobog
Gold II
Level 144
God Stats
21W - 11L
1,709 SR
Queue Stats
113W - 106L
1,555 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,664 SR
1,511 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,484 SR
1,494 MMR
Kumbhakarna
Kumbhakarna
Bronze III
 
Kumbhakarna
Bronze III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
JULIUSNEITOR
Nemesis
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,546 MMR
Party 1
Cupid
Cupid
Silver I
JohnnyGhost1819
Cupid
Silver I
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,451 MMR
Solo
Ra
Ra
Gold III
Patties1
Ra
Gold III
Level 69
God Stats
1W - 4L
1,418 SR
Queue Stats
72W - 73L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 5
6,203
564
4,485
10,473
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nike
12
2 / 2 / 1
7,318
665
4,439
7,666
4,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
12
1 / 1 / 0
5,994
545
2,092
8,720
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
1 / 1 / 1
6,914
629
3,953
2,776
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
TheFallen2428
Chernobog
13
4 / 0 / 2
6,833
621
5,159
4,338
1,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
MedusaAthenaThorVamana

VS

Bans
UllrScyllaAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 0 / 1
6,089
554
3,943
9,741
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hou Yi
 
Hou Yi
11
1 / 3 / 1
5,919
538
3,540
7,016
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
JULIUSNEITOR
Nemesis
11
2 / 4 / 1
5,682
517
3,586
8,861
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

1
0 / 0 / 0
3,604
328
0
0
0
12
1 / 1 / 0
7,138
649
1,512
4,788
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
5
5
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
5
2.5
L
Kumbhakarna
 
Kumbhakarna
1
0
1
1.5
L
Hou Yi
 
Hou Yi
1
3
1
0.5
L
Nemesis
JULIUSNEITOR
Nemesis
2
4
1
0.63
L
0
0
0
0
W
Nike
2
2
1
1.25
W
Kali
1
1
0
1
L
1
1
0
1
W
1
1
1
1.5
W
Chernobog
TheFallen2428
Chernobog
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
12,581
33,973
Taken
30,406
15,685
Mitigated
12,553
11,908
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,485
1,052
0
2,609
10,473
6,183
19
1,001
9,432
26,707
0
L
Kumbhakarna
 
Kumbhakarna
3,943
1,397
0
1,999
9,741
5,684
0
1,855
7,599
27,316
0
L
Hou Yi
 
Hou Yi
3,540
1,496
0
1,890
7,016
2,318
0
1,727
5,283
0
39,655
L
Nemesis
JULIUSNEITOR
Nemesis
3,586
1,332
0
1,542
8,861
3,095
0
2,041
6,680
0
30,609
L
0
0
0
0
0
0
0
0
0
0
0
W
Nike
4,439
692
0
2,709
7,666
4,468
0
2,961
4,665
0
48,252
W
Kali
2,092
853
0
4,145
8,720
2,915
0
791
7,885
0
57,600
L
1,512
0
156
2,576
4,788
1,456
0
2,425
2,055
50,543
0
W
3,953
299
0
635
2,776
710
23
214
2,502
40,340
500
W
Chernobog
TheFallen2428
Chernobog
5,159
2,726
0
1,810
4,338
1,409
527
304
4,034
0
54,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,262
Gold Earned
28,432
419
Minions Killed
305
0
Camps Cleared
0
1,143,344
Distance Traveled
881,428
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,203
564
26
2
0
225,633
3
L
Kumbhakarna
6,089
554
54
5
0
220,583
0
L
Hou Yi
5,919
538
73
7
0
181,707
0
L
Nemesis
5,682
517
63
6
0
235,762
0
L
Cupid
3,604
328
0
0
0
7,609
0
W
Nike
7,318
665
98
9
0
208,100
2
W
Kali
5,994
545
92
8
0
279,512
0
L
Ra
7,138
649
115
10
0
235,767
0
W
Zeus
6,914
629
106
10
0
214,557
0
W
Chernobog
6,833
621
97
9
0
215,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role