Player Matchup

Jormungandr
Jormungandr
Dics4Hands
Jormungandr
Level 49
God Stats
4W - 0L
1,876 SR
Queue Stats
37W - 16L
1,742 Elo+
Solo
Medusa
Medusa
TheCoolGhost15
Medusa
Level 147
God Stats
11W - 8L
1,719 SR
Queue Stats
96W - 79L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
carlosalvarez99
Cthulhu
Level 141
God Stats
14W - 10L
1,620 SR
Queue Stats
312W - 327L
1,464 Elo+
Party 1
The Morrigan
The Morrigan
chavillegas
The Morrigan
Level 129
God Stats
11W - 7L
1,587 SR
Queue Stats
192W - 214L
1,443 Elo+
Party 1
Thor
Thor
pedrosierrab
Thor
Level 123
God Stats
2W - 8L
1,123 SR
Queue Stats
195W - 224L
1,458 Elo+
Party 1
Team Averages
Level 118
1,585 SR
1,535 Elo+

VS

Team Averages
Level 128
1,555 SR
1,570 Elo+
Poseidon
Poseidon
BlackNovember-
Poseidon
Level 177
God Stats
1W - 3L
1,698 SR
Queue Stats
8W - 11L
1,465 Elo+
Party 2
Ganesha
Ganesha
ClownsWithCrowns
Ganesha
Level 77
God Stats
2W - 3L
1,800 SR
Queue Stats
115W - 100L
1,543 Elo+
Party 3
Anhur
Anhur
DarthLynx420
Anhur
Level 81
God Stats
8W - 18L
1,420 SR
Queue Stats
51W - 58L
1,459 Elo+
Party 3
Arachne
Arachne
Mrnobody2898
Arachne
Level 175
God Stats
4W - 3L
1,671 SR
Queue Stats
56W - 47L
1,538 Elo+
Party 2
Bellona
Bellona
fnponcho
Bellona
Level 129
God Stats
0W - 1L
1,184 SR
Queue Stats
9W - 2L
1,845 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dics4Hands
Jormungandr
10
3 / 3 / 3
6,687
669
4,769
10,902
5,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 0 / 3
6,893
689
8,696
5,838
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 2
6,546
655
4,180
9,016
3,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

The Morrigan
chavillegas
The Morrigan
10
1 / 1 / 4
5,622
562
4,016
3,935
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 1 / 3
5,755
576
3,824
5,974
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
3 / 3 / 1
6,273
627
6,256
5,985
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 2
5,248
525
3,450
9,500
6,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
5,271
527
4,121
5,935
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Mrnobody2898
Arachne
9
1 / 4 / 1
5,223
522
2,781
7,750
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
fnponcho
Bellona
10
2 / 2 / 1
6,127
613
6,912
8,359
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
7
7
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
3
1
1.17
L
0
3
2
0.33
L
1
2
0
0.5
W
Jormungandr
Dics4Hands
Jormungandr
3
3
3
1.5
L
Arachne
Mrnobody2898
Arachne
1
4
1
0.38
W
4
0
3
5.5
W
2
2
2
1.5
W
The Morrigan
chavillegas
The Morrigan
1
1
4
3
L
Bellona
fnponcho
Bellona
2
2
1
1.25
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,485
Damage
23,520
35,665
Taken
37,529
14,010
Mitigated
19,858
12,902
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
6,256
683
0
1,099
5,985
1,715
0
3,558
2,147
41,475
909
L
3,450
853
0
1,156
9,500
6,448
0
2,056
7,334
17,138
0
L
4,121
2,672
0
2,287
5,935
1,725
0
982
4,953
0
34,993
W
Jormungandr
Dics4Hands
Jormungandr
4,769
1,689
0
3,585
10,902
5,266
0
4,479
6,423
19,762
821
L
Arachne
Mrnobody2898
Arachne
2,781
2,235
0
2,374
7,750
2,309
0
1,655
6,035
0
33,897
W
8,696
4,065
0
1,867
5,838
1,885
45
1,949
3,889
0
51,094
W
4,180
324
74
2,459
9,016
3,790
0
374
8,047
38,498
817
W
The Morrigan
chavillegas
The Morrigan
4,016
891
0
1,220
3,935
1,228
0
1,507
2,391
32,830
2,755
L
Bellona
fnponcho
Bellona
6,912
1,376
0
2,762
8,359
7,661
0
3,762
4,557
0
37,602
W
3,824
565
0
3,697
5,974
1,841
0
1,180
4,757
0
35,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
28,142
366
Minions Killed
305
0
Camps Cleared
0
1,062,180
Distance Traveled
1,053,260
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,273
627
85
9
0
218,286
0
L
Ganesha
5,248
525
14
1
0
210,823
0
L
Anhur
5,271
527
81
8
0
181,104
0
W
Jormungandr
6,687
669
29
3
0
202,118
5
L
Arachne
5,223
522
57
6
0
232,437
0
W
Medusa
6,893
689
93
9
0
199,087
2
W
Cthulhu
6,546
655
98
10
0
225,579
2
W
The Morrigan
5,622
562
86
9
0
203,008
2
L
Bellona
6,127
613
68
7
0
210,610
0
W
Thor
5,755
576
60
6
0
232,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role