Player Matchup

Chang'e
Chang'e
SantexReapx
Chang'e
Level 115
God Stats
6W - 6L
1,887 SR
Queue Stats
385W - 380L
1,409 Elo+
Solo
Freya
Freya
Texap
Freya
Level 143
God Stats
3W - 9L
1,129 SR
Queue Stats
526W - 476L
1,517 Elo+
Party 2
Hercules
Hercules
dflo297
Hercules
Level 154
God Stats
26W - 19L
1,441 SR
Queue Stats
114W - 102L
1,522 Elo+
Solo
Xing Tian
Xing Tian
keregishadd
Xing Tian
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 188L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
naiblik
Ne Zha
Level 123
God Stats
2W - 4L
1,582 SR
Queue Stats
222W - 213L
1,514 Elo+
Solo
Team Averages
Level 113
1,508 SR
1,489 Elo+

VS

Team Averages
Level 108
1,459 SR
1,477 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GirthquakeJr
Mercury
Level 61
God Stats
2W - 1L
1,470 SR
Queue Stats
30W - 35L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
Katkashisan
Gilgamesh
Level 103
God Stats
1W - 1L
1,326 SR
Queue Stats
21W - 30L
1,399 Elo+
Party 1
Jing Wei
Jing Wei
sufferbean
Jing Wei
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SantexReapx
Chang'e
12
0 / 5 / 1
6,538
503
3,712
10,559
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Freya
Texap
Freya
14
2 / 0 / 0
7,219
555
5,314
8,926
3,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hercules
dflo297
Hercules
14
5 / 2 / 0
8,276
637
8,694
12,671
9,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
keregishadd
Xing Tian
8
0 / 3 / 0
5,591
430
857
10,582
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
naiblik
Ne Zha
11
2 / 4 / 0
6,110
470
4,932
12,691
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
4 / 1 / 4
8,342
642
9,753
5,441
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
 
Fenrir
11
1 / 1 / 2
6,732
518
4,381
9,728
6,291
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mercury
GirthquakeJr
Mercury
14
7 / 0 / 1
8,280
637
4,682
10,231
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Katkashisan
Gilgamesh
12
1 / 5 / 3
7,406
570
9,371
11,854
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
sufferbean
Jing Wei
13
1 / 2 / 2
7,333
564
7,377
7,060
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
9
Kills
14
14
Deaths
9
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
1
4
6
W
Fenrir
 
Fenrir
1
1
2
2
W
Mercury
GirthquakeJr
Mercury
7
0
1
7.5
W
Gilgamesh
Katkashisan
Gilgamesh
1
5
3
0.5
L
Chang'e
SantexReapx
Chang'e
0
5
1
0.1
L
Freya
Texap
Freya
2
0
0
2
L
Hercules
dflo297
Hercules
5
2
0
2.5
L
Xing Tian
keregishadd
Xing Tian
0
3
0
0
L
Ne Zha
naiblik
Ne Zha
2
4
0
0.5
W
Jing Wei
sufferbean
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,509
Damage
35,564
55,429
Taken
44,314
26,926
Mitigated
21,373
25,173
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
9,753
494
0
1,905
5,441
1,535
525
1,519
3,922
52,614
241
W
Fenrir
 
Fenrir
4,381
526
0
3,914
9,728
6,291
0
2,084
7,562
0
17,832
W
Mercury
GirthquakeJr
Mercury
4,682
2,736
0
2,513
10,231
3,795
617
880
9,351
0
76,423
W
Gilgamesh
Katkashisan
Gilgamesh
9,371
3,392
0
1,825
11,854
7,325
334
926
10,334
0
38,708
L
Chang'e
SantexReapx
Chang'e
3,712
49
416
3,523
10,559
3,035
0
3,244
6,837
40,143
1,740
L
Freya
Texap
Freya
5,314
1,874
0
7,094
8,926
3,236
0
0
8,926
62,419
0
L
Hercules
dflo297
Hercules
8,694
3,579
0
7,473
12,671
9,321
0
1,465
10,469
0
55,851
L
Xing Tian
keregishadd
Xing Tian
857
59
0
1,725
10,582
7,280
0
902
9,580
10,172
0
L
Ne Zha
naiblik
Ne Zha
4,932
1,322
0
4,942
12,691
4,054
0
3,207
9,080
0
42,543
W
Jing Wei
sufferbean
Jing Wei
7,377
6,265
0
2,790
7,060
2,427
0
4,437
2,623
0
53,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,734
Gold Earned
38,093
387
Minions Killed
398
0
Camps Cleared
0
1,227,404
Distance Traveled
1,389,069
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,342
642
104
8
0
258,935
7
W
Fenrir
6,732
518
22
2
0
274,811
5
W
Mercury
8,280
637
105
8
0
338,473
0
W
Gilgamesh
7,406
570
71
5
0
249,774
0
L
Chang'e
6,538
503
81
6
0
254,904
0
L
Freya
7,219
555
100
8
0
248,329
0
L
Hercules
8,276
637
114
9
0
246,864
0
L
Xing Tian
5,591
430
24
2
0
201,822
4
L
Ne Zha
6,110
470
68
5
0
275,485
2
W
Jing Wei
7,333
564
96
7
0
267,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role