Player Matchup

Morgan Le Fay
Morgan Le Fay
BadWolf0ne
Morgan Le Fay
Level 26
God Stats
6W - 3L
1,576 SR
Queue Stats
50W - 55L
1,354 Elo+
Party 2
Artemis
Artemis
IlliosTelos
Artemis
Level 118
God Stats
4W - 2L
1,772 SR
Queue Stats
146W - 124L
1,562 Elo+
Solo
Aphrodite
Aphrodite
TuffBuffBaby
Aphrodite
Level 146
God Stats
15W - 14L
1,623 SR
Queue Stats
239W - 210L
1,482 Elo+
Party 3
Pele
Pele
ZuKiRinRinFu
Pele
Level 121
God Stats
16W - 7L
1,764 SR
Queue Stats
32W - 42L
1,386 Elo+
Party 2
Persephone
Persephone
temp-1263482
Persephone
Level 136
God Stats
17W - 14L
1,673 SR
Queue Stats
180W - 159L
1,488 Elo+
Party 3
Team Averages
Level 109
1,682 SR
1,454 Elo+

VS

Team Averages
Level 80
1,502 SR
1,473 Elo+
Sun Wukong
Sun Wukong
Average Coxx
Sun Wukong
Level 136
God Stats
0W - 1L
1,739 SR
Queue Stats
100W - 112L
1,476 Elo+
Party 1
Freya
Freya
BadSmitePlayer96
Freya
Level 29
God Stats
0W - 3L
1,191 SR
Queue Stats
48W - 54L
1,475 Elo+
Party 1
Horus
Horus
KeeglerElf98
Horus
Level 47
God Stats
2W - 2L
1,466 SR
Queue Stats
82W - 118L
1,407 Elo+
Party 1
Merlin
Merlin
Lungbuster98
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 78L
1,470 Elo+
Party 1
Loki
Loki
True_Coconut
Loki
Level 157
God Stats
6W - 5L
1,616 SR
Queue Stats
193W - 185L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BadWolf0ne
Morgan Le Fay
13
4 / 3 / 1
8,078
577
7,705
12,041
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
IlliosTelos
Artemis
15
2 / 2 / 1
8,584
613
10,060
7,696
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
TuffBuffBaby
Aphrodite
12
2 / 2 / 5
7,541
539
7,317
11,748
7,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 3 / 0
9,431
674
8,287
15,101
11,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
temp-1263482
Persephone
12
0 / 2 / 2
7,110
508
5,534
10,680
3,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Average Coxx
Sun Wukong
12
3 / 4 / 4
7,172
512
9,733
14,500
7,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
4 / 4 / 2
7,586
542
9,556
12,067
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 1 / 9
7,145
510
3,090
13,112
10,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
14
5 / 2 / 3
7,887
563
10,156
7,243
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 4 / 1
5,160
369
2,512
5,570
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
15
Kills
12
12
Deaths
15
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Average Coxx
Sun Wukong
3
4
4
1.25
L
4
4
2
1.25
W
Morgan Le Fay
BadWolf0ne
Morgan Le Fay
4
3
1
1.5
W
Artemis
IlliosTelos
Artemis
2
2
1
1.25
L
0
1
9
4.5
L
Merlin
5
2
3
3.25
L
0
4
1
0.13
W
Aphrodite
TuffBuffBaby
Aphrodite
2
2
5
2.25
W
7
3
0
2.33
W
Persephone
temp-1263482
Persephone
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,903
Damage
35,047
57,266
Taken
52,492
29,445
Mitigated
25,897
23,344
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Average Coxx
Sun Wukong
9,733
2,080
0
3,744
14,500
7,435
0
6,130
8,124
0
46,376
L
9,556
2,958
0
2,276
12,067
4,012
0
2,224
9,587
50,393
0
W
Morgan Le Fay
BadWolf0ne
Morgan Le Fay
7,705
1,234
48
3,678
12,041
4,023
1,292
5,370
6,627
50,738
0
W
Artemis
IlliosTelos
Artemis
10,060
3,458
0
488
7,696
2,373
2,298
3,105
4,233
0
68,789
L
3,090
1,748
2,885
7,194
13,112
10,302
0
5,740
6,950
0
13,435
L
Merlin
10,156
449
0
614
7,243
2,757
0
5,077
1,996
52,073
1,464
L
2,512
720
0
1,005
5,570
1,391
0
74
5,496
412
16,194
W
Aphrodite
TuffBuffBaby
Aphrodite
7,317
1,295
4,195
5,618
11,748
7,955
719
4,267
7,263
30,316
2,284
W
8,287
1,694
0
4,982
15,101
11,999
460
3,708
11,299
44
66,486
W
Persephone
temp-1263482
Persephone
5,534
294
0
4,335
10,680
3,095
647
2,697
7,908
36,669
4,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,744
Gold Earned
34,950
424
Minions Killed
301
0
Camps Cleared
0
1,279,069
Distance Traveled
1,224,333
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,172
512
71
5
0
276,903
0
L
Freya
7,586
542
92
7
0
269,108
0
W
Morgan Le Fay
8,078
577
81
6
0
243,208
3
W
Artemis
8,584
613
111
8
0
260,900
0
L
Horus
7,145
510
17
1
0
301,926
0
L
Merlin
7,887
563
92
7
0
264,061
2
L
Loki
5,160
369
29
2
0
112,335
0
W
Aphrodite
7,541
539
72
5
0
244,449
1
W
Pele
9,431
674
92
7
0
242,230
0
W
Persephone
7,110
508
68
5
0
288,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role