Player Matchup

Poseidon
Poseidon
CHILLitFoo
Poseidon
Level 124
God Stats
6W - 5L
1,603 SR
Queue Stats
142W - 154L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImGuardian
Ah Muzen Cab
Level 257
God Stats
2W - 7L
1,526 SR
Queue Stats
29W - 43L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
THE MARK 25
Baron Samedi
Level 173
God Stats
19W - 15L
1,517 SR
Queue Stats
297W - 294L
1,518 Elo+
Solo
Xing Tian
Xing Tian
Wobblytiger
Xing Tian
Level 108
God Stats
0W - 3L
1,215 SR
Queue Stats
74W - 71L
1,515 Elo+
Solo
Neith
Neith
teoion3
Neith
Level 85
God Stats
30W - 28L
1,572 SR
Queue Stats
223W - 216L
1,512 Elo+
Solo
Team Averages
Level 149
1,487 SR
1,491 Elo+

VS

Team Averages
Level 127
1,471 SR
1,457 Elo+
Pele
Pele
 
Pele
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MrFrybread
Hades
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 167L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
Pandaswipe
Heimdallr
Level 69
God Stats
10W - 15L
1,419 SR
Queue Stats
47W - 54L
1,518 Elo+
Party 1
Surtr
Surtr
Raininpaine
Surtr
Level 128
God Stats
6W - 6L
1,505 SR
Queue Stats
161W - 176L
1,421 Elo+
Party 1
Sobek
Sobek
SkyAgent13
Sobek
Level 155
God Stats
11W - 15L
1,429 SR
Queue Stats
291W - 316L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CHILLitFoo
Poseidon
13
3 / 2 / 2
7,029
502
6,400
10,430
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
ImGuardian
Ah Muzen Cab
13
4 / 3 / 1
7,972
569
9,462
12,892
4,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
THE MARK 25
Baron Samedi
13
1 / 3 / 3
6,876
491
7,888
8,106
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Wobblytiger
Xing Tian
9
1 / 3 / 4
6,018
430
6,409
14,376
10,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
teoion3
Neith
14
2 / 0 / 1
7,425
530
3,583
5,317
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
6 / 0 / 2
7,721
552
9,009
10,706
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hades
12
1 / 3 / 2
6,906
493
3,778
9,980
3,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Heimdallr
Pandaswipe
Heimdallr
14
3 / 1 / 0
8,268
591
6,195
7,209
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
1 / 5 / 3
7,862
562
8,688
14,889
9,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sobek
12
0 / 2 / 6
7,132
509
7,560
14,826
11,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
11
Kills
11
11
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
0
2
7
L
Poseidon
CHILLitFoo
Poseidon
3
2
2
2
L
Ah Muzen Cab
ImGuardian
Ah Muzen Cab
4
3
1
1.5
W
Hades
1
3
2
0.67
W
Heimdallr
Pandaswipe
Heimdallr
3
1
0
3
W
1
5
3
0.5
W
Sobek
0
2
6
1.5
L
Baron Samedi
THE MARK 25
Baron Samedi
1
3
3
0.83
L
Xing Tian
Wobblytiger
Xing Tian
1
3
4
1
L
Neith
teoion3
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,742
Damage
35,230
51,121
Taken
57,610
24,939
Mitigated
31,280
9,186
Healing
23,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,009
1,596
0
2,128
10,706
3,523
0
5,113
5,593
0
52,698
L
Poseidon
CHILLitFoo
Poseidon
6,400
1,545
0
1,313
10,430
3,389
0
1,410
9,020
61,536
0
L
Ah Muzen Cab
ImGuardian
Ah Muzen Cab
9,462
2,339
0
490
12,892
4,676
0
1,251
11,641
0
58,755
W
Hades
3,778
114
881
5,297
9,980
3,587
0
6,276
3,704
44,624
1,667
W
Heimdallr
Pandaswipe
Heimdallr
6,195
3,108
0
3,495
7,209
2,685
661
1,560
5,649
0
69,330
W
8,688
2,771
0
4,602
14,889
9,716
65
904
13,985
1,233
52,012
W
Sobek
7,560
760
0
7,194
14,826
11,769
0
6,782
8,044
25,219
0
L
Baron Samedi
THE MARK 25
Baron Samedi
7,888
446
562
2,301
8,106
4,268
0
3,218
4,888
48,226
1,481
L
Xing Tian
Wobblytiger
Xing Tian
6,409
871
0
3,603
14,376
10,748
0
5,087
9,289
17,667
436
L
Neith
teoion3
Neith
3,583
2,087
0
917
5,317
1,858
0
841
4,476
0
56,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,320
Gold Earned
37,889
410
Minions Killed
432
0
Camps Cleared
0
1,350,363
Distance Traveled
1,393,532
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,721
552
76
5
0
332,895
0
L
Poseidon
7,029
502
100
7
0
324,531
0
L
Ah Muzen Cab
7,972
569
101
7
0
275,191
2
W
Hades
6,906
493
91
7
0
261,043
4
W
Heimdallr
8,268
591
120
9
0
249,379
0
W
Surtr
7,862
562
111
8
0
277,644
0
W
Sobek
7,132
509
34
2
0
272,571
0
L
Baron Samedi
6,876
491
88
6
0
258,025
2
L
Xing Tian
6,018
430
9
1
0
271,703
1
L
Neith
7,425
530
112
8
0
220,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role