Player Matchup

Scylla
Scylla
Dizurv
Scylla
Level 24
God Stats
17W - 15L
1,472 SR
Queue Stats
65W - 63L
1,390 Elo+
Party 1
Cabrakan
Cabrakan
PullOutKing007
Cabrakan
Level 26
God Stats
8W - 6L
1,575 SR
Queue Stats
26W - 17L
1,483 Elo+
Party 1
Mercury
Mercury
YourTypicalGoon
Mercury
Level 109
God Stats
0W - 2L
1,439 SR
Queue Stats
92W - 85L
1,382 Elo+
Party 1
Team Averages
Level 53
1,495 SR
1,418 Elo+

VS

Team Averages
Level 70
1,518 SR
1,370 Elo+
Hera
Hera
Mxsery3523
Hera
Level 85
God Stats
24W - 20L
1,696 SR
Queue Stats
333W - 353L
1,450 Elo+
Party 2
Pele
Pele
TTV_fadedboss569
Pele
Level 62
God Stats
31W - 23L
1,514 SR
Queue Stats
457W - 495L
1,332 Elo+
Party 2
Surtr
Surtr
l3igMackk
Surtr
Level 64
God Stats
6W - 11L
1,345 SR
Queue Stats
45W - 58L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dizurv
Scylla
7
0 / 1 / 1
6,958
580
153
660
167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
16
6 / 4 / 2
9,709
809
6,889
14,490
22,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
3 / 9 / 5
9,822
819
11,295
13,971
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 9
11,358
947
9,155
7,985
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 4 / 5
10,602
884
7,243
11,105
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
l3igMackk
Surtr
17
6 / 6 / 4
11,376
948
7,298
11,881
8,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
14
14
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dizurv
Scylla
0
1
1
0.5
W
4
1
9
8.5
L
Cabrakan
6
4
2
1.75
W
4
4
5
1.63
L
3
9
5
0.61
W
Surtr
l3igMackk
Surtr
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,337
Damage
23,696
29,121
Taken
30,971
28,534
Mitigated
17,900
2,060
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dizurv
Scylla
153
80
0
0
660
167
0
167
493
2,946
0
W
9,155
2,081
0
34
7,985
5,161
781
1,216
6,769
40,231
0
L
Cabrakan
6,889
761
0
470
14,490
22,222
0
5,133
9,166
11,728
1,201
W
7,243
2,376
292
3,294
11,105
4,584
46
2,063
9,042
0
32,613
L
11,295
4,682
0
1,590
13,971
6,145
0
4,022
9,834
0
34,172
W
Surtr
l3igMackk
Surtr
7,298
2,965
0
1,734
11,881
8,155
1,420
3,370
8,511
465
33,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,489
Gold Earned
33,336
65
Minions Killed
158
0
Camps Cleared
0
377,650
Distance Traveled
620,683
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,958
580
2
0
0
32,063
0
W
Hera
11,358
947
49
4
0
214,654
1
L
Cabrakan
9,709
809
18
2
0
173,789
0
W
Pele
10,602
884
55
5
0
220,998
1
L
Mercury
9,822
819
45
4
0
171,798
0
W
Surtr
11,376
948
54
5
0
185,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role