Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
 
Arachne
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BiggerOunce22
Mulan
Level 121
God Stats
16W - 10L
1,605 SR
Queue Stats
144W - 125L
1,536 Elo+
Party 3
Sol
Sol
Landodando32
Sol
Level 93
God Stats
18W - 17L
1,669 SR
Queue Stats
84W - 79L
1,472 Elo+
Party 4
Sylvanus
Sylvanus
thePineapple214
Sylvanus
Level 88
God Stats
4W - 3L
1,575 SR
Queue Stats
139W - 126L
1,489 Elo+
Party 4
Team Averages
Level 127
1,570 SR
1,499 Elo+

VS

Team Averages
Level 110
1,666 SR
1,442 Elo+
Agni
Agni
BuzzkiII27
Agni
Level 191
God Stats
3W - 0L
1,505 SR
Queue Stats
33W - 38L
1,428 Elo+
Party 2
Freya
Freya
N4scosto
Freya
Level 127
God Stats
17W - 12L
1,479 SR
Queue Stats
53W - 68L
1,378 Elo+
Solo
Anubis
Anubis
Nondairy3379
Anubis
Level 117
God Stats
7W - 1L
1,760 SR
Queue Stats
54W - 46L
1,530 Elo+
Party 1
Hel
Hel
SarcasticYeti11
Hel
Level 107
God Stats
3W - 0L
1,841 SR
Queue Stats
75W - 65L
1,526 Elo+
Party 1
Serqet
Serqet
keyboardmosh
Serqet
Level 9
God Stats
1W - 1L
1,745 SR
Queue Stats
72W - 74L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
4 / 1 / 2
5,811
581
5,826
7,346
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
 
Arachne
9
2 / 1 / 2
5,209
521
1,723
5,041
1,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
1 / 2 / 5
5,049
505
4,942
6,891
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 1
5,786
579
1,929
4,856
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
8
0 / 6 / 0
4,762
476
2,810
9,592
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,162
616
2,996
2,789
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Freya
N4scosto
Freya
8
1 / 4 / 1
4,972
497
6,167
6,093
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
13
6 / 0 / 0
7,823
782
7,614
6,313
3,366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 2 / 1
5,772
577
3,515
7,189
4,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
11
0 / 2 / 1
5,321
532
1,044
8,383
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
8
Kills
10
10
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
4
1
2
5
L
Arachne
 
Arachne
2
1
2
3
L
1
2
5
1.75
W
1
0
1
1.5
L
1
0
1
1.5
W
Freya
N4scosto
Freya
1
4
1
0.38
W
Anubis
6
0
0
6
W
2
2
1
1.25
W
Serqet
0
2
1
0.25
L
Sylvanus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,230
Damage
21,336
33,726
Taken
30,767
16,356
Mitigated
12,939
10,024
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,826
1,011
0
2,339
7,346
7,243
0
3,911
2,913
21,201
1,573
L
Arachne
 
Arachne
1,723
1,012
0
1,830
5,041
1,321
0
1,439
3,222
0
25,616
L
4,942
1,043
0
1,583
6,891
3,055
0
3,634
2,824
0
28,882
W
2,996
94
0
200
2,789
806
34
1,657
1,132
35,973
1,083
L
1,929
763
0
2,351
4,856
1,395
0
2,509
2,347
34,788
0
W
Freya
N4scosto
Freya
6,167
1,760
0
826
6,093
1,997
0
2,221
3,872
24,071
1,067
W
Anubis
7,614
852
0
4,905
6,313
3,366
0
2,576
3,737
57,084
3,041
W
3,515
321
1,296
3,355
7,189
4,002
0
2,437
4,752
20,535
1,043
W
Serqet
1,044
0
0
2,688
8,383
2,768
0
1,240
7,143
0
41,429
L
Sylvanus
2,810
1,054
0
1,921
9,592
3,342
0
7,166
2,426
19,591
5,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,617
Gold Earned
30,050
259
Minions Killed
346
0
Camps Cleared
0
946,734
Distance Traveled
992,465
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,811
581
28
3
0
202,199
4
L
Arachne
5,209
521
49
5
0
224,372
0
L
Mulan
5,049
505
50
5
0
198,361
0
W
Agni
6,162
616
78
8
0
215,418
2
L
Sol
5,786
579
80
8
0
181,617
0
W
Freya
4,972
497
51
5
0
194,254
2
W
Anubis
7,823
782
114
11
0
156,638
0
W
Hel
5,772
577
27
3
0
196,827
0
W
Serqet
5,321
532
76
8
0
229,328
0
L
Sylvanus
4,762
476
52
5
0
140,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role