Player Matchup

Arachne
Arachne
BEELBO BAGGINS
Arachne
Level 126
God Stats
8W - 5L
1,949 SR
Queue Stats
46W - 63L
1,384 Elo+
Party 1
Thoth
Thoth
BlackJackel777
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,410 Elo+
Solo
Hachiman
Hachiman
Wyb beast
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,179 Elo+
Party 1
Team Averages
Level 86
1,650 SR
1,324 Elo+

VS

Team Averages
Level 112
1,488 SR
1,392 Elo+
Nu Wa
Nu Wa
BaconJunkie
Nu Wa
Level 148
God Stats
5W - 3L
1,445 SR
Queue Stats
77W - 101L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
Caltair09
Cthulhu
Level 63
God Stats
27W - 21L
1,571 SR
Queue Stats
311W - 323L
1,397 Elo+
Solo
Thanatos
Thanatos
I TEIGA I
Thanatos
Level 124
God Stats
160W - 161L
1,447 SR
Queue Stats
192W - 205L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
10,201
729
10,909
13,357
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 3 / 1
9,317
666
8,020
9,895
2,506
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Wyb beast
Hachiman
15
1 / 3 / 2
9,334
667
5,539
8,326
2,657
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 3
12,025
859
12,162
7,969
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Caltair09
Cthulhu
18
1 / 1 / 6
11,297
807
9,704
16,976
15,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
I TEIGA I
Thanatos
18
2 / 2 / 4
11,152
797
5,034
10,546
4,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
9
9
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
6
1
3
7.5
L
0
3
1
0.17
W
Cthulhu
Caltair09
Cthulhu
1
1
6
4
W
Thanatos
I TEIGA I
Thanatos
2
2
4
2
L
Hachiman
Wyb beast
Hachiman
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,468
Damage
26,900
31,578
Taken
35,491
10,819
Mitigated
22,111
8,978
Healing
11,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,909
7,868
0
4,850
13,357
5,656
0
8,702
4,216
0
34,116
W
12,162
2,493
0
1,963
7,969
2,618
1,440
2,108
5,861
45,224
1,225
L
8,020
567
316
3,211
9,895
2,506
28
5,690
3,719
39,027
0
W
Cthulhu
Caltair09
Cthulhu
9,704
600
238
2,862
16,976
15,235
150
3,707
13,269
46,310
3,513
W
Thanatos
I TEIGA I
Thanatos
5,034
938
0
6,487
10,546
4,258
1,139
2,341
8,205
0
43,989
L
Hachiman
Wyb beast
Hachiman
5,539
2,736
0
601
8,326
2,657
60
5,338
2,670
0
18,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,852
Gold Earned
34,474
136
Minions Killed
230
0
Camps Cleared
0
656,905
Distance Traveled
759,813
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,201
729
51
4
0
275,351
7
W
Nu Wa
12,025
859
78
6
0
206,831
2
L
Thoth
9,317
666
49
4
0
215,975
0
W
Cthulhu
11,297
807
90
6
0
266,827
2
W
Thanatos
11,152
797
62
4
0
286,155
0
L
Hachiman
9,334
667
36
3
0
165,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role