Player Matchup

King Arthur
King Arthur
JLLVdestroyer
King Arthur
Level 68
God Stats
2W - 1L
1,521 SR
Queue Stats
52W - 41L
1,556 Elo+
Party 1
Thanatos
Thanatos
SirLuthenford
Thanatos
Level 176
God Stats
2W - 3L
1,457 SR
Queue Stats
23W - 28L
1,450 Elo+
Party 1
Artemis
Artemis
Vochiηsky
Artemis
Level 116
God Stats
8W - 7L
1,595 SR
Queue Stats
91W - 96L
1,543 Elo+
Party 1
Vulcan
Vulcan
WarriorKG
Vulcan
Level 189
God Stats
3W - 1L
1,655 SR
Queue Stats
121W - 145L
1,584 Elo+
Party 1
Bacchus
Bacchus
heiner1231
Bacchus
Level 148
God Stats
27W - 19L
1,645 SR
Queue Stats
59W - 72L
1,509 Elo+
Party 1
Team Averages
Level 139
1,575 SR
1,528 Elo+

VS

Team Averages
Level 127
1,550 SR
1,546 Elo+
Agni
Agni
Adrian121
Agni
Level 141
God Stats
6W - 1L
1,697 SR
Queue Stats
35W - 34L
1,524 Elo+
Party 2
Ullr
Ullr
ChonyGamer12
Ullr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,526 Elo+
Party 2
Surtr
Surtr
StraightToElla
Surtr
Level 79
God Stats
39W - 43L
1,572 SR
Queue Stats
309W - 291L
1,541 Elo+
Solo
Rama
Rama
Suvaxia
Rama
Level 116
God Stats
6W - 12L
1,433 SR
Queue Stats
404W - 391L
1,565 Elo+
Solo
Charon
Charon
juanda1999
Charon
Level 147
God Stats
6W - 4L
1,548 SR
Queue Stats
59W - 52L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JLLVdestroyer
King Arthur
15
6 / 4 / 0
9,238
616
8,057
15,966
11,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
SirLuthenford
Thanatos
15
3 / 3 / 5
8,585
572
6,816
11,132
3,946
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Vochiηsky
Artemis
13
3 / 4 / 2
8,150
543
9,129
9,015
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
WarriorKG
Vulcan
16
7 / 1 / 2
9,306
620
7,534
6,644
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
heiner1231
Bacchus
12
1 / 4 / 7
7,030
469
6,869
12,189
12,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 3 / 6
7,410
494
4,022
6,757
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 4 / 2
7,580
505
7,810
12,068
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
4 / 6 / 0
6,629
442
8,624
13,353
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
Suvaxia
Rama
13
4 / 5 / 4
8,015
534
6,237
12,075
3,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
juanda1999
Charon
13
4 / 2 / 6
8,341
556
5,879
10,381
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
20
Kills
16
16
Deaths
20
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
0
3
6
1
L
4
4
2
1.25
W
King Arthur
JLLVdestroyer
King Arthur
6
4
0
1.5
W
Thanatos
SirLuthenford
Thanatos
3
3
5
1.83
L
4
6
0
0.67
L
Rama
Suvaxia
Rama
4
5
4
1.2
W
Artemis
Vochiηsky
Artemis
3
4
2
1
W
Vulcan
WarriorKG
Vulcan
7
1
2
8
W
Bacchus
heiner1231
Bacchus
1
4
7
1.13
L
Charon
juanda1999
Charon
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,405
Damage
32,572
54,946
Taken
54,634
33,286
Mitigated
22,971
22,041
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
4,022
407
0
451
6,757
2,131
0
2,867
3,698
52,649
0
L
7,810
3,142
0
4,919
12,068
3,962
176
2,631
9,313
0
61,612
W
King Arthur
JLLVdestroyer
King Arthur
8,057
1,121
0
3,745
15,966
11,473
221
1,186
14,780
482
63,225
W
Thanatos
SirLuthenford
Thanatos
6,816
1,164
0
11,470
11,132
3,946
601
1,475
9,657
0
61,342
L
8,624
4,682
0
3,042
13,353
5,739
20
1,021
12,293
1,014
36,200
L
Rama
Suvaxia
Rama
6,237
5,597
0
4,425
12,075
3,813
0
2,051
9,864
0
57,582
W
Artemis
Vochiηsky
Artemis
9,129
3,485
0
2,670
9,015
2,906
2,700
1,733
7,282
0
52,453
W
Vulcan
WarriorKG
Vulcan
7,534
285
0
1,058
6,644
2,471
0
1,284
5,360
71,805
883
W
Bacchus
heiner1231
Bacchus
6,869
947
0
3,098
12,189
12,490
0
3,925
8,264
21,346
0
L
Charon
juanda1999
Charon
5,879
1,241
0
1,973
10,381
7,326
0
4,793
5,191
21,154
3,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,309
Gold Earned
37,975
456
Minions Killed
401
0
Camps Cleared
0
1,494,081
Distance Traveled
1,325,274
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,410
494
108
7
0
291,584
5
L
Ullr
7,580
505
96
6
0
300,083
0
W
King Arthur
9,238
616
97
6
0
263,806
2
W
Thanatos
8,585
572
103
7
0
323,650
0
L
Surtr
6,629
442
54
4
0
158,295
0
L
Rama
8,015
534
112
7
0
270,846
1
W
Artemis
8,150
543
101
7
0
255,575
4
W
Vulcan
9,306
620
120
8
0
334,034
4
W
Bacchus
7,030
469
35
2
0
317,016
2
L
Charon
8,341
556
31
2
0
304,466
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role