Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GioDragneel27
Atlas
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,457 Elo+
Solo
Nu Wa
Nu Wa
NiroNyoro
Nu Wa
Level 105
God Stats
141W - 141L
1,566 SR
Queue Stats
343W - 440L
1,478 Elo+
Solo
Bastet
Bastet
NubTheOneAndOnly
Bastet
Level 158
God Stats
1W - 3L
1,434 SR
Queue Stats
137W - 119L
1,556 Elo+
Party 1
Cliodhna
Cliodhna
ŁüBu
Cliodhna
Level 146
God Stats
3W - 1L
1,697 SR
Queue Stats
31W - 25L
1,586 Elo+
Party 1
Team Averages
Level 135
1,539 SR
1,516 Elo+

VS

Team Averages
Level 126
1,433 SR
1,505 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Arborsmitesincel
Fafnir
Level 143
God Stats
1W - 4L
1,370 SR
Queue Stats
144W - 121L
1,592 Elo+
Party 2
Fenrir
Fenrir
The420Homiez
Fenrir
Level 46
God Stats
2W - 2L
1,501 SR
Queue Stats
105W - 132L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vaultiel
Ah Muzen Cab
Level 144
God Stats
2W - 6L
1,367 SR
Queue Stats
800W - 800L
1,576 Elo+
Party 2
Mulan
Mulan
descabeludo5ever
Mulan
Level 145
God Stats
55W - 72L
1,426 SR
Queue Stats
55W - 73L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 0 / 5
7,357
1,226
4,721
3,548
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 0 / 0
5,801
967
0
117
28
Nu Wa
NiroNyoro
Nu Wa
12
0 / 0 / 5
6,793
1,132
5,235
3,254
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 2 / 3
7,438
1,240
8,733
7,771
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cliodhna
ŁüBu
Cliodhna
13
3 / 1 / 4
7,466
1,244
5,280
4,766
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

356

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 3
6,597
1,100
4,051
3,835
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 0
7,717
1,286
3,557
7,638
8,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
10
0 / 0 / 0
4,301
717
0
146
52
Ah Muzen Cab
Vaultiel
Ah Muzen Cab
12
0 / 1 / 3
7,095
1,183
4,732
4,575
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 4 / 3
6,706
1,118
4,684
9,626
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
7
Kills
3
3
Deaths
7
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
5
3.5
L
Nu Wa
 
Nu Wa
0
1
3
1.5
L
3
1
0
3
W
0
0
0
0
W
Nu Wa
NiroNyoro
Nu Wa
0
0
5
2.5
W
3
2
3
2.25
L
Fenrir
0
0
0
0
L
Ah Muzen Cab
Vaultiel
Ah Muzen Cab
0
1
3
1.5
L
0
4
3
0.38
W
Cliodhna
ŁüBu
Cliodhna
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,969
Damage
17,024
19,456
Taken
25,820
5,956
Mitigated
18,289
5,049
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,721
298
591
1,512
3,548
1,536
0
1,216
2,140
28,449
0
L
Nu Wa
 
Nu Wa
4,051
1,035
0
0
3,835
1,111
0
337
3,498
22,283
0
L
3,557
868
0
1,545
7,638
8,090
0
4,558
3,080
11,602
0
W
0
0
0
0
117
28
0
91
0
0
0
W
Nu Wa
NiroNyoro
Nu Wa
5,235
2,420
0
1,039
3,254
771
0
1,196
1,852
24,591
288
W
8,733
1,362
0
1,194
7,771
2,239
0
3,105
4,366
0
17,625
L
Fenrir
0
0
0
0
146
52
0
146
0
0
0
L
Ah Muzen Cab
Vaultiel
Ah Muzen Cab
4,732
695
0
8
4,575
1,643
0
1,340
3,235
0
26,047
L
4,684
564
0
1,364
9,626
7,393
0
3,377
6,249
0
18,223
W
Cliodhna
ŁüBu
Cliodhna
5,280
749
0
713
4,766
1,382
0
1,532
3,045
0
11,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,855
Gold Earned
32,416
156
Minions Killed
159
5
Camps Cleared
7
527,866
Distance Traveled
503,262
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,357
1,226
58
10
1
112,345
0
L
Nu Wa
6,597
1,100
42
7
2
119,658
3
L
Fafnir
7,717
1,286
18
3
1
132,022
0
W
Atlas
5,801
967
0
0
0
0
0
W
Nu Wa
6,793
1,132
49
8
0
116,916
0
W
Bastet
7,438
1,240
17
3
1
159,941
0
L
Fenrir
4,301
717
0
0
0
0
0
L
Ah Muzen Cab
7,095
1,183
65
11
4
140,976
0
L
Mulan
6,706
1,118
34
6
0
110,606
0
W
Cliodhna
7,466
1,244
32
5
3
138,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role