Player Matchup

Baron Samedi
Baron Samedi
BabyGirL69xx
Baron Samedi
Level 118
God Stats
1W - 2L
1,470 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Bastet
Bastet
Langoz
Bastet
Level 14
God Stats
3W - 5L
1,762 SR
Queue Stats
12W - 26L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MyKookie
Morgan Le Fay
Level 82
God Stats
1W - 1L
1,396 SR
Queue Stats
5W - 12L
1,476 Elo+
Party 3
Achilles
Achilles
TatsuB
Achilles
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
xxpoetic
Danzaburou
Level 121
God Stats
2W - 8L
1,426 SR
Queue Stats
5W - 22L
1,301 Elo+
Party 3
Team Averages
Level 73
1,511 SR
1,456 Elo+

VS

Team Averages
Level 99
1,502 SR
1,506 Elo+
Surtr
Surtr
Bloodfang7
Surtr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 94L
1,490 Elo+
Solo
Bakasura
Bakasura
EuroStepper
Bakasura
Level 65
God Stats
5W - 4L
1,670 SR
Queue Stats
45W - 48L
1,521 Elo+
Party 2
Sol
Sol
Javalex343
Sol
Level 128
God Stats
18W - 13L
1,595 SR
Queue Stats
184W - 177L
1,489 Elo+
Party 1
Poseidon
Poseidon
WhifyPaprika58
Poseidon
Level 48
God Stats
1W - 3L
1,216 SR
Queue Stats
297W - 312L
1,482 Elo+
Party 1
Atlas
Atlas
swollinator
Atlas
Level 123
God Stats
1W - 2L
1,527 SR
Queue Stats
82W - 69L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BabyGirL69xx
Baron Samedi
12
3 / 3 / 10
8,204
631
7,944
10,306
5,930
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Langoz
Bastet
14
5 / 2 / 7
8,161
628
7,178
12,453
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
MyKookie
Morgan Le Fay
14
8 / 2 / 4
8,344
642
10,038
8,688
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TatsuB
Achilles
12
2 / 2 / 0
6,586
507
4,797
9,843
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
xxpoetic
Danzaburou
14
4 / 3 / 0
8,005
616
4,443
8,965
4,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
2 / 2 / 0
8,089
622
8,741
11,229
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bakasura
EuroStepper
Bakasura
13
2 / 6 / 1
6,918
532
6,629
14,323
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

14
4 / 4 / 2
8,210
632
9,171
9,525
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
11
0 / 7 / 1
6,699
515
3,498
8,685
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 3 / 1
7,381
568
4,917
10,820
10,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
22
Kills
12
12
Deaths
22
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BabyGirL69xx
Baron Samedi
3
3
10
2.67
L
Surtr
2
2
0
1
L
Bakasura
EuroStepper
Bakasura
2
6
1
0.42
L
4
4
2
1.25
W
Bastet
Langoz
Bastet
5
2
7
4.25
W
Morgan Le Fay
MyKookie
Morgan Le Fay
8
2
4
5
W
Achilles
TatsuB
Achilles
2
2
0
1
L
Poseidon
0
7
1
0.07
L
4
3
1
1.5
W
Danzaburou
xxpoetic
Danzaburou
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,400
Damage
32,956
50,255
Taken
54,582
22,766
Mitigated
30,975
18,927
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BabyGirL69xx
Baron Samedi
7,944
627
1,318
4,158
10,306
5,930
116
5,119
4,808
29,117
3,147
L
Surtr
8,741
3,570
0
3,387
11,229
7,966
338
627
9,852
1,577
53,821
L
Bakasura
EuroStepper
Bakasura
6,629
4,660
0
2,795
14,323
6,098
0
4,407
9,877
0
47,796
L
9,171
4,124
0
3,222
9,525
3,597
760
2,532
6,993
57,788
4,752
W
Bastet
Langoz
Bastet
7,178
2,730
0
6,986
12,453
3,707
129
3,276
8,818
0
53,469
W
Morgan Le Fay
MyKookie
Morgan Le Fay
10,038
1,045
0
2,155
8,688
2,488
202
4,033
3,924
45,427
817
W
Achilles
TatsuB
Achilles
4,797
1,094
0
1,805
9,843
6,593
0
764
8,356
0
28,609
L
Poseidon
3,498
524
0
680
8,685
2,575
0
5,040
3,645
35,650
0
L
4,917
1,973
0
2,077
10,820
10,739
0
4,972
5,848
24,519
0
W
Danzaburou
xxpoetic
Danzaburou
4,443
1,119
0
2,505
8,965
4,048
850
4,836
4,129
0
54,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,300
Gold Earned
37,297
340
Minions Killed
401
0
Camps Cleared
0
1,333,918
Distance Traveled
1,285,249
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,204
631
49
4
0
250,493
3
L
Surtr
8,089
622
91
7
0
248,817
0
L
Bakasura
6,918
532
95
7
0
278,890
0
L
Sol
8,210
632
105
8
0
256,997
2
W
Bastet
8,161
628
83
6
0
311,039
4
W
Morgan Le Fay
8,344
642
63
5
0
258,776
5
W
Achilles
6,586
507
41
3
0
253,057
0
L
Poseidon
6,699
515
87
7
0
218,942
0
L
Atlas
7,381
568
23
2
0
281,603
2
W
Danzaburou
8,005
616
104
8
0
260,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role