Player Matchup

Neith
Neith
BADBOYMICHAEL10
Neith
Level 125
God Stats
18W - 8L
1,546 SR
Queue Stats
43W - 34L
1,492 Elo+
Solo
Ares
Ares
KrehaBepo
Ares
Level 39
God Stats
3W - 1L
1,455 SR
Queue Stats
35W - 30L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
QRCaugustus
Ao Kuang
Level 106
God Stats
1W - 2L
1,234 SR
Queue Stats
13W - 8L
1,550 Elo+
Party 2
Osiris
Osiris
Serenebeast1
Osiris
Level 129
God Stats
2W - 2L
1,412 SR
Queue Stats
140W - 130L
1,508 Elo+
Party 2
Yu Huang
Yu Huang
SquareOnix
Yu Huang
Level 72
God Stats
2W - 2L
1,173 SR
Queue Stats
95W - 96L
1,502 Elo+
Party 2
Team Averages
Level 94
1,364 SR
1,495 Elo+

VS

Team Averages
Level 70
1,597 SR
1,471 Elo+
King Arthur
King Arthur
Average Coxx
King Arthur
Level 136
God Stats
1W - 1L
1,876 SR
Queue Stats
100W - 112L
1,476 Elo+
Party 1
Freya
Freya
BadSmitePlayer96
Freya
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 54L
1,474 Elo+
Party 1
Janus
Janus
BigDaddy101Cris
Janus
Level 107
God Stats
1W - 2L
1,355 SR
Queue Stats
234W - 218L
1,532 Elo+
Solo
Ymir
Ymir
KeeglerElf98
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 118L
1,403 Elo+
Party 1
Nut
Nut
Lungbuster98
Nut
Level 29
God Stats
6W - 4L
1,755 SR
Queue Stats
72W - 78L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,527
593
9,879
6,306
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
10
1 / 2 / 10
6,083
553
4,212
12,247
9,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
QRCaugustus
Ao Kuang
13
8 / 1 / 1
7,115
647
6,639
7,559
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
13
3 / 0 / 1
7,215
656
5,904
8,651
8,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
SquareOnix
Yu Huang
11
1 / 2 / 2
6,238
567
1,611
4,349
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Average Coxx
King Arthur
10
0 / 4 / 0
5,777
525
3,607
10,748
6,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 4 / 2
5,703
518
4,935
10,170
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 1
6,322
575
4,143
3,618
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 5 / 2
5,148
468
3,803
12,673
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 0
5,356
487
6,228
6,371
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
5
5
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Average Coxx
King Arthur
0
4
0
0
W
5
0
4
7
L
2
4
2
0.75
L
1
2
1
0.75
L
0
5
2
0.2
W
Ares
1
2
10
3
L
2
3
0
0.67
W
Ao Kuang
QRCaugustus
Ao Kuang
8
1
1
8.5
W
Osiris
3
0
1
3.5
W
Yu Huang
SquareOnix
Yu Huang
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,245
Damage
22,716
39,112
Taken
43,580
22,828
Mitigated
20,081
13,983
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Average Coxx
King Arthur
3,607
44
0
1,810
10,748
6,679
0
93
10,041
0
41,556
W
9,879
2,948
0
3,323
6,306
1,924
0
1,986
4,280
0
47,256
L
4,935
1,675
0
1,979
10,170
3,072
0
4,464
5,669
36,544
0
L
4,143
216
0
705
3,618
819
0
2,654
964
42,071
0
L
3,803
887
0
2,463
12,673
7,738
0
3,572
9,101
14,444
1,107
W
Ares
4,212
395
0
3,512
12,247
9,178
0
4,304
7,915
15,789
0
L
6,228
4,252
0
2,143
6,371
1,773
0
1,583
4,788
0
35,280
W
Ao Kuang
QRCaugustus
Ao Kuang
6,639
1,301
0
4,321
7,559
2,397
0
3,239
4,256
47,182
1,342
W
Osiris
5,904
1,971
0
2,372
8,651
8,434
0
915
7,736
0
46,527
W
Yu Huang
SquareOnix
Yu Huang
1,611
170
0
455
4,349
895
7
2,569
1,538
35,514
2,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,178
Gold Earned
28,306
328
Minions Killed
329
0
Camps Cleared
0
1,139,166
Distance Traveled
1,037,108
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,777
525
84
8
0
188,505
0
W
Neith
6,527
593
68
6
0
220,844
0
L
Freya
5,703
518
57
5
0
220,837
0
L
Janus
6,322
575
102
9
0
239,548
3
L
Ymir
5,148
468
16
1
0
201,315
0
W
Ares
6,083
553
12
1
0
208,167
4
L
Nut
5,356
487
70
6
0
186,903
0
W
Ao Kuang
7,115
647
85
8
0
271,903
2
W
Osiris
7,215
656
84
8
0
212,739
2
W
Yu Huang
6,238
567
79
7
0
225,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role