Player Matchup

Surtr
Surtr
 
Surtr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Adez479
Ah Muzen Cab
Level 18
God Stats
9W - 9L
1,547 SR
Queue Stats
179W - 166L
1,402 Elo+
Party 1
Tiamat
Tiamat
Exumpt
Tiamat
Level 107
God Stats
27W - 20L
1,519 SR
Queue Stats
374W - 331L
1,487 Elo+
Party 1
Khepri
Khepri
ayeejulayy
Khepri
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 89L
1,498 Elo+
Solo
Mercury
Mercury
doreyfish
Mercury
Level 146
God Stats
34W - 33L
1,545 SR
Queue Stats
129W - 123L
1,505 Elo+
Solo
Team Averages
Level 114
1,522 SR
1,478 Elo+

VS

Team Averages
Level 122
1,562 SR
1,521 Elo+
Kumbhakarna
Kumbhakarna
HeavenHound11
Kumbhakarna
Level 168
God Stats
4W - 5L
1,800 SR
Queue Stats
105W - 124L
1,522 Elo+
Party 2
Vulcan
Vulcan
ItsDensity
Vulcan
Level 97
God Stats
1W - 2L
1,562 SR
Queue Stats
18W - 24L
1,481 Elo+
Solo
Anhur
Anhur
Memphis248
Anhur
Level 69
God Stats
49W - 41L
1,659 SR
Queue Stats
172W - 161L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
ll Ryujin ll
Kuzenbo
Level 146
God Stats
0W - 2L
1,302 SR
Queue Stats
77W - 75L
1,586 Elo+
Party 2
Serqet
Serqet
sakari_12
Serqet
Level 129
God Stats
9W - 15L
1,485 SR
Queue Stats
222W - 208L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
6 / 1 / 2
8,761
674
11,454
12,203
5,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Muzen Cab
Adez479
Ah Muzen Cab
12
1 / 1 / 1
6,740
518
8,829
7,183
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Exumpt
Tiamat
14
2 / 0 / 0
7,768
598
3,474
4,584
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Khepri
ayeejulayy
Khepri
11
0 / 0 / 3
6,839
526
3,114
7,712
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
doreyfish
Mercury
15
1 / 1 / 3
7,583
583
3,307
7,735
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HeavenHound11
Kumbhakarna
11
0 / 4 / 1
5,888
453
4,763
12,604
5,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Vulcan
ItsDensity
Vulcan
12
0 / 1 / 0
6,427
494
3,433
5,765
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
11
1 / 1 / 0
5,833
449
5,459
8,596
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
ll Ryujin ll
Kuzenbo
10
0 / 1 / 1
6,303
485
4,535
9,479
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
sakari_12
Serqet
12
2 / 3 / 0
6,358
489
2,405
8,534
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
3
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
1
2
7
W
Ah Muzen Cab
Adez479
Ah Muzen Cab
1
1
1
1.5
W
Tiamat
Exumpt
Tiamat
2
0
0
2
L
Kumbhakarna
HeavenHound11
Kumbhakarna
0
4
1
0.13
L
Vulcan
ItsDensity
Vulcan
0
1
0
0
L
Anhur
1
1
0
1
W
Khepri
ayeejulayy
Khepri
0
0
3
1.5
W
Mercury
doreyfish
Mercury
1
1
3
2.5
L
Kuzenbo
ll Ryujin ll
Kuzenbo
0
1
1
0.5
L
Serqet
sakari_12
Serqet
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,178
Damage
20,595
39,417
Taken
44,978
19,715
Mitigated
22,842
8,070
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,454
5,430
0
2,722
12,203
5,018
373
4,600
7,487
1,634
55,903
W
Ah Muzen Cab
Adez479
Ah Muzen Cab
8,829
3,374
0
625
7,183
2,555
0
2,887
4,296
0
52,392
W
Tiamat
Exumpt
Tiamat
3,474
559
0
1,626
4,584
1,608
63
2,872
1,712
53,045
0
L
Kumbhakarna
HeavenHound11
Kumbhakarna
4,763
735
0
2,563
12,604
5,457
0
439
12,165
40,414
762
L
Vulcan
ItsDensity
Vulcan
3,433
0
0
1,372
5,765
1,887
0
2,944
2,274
51,558
0
L
Anhur
5,459
2,670
0
4,176
8,596
2,793
0
1,971
6,625
0
46,011
W
Khepri
ayeejulayy
Khepri
3,114
157
0
2,472
7,712
7,635
68
1,709
6,003
22,594
871
W
Mercury
doreyfish
Mercury
3,307
1,644
0
625
7,735
2,899
0
479
6,990
0
76,127
L
Kuzenbo
ll Ryujin ll
Kuzenbo
4,535
2,023
0
2,912
9,479
9,181
0
944
8,535
21,174
714
L
Serqet
sakari_12
Serqet
2,405
444
0
1,329
8,534
3,524
0
291
8,202
0
44,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,691
Gold Earned
30,809
450
Minions Killed
369
0
Camps Cleared
0
1,376,387
Distance Traveled
1,259,649
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,761
674
94
7
0
254,158
0
W
Ah Muzen Cab
6,740
518
92
7
0
243,415
1
W
Tiamat
7,768
598
114
9
0
261,101
1
L
Kumbhakarna
5,888
453
68
5
0
231,109
0
L
Vulcan
6,427
494
104
8
0
252,557
2
L
Anhur
5,833
449
86
7
0
227,861
3
W
Khepri
6,839
526
32
2
0
291,996
2
W
Mercury
7,583
583
118
9
0
325,717
1
L
Kuzenbo
6,303
485
39
3
0
266,931
5
L
Serqet
6,358
489
72
6
0
281,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role