Player Matchup

Danzaburou
Danzaburou
Bronze V
 
Danzaburou
Bronze V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Gold V
Jarodmep
Vulcan
Gold V
Level 149
God Stats
29W - 31L
1,531 SR
Queue Stats
108W - 124L
1,452 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
sniperglynn
Ratatoskr
Gold III
Level 124
God Stats
18W - 25L
1,526 SR
Queue Stats
60W - 61L
1,462 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,511 SR
1,483 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,705 SR
1,435 MMR
Khepri
Khepri
Gold V
DrasticRoom
Khepri
Gold V
Level 169
God Stats
5W - 2L
1,709 SR
Queue Stats
20W - 26L
1,355 MMR
Solo
Zeus
Zeus
Gold IV
PeachyManatee48
Zeus
Gold IV
Level 155
God Stats
16W - 10L
1,889 SR
Queue Stats
181W - 188L
1,467 MMR
Solo
Jormungandr
Jormungandr
Gold III
Peiyz
Jormungandr
Gold III
Level 119
God Stats
88W - 75L
1,598 SR
Queue Stats
186W - 192L
1,552 MMR
Party 1
Charybdis
Charybdis
Gold V
Peiyz 3
Charybdis
Gold V
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 232L
1,384 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
SandroMalandro
Ao Kuang
Gold IV
Level 106
God Stats
4W - 1L
1,829 SR
Queue Stats
313W - 333L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 2 / 3
8,908
557
10,129
13,119
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
 
Achilles
15
1 / 1 / 0
7,937
496
10,635
18,388
15,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
 
Ymir
11
0 / 4 / 3
6,901
431
4,518
15,252
10,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Jarodmep
Vulcan
14
0 / 2 / 2
7,714
482
5,556
6,660
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
sniperglynn
Ratatoskr
13
3 / 4 / 2
7,716
482
4,536
11,509
3,411
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaMedusaFreyaNu Wa

VS

Bans
BacchusSolThanatosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 2 / 4
7,495
468
3,295
11,402
9,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
3 / 0 / 2
9,322
583
8,127
4,481
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Peiyz
Jormungandr
16
1 / 1 / 3
10,095
631
13,273
17,953
14,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
Peiyz 3
Charybdis
13
4 / 5 / 2
8,800
550
9,309
12,746
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
15
5 / 0 / 3
9,198
575
6,171
10,961
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
13
13
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
2
3
2.75
L
Achilles
 
Achilles
1
1
0
1
L
Ymir
 
Ymir
0
4
3
0.38
W
Khepri
0
2
4
1
L
Vulcan
Jarodmep
Vulcan
0
2
2
0.5
W
3
0
2
4
W
Jormungandr
Peiyz
Jormungandr
1
1
3
2.5
W
Charybdis
Peiyz 3
Charybdis
4
5
2
1
W
Ao Kuang
5
0
3
6.5
L
Ratatoskr
sniperglynn
Ratatoskr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,374
Damage
40,175
64,928
Taken
57,543
37,285
Mitigated
33,533
24,738
Healing
24,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,129
5,019
0
7,476
13,119
5,055
611
1,447
11,672
0
80,917
L
Achilles
 
Achilles
10,635
1,833
0
7,585
18,388
15,885
0
11,983
6,405
0
67,704
L
Ymir
 
Ymir
4,518
1,120
235
2,615
15,252
10,838
0
7,609
7,643
21,100
0
W
Khepri
3,295
455
0
1,878
11,402
9,245
0
4,025
7,377
15,295
1,588
L
Vulcan
Jarodmep
Vulcan
5,556
108
0
1,179
6,660
2,096
0
4,976
1,684
61,321
0
W
8,127
1,211
0
1,667
4,481
1,614
107
3,125
1,356
72,330
772
W
Jormungandr
Peiyz
Jormungandr
13,273
4,798
0
8,428
17,953
14,870
45
0
17,953
76,631
6,068
W
Charybdis
Peiyz 3
Charybdis
9,309
3,805
0
4,488
12,746
4,131
334
2,202
10,544
0
62,121
W
Ao Kuang
6,171
1,053
0
7,591
10,961
3,673
128
1,110
9,851
69,624
5
L
Ratatoskr
sniperglynn
Ratatoskr
4,536
1,065
0
5,648
11,509
3,411
0
4,182
7,327
0
65,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
44,910
461
Minions Killed
505
0
Camps Cleared
0
1,649,723
Distance Traveled
1,597,003
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,908
557
120
8
0
322,049
0
L
Achilles
7,937
496
104
7
0
328,363
2
L
Ymir
6,901
431
25
2
0
314,964
2
W
Khepri
7,495
468
25
2
0
318,049
10
L
Vulcan
7,714
482
112
7
0
311,343
0
W
Zeus
9,322
583
140
9
0
314,868
0
W
Jormungandr
10,095
631
129
8
0
293,726
1
W
Charybdis
8,800
550
102
6
0
283,410
1
W
Ao Kuang
9,198
575
109
7
0
386,950
1
L
Ratatoskr
7,716
482
100
6
0
373,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role