Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
DarkAVJ
King Arthur
Level 125
God Stats
27W - 20L
1,648 SR
Queue Stats
144W - 134L
1,539 Elo+
Party 3
Heimdallr
Heimdallr
firewater9
Heimdallr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,604 Elo+
Party 1
Zeus
Zeus
gabox_949
Zeus
Level 141
God Stats
1W - 4L
1,521 SR
Queue Stats
176W - 189L
1,505 Elo+
Solo
Charon
Charon
iMonaxia
Charon
Level 148
God Stats
1W - 6L
1,581 SR
Queue Stats
96W - 83L
1,606 Elo+
Party 1
Team Averages
Level 126
1,550 SR
1,551 Elo+

VS

Team Averages
Level 147
1,489 SR
1,510 Elo+
Sun Wukong
Sun Wukong
Bongory
Sun Wukong
Level 101
God Stats
30W - 26L
1,602 SR
Queue Stats
456W - 432L
1,501 Elo+
Party 4
Freya
Freya
Koveak
Freya
Level 215
God Stats
2W - 2L
1,758 SR
Queue Stats
119W - 111L
1,560 Elo+
Solo
Ullr
Ullr
MasterLuffy2901
Ullr
Level 147
God Stats
8W - 10L
1,416 SR
Queue Stats
192W - 169L
1,510 Elo+
Party 4
Surtr
Surtr
VileAxwell
Surtr
Level 153
God Stats
2W - 2L
1,486 SR
Queue Stats
81W - 75L
1,536 Elo+
Party 2
Maui
Maui
Zylveer
Maui
Level 121
God Stats
2W - 3L
1,184 SR
Queue Stats
265W - 234L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 2 / 0
5,583
508
2,398
7,536
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
DarkAVJ
King Arthur
11
0 / 3 / 0
6,278
571
4,895
11,161
8,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
firewater9
Heimdallr
11
0 / 3 / 0
5,334
485
1,595
5,762
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
1 / 3 / 1
6,511
592
7,628
5,780
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
iMonaxia
Charon
10
0 / 0 / 0
5,991
545
3,240
8,213
4,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bongory
Sun Wukong
12
2 / 0 / 1
7,375
670
6,657
8,457
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
Koveak
Freya
12
2 / 0 / 1
6,264
569
6,112
5,887
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 2 / 2
5,873
534
3,499
7,416
2,111
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
13
6 / 0 / 0
6,955
632
5,713
9,641
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Zylveer
Maui
10
0 / 0 / 2
6,121
556
3,133
6,578
5,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
11
11
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
0
0.5
W
Sun Wukong
Bongory
Sun Wukong
2
0
1
2.5
L
King Arthur
DarkAVJ
King Arthur
0
3
0
0
W
Freya
Koveak
Freya
2
0
1
2.5
W
1
2
2
1
W
Surtr
6
0
0
6
W
Maui
Zylveer
Maui
0
0
2
1
L
Heimdallr
firewater9
Heimdallr
0
3
0
0
L
Zeus
1
3
1
0.5
L
Charon
iMonaxia
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,756
Damage
25,114
38,452
Taken
37,979
19,356
Mitigated
19,019
7,196
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,398
571
0
5
7,536
2,939
0
997
6,483
0
45,058
W
Sun Wukong
Bongory
Sun Wukong
6,657
922
0
3,092
8,457
5,632
0
0
8,457
0
52,337
L
King Arthur
DarkAVJ
King Arthur
4,895
621
0
2,142
11,161
8,270
0
49
11,112
0
46,427
W
Freya
Koveak
Freya
6,112
1,742
0
3,922
5,887
1,979
0
792
5,095
38,725
4,632
W
3,499
923
0
676
7,416
2,111
0
4,219
2,753
0
35,722
W
Surtr
5,713
2,010
0
3,683
9,641
4,284
0
1,478
8,053
1,592
57,118
W
Maui
Zylveer
Maui
3,133
469
0
1,612
6,578
5,013
0
3,468
2,866
21,647
1,155
L
Heimdallr
firewater9
Heimdallr
1,595
620
0
1,289
5,762
1,750
0
3,371
2,127
0
33,574
L
Zeus
7,628
816
0
1,000
5,780
1,581
0
466
5,314
43,110
1,649
L
Charon
iMonaxia
Charon
3,240
764
0
2,760
8,213
4,816
0
3,714
4,079
25,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,697
Gold Earned
32,588
367
Minions Killed
373
0
Camps Cleared
0
1,186,712
Distance Traveled
1,236,225
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,583
508
83
8
0
287,547
0
W
Sun Wukong
7,375
670
97
9
0
243,862
0
L
King Arthur
6,278
571
90
8
0
231,634
2
W
Freya
6,264
569
77
7
0
242,373
1
W
Ullr
5,873
534
58
5
0
243,771
0
W
Surtr
6,955
632
99
9
0
263,249
0
W
Maui
6,121
556
42
4
0
242,970
2
L
Heimdallr
5,334
485
75
7
0
216,687
0
L
Zeus
6,511
592
96
9
0
211,529
0
L
Charon
5,991
545
23
2
0
239,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role