Player Matchup

Freya
Freya
Rory698
Freya
Level 116
God Stats
2W - 2L
1,728 SR
Queue Stats
181W - 171L
1,481 Elo+
Party 3
Sylvanus
Sylvanus
TobyLG7935
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 212L
1,480 Elo+
Party 3
Jormungandr
Jormungandr
Yummy Yummies
Jormungandr
Level 125
God Stats
7W - 10L
1,494 SR
Queue Stats
20W - 27L
1,475 Elo+
Solo
Loki
Loki
gfearzly
Loki
Level 73
God Stats
29W - 29L
1,534 SR
Queue Stats
194W - 155L
1,488 Elo+
Party 3
Hercules
Hercules
legally blind11
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,572 Elo+
Solo
Team Averages
Level 97
1,551 SR
1,499 Elo+

VS

Team Averages
Level 126
1,625 SR
1,503 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
INeedCalories
Apollo
Level 66
God Stats
4W - 4L
1,578 SR
Queue Stats
15W - 11L
1,525 Elo+
Party 2
Horus
Horus
KylebutwithADHD
Horus
Level 100
God Stats
8W - 6L
1,604 SR
Queue Stats
22W - 15L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
XxnartutxX
Baron Samedi
Level 134
God Stats
10W - 7L
1,573 SR
Queue Stats
224W - 218L
1,491 Elo+
Party 1
Pele
Pele
Zack1427
Pele
Level 125
God Stats
10W - 10L
1,872 SR
Queue Stats
255W - 243L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Rory698
Freya
8
0 / 3 / 0
4,434
493
1,255
5,914
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
TobyLG7935
Sylvanus
6
0 / 1 / 2
4,439
493
2,165
7,197
2,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Yummy Yummies
Jormungandr
9
1 / 0 / 1
5,037
560
5,164
6,794
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
10
1 / 1 / 0
5,032
559
2,899
4,767
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
4
0 / 3 / 0
3,626
403
0
2,470
524

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
4 / 0 / 0
5,745
638
5,057
2,416
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 1
4,320
480
2,598
4,811
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 1
4,335
482
2,124
8,883
3,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
XxnartutxX
Baron Samedi
10
2 / 0 / 2
5,421
602
3,680
2,467
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
9
2 / 0 / 2
5,046
561
4,236
6,041
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
8
8
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
0
4
W
0
1
1
0.5
W
0
1
1
0.5
L
Freya
Rory698
Freya
0
3
0
0
L
Sylvanus
TobyLG7935
Sylvanus
0
1
2
1
W
Baron Samedi
XxnartutxX
Baron Samedi
2
0
2
3
L
Jormungandr
Yummy Yummies
Jormungandr
1
0
1
1.5
W
Pele
2
0
2
3
L
Loki
1
1
0
1
L
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,483
Damage
17,695
27,142
Taken
24,618
8,744
Mitigated
8,571
9,367
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,057
1,168
0
510
2,416
585
143
22
2,394
30,727
820
W
2,598
1,500
0
1,212
4,811
1,349
466
2,285
2,526
0
21,694
W
2,124
917
1,410
3,186
8,883
3,692
0
3,667
5,216
0
13,415
L
Freya
Rory698
Freya
1,255
328
0
632
5,914
1,677
0
3,440
2,389
15,036
260
L
Sylvanus
TobyLG7935
Sylvanus
2,165
476
1,384
3,081
7,197
2,787
0
1,097
5,968
11,001
0
W
Baron Samedi
XxnartutxX
Baron Samedi
3,680
0
195
1,417
2,467
1,057
0
847
1,506
30,558
0
L
Jormungandr
Yummy Yummies
Jormungandr
5,164
1,927
0
1,482
6,794
2,560
0
1,568
5,141
31,561
6,798
W
Pele
4,236
1,336
0
1,318
6,041
1,888
0
1,026
4,935
0
36,154
L
Loki
2,899
564
0
2,732
4,767
1,196
0
1,166
3,529
0
37,361
L
Hercules
0
0
0
56
2,470
524
0
951
1,378
0
4,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,568
Gold Earned
24,867
192
Minions Killed
232
0
Camps Cleared
0
817,281
Distance Traveled
908,278
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,745
638
53
6
0
174,291
2
W
Apollo
4,320
480
55
6
0
171,920
0
W
Horus
4,335
482
18
2
0
187,517
0
L
Freya
4,434
493
41
5
0
170,061
2
L
Sylvanus
4,439
493
9
1
0
164,729
2
W
Baron Samedi
5,421
602
50
6
0
178,384
0
L
Jormungandr
5,037
560
56
6
0
182,681
0
W
Pele
5,046
561
56
6
0
196,166
0
L
Loki
5,032
559
79
9
0
203,872
0
L
Hercules
3,626
403
7
1
0
95,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role