Player Matchup

Maui
Maui
ChristmasButter
Maui
Level 143
God Stats
3W - 4L
1,557 SR
Queue Stats
185W - 174L
1,548 Elo+
Party 2
Vulcan
Vulcan
GodlyRare
Vulcan
Level 126
God Stats
108W - 89L
1,637 SR
Queue Stats
248W - 221L
1,625 Elo+
Solo
King Arthur
King Arthur
Hyp3rSh4dow
King Arthur
Level 114
God Stats
4W - 6L
1,411 SR
Queue Stats
203W - 131L
1,614 Elo+
Solo
Lancelot
Lancelot
KatzAtTheMotel
Lancelot
Level 68
God Stats
18W - 4L
1,901 SR
Queue Stats
107W - 86L
1,612 Elo+
Solo
Danzaburou
Danzaburou
TipToeTrex
Danzaburou
Level 144
God Stats
6W - 3L
1,788 SR
Queue Stats
289W - 277L
1,540 Elo+
Party 2
Team Averages
Level 119
1,659 SR
1,588 Elo+

VS

Team Averages
Level 186
1,644 SR
1,598 Elo+
Pele
Pele
 
Pele
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
FromTheAshe
Nox
Level 187
God Stats
15W - 6L
1,788 SR
Queue Stats
205W - 151L
1,579 Elo+
Solo
Chiron
Chiron
KillaOG92
Chiron
Level 126
God Stats
29W - 14L
1,631 SR
Queue Stats
66W - 35L
1,676 Elo+
Solo
King Arthur
King Arthur
camlo
King Arthur
Level 200
God Stats
4W - 3L
1,603 SR
Queue Stats
142W - 117L
1,615 Elo+
Party 1
Ne Zha
Ne Zha
iStarNeo
Ne Zha
Level 202
God Stats
14W - 8L
1,695 SR
Queue Stats
195W - 172L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,799
487
5,485
14,643
13,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
GodlyRare
Vulcan
15
1 / 3 / 1
8,445
528
6,502
8,352
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Hyp3rSh4dow
King Arthur
15
3 / 3 / 1
9,144
572
17,392
18,235
20,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
14
2 / 2 / 2
7,710
482
7,709
11,911
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TipToeTrex
Danzaburou
13
1 / 8 / 0
7,750
484
8,712
15,254
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 2 / 6
8,839
552
11,366
16,161
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
4 / 1 / 4
9,327
583
6,755
5,123
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
KillaOG92
Chiron
16
6 / 1 / 5
9,938
621
12,634
12,219
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
camlo
King Arthur
15
2 / 4 / 1
8,679
542
10,062
22,384
19,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
iStarNeo
Ne Zha
14
3 / 1 / 9
8,761
548
7,902
13,527
9,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
9
Kills
20
20
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
6
4
L
2
4
1
0.63
W
4
1
4
6
L
Vulcan
GodlyRare
Vulcan
1
3
1
0.5
L
King Arthur
Hyp3rSh4dow
King Arthur
3
3
1
1.17
L
Lancelot
2
2
2
1.5
W
Chiron
KillaOG92
Chiron
6
1
5
8.5
L
Danzaburou
TipToeTrex
Danzaburou
1
8
0
0.13
W
King Arthur
camlo
King Arthur
2
4
1
0.63
W
Ne Zha
iStarNeo
Ne Zha
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,800
Damage
48,719
68,395
Taken
69,414
47,218
Mitigated
41,620
20,677
Healing
22,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,366
3,501
0
4,777
16,161
6,435
34
3,505
12,536
0
82,255
L
5,485
1,317
0
2,949
14,643
13,709
0
1,261
13,382
27,905
2,015
W
6,755
412
0
125
5,123
1,732
0
2,224
2,691
72,754
558
L
Vulcan
GodlyRare
Vulcan
6,502
285
0
1,357
8,352
3,295
0
3,073
5,279
63,037
1,067
L
King Arthur
Hyp3rSh4dow
King Arthur
17,392
1,514
0
5,796
18,235
20,426
0
503
17,732
0
79,201
L
Lancelot
7,709
1,001
0
5,746
11,911
4,496
0
1,879
10,032
0
65,087
W
Chiron
KillaOG92
Chiron
12,634
4,815
225
5,934
12,219
4,472
291
1,642
10,577
0
81,294
L
Danzaburou
TipToeTrex
Danzaburou
8,712
2,656
0
4,829
15,254
5,292
1
0
15,254
0
63,055
W
King Arthur
camlo
King Arthur
10,062
1,022
0
7,547
22,384
19,650
0
0
22,384
0
66,262
W
Ne Zha
iStarNeo
Ne Zha
7,902
2,788
0
3,563
13,527
9,331
0
4,086
9,232
0
34,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,848
Gold Earned
45,544
530
Minions Killed
537
0
Camps Cleared
0
1,529,740
Distance Traveled
1,706,024
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,839
552
112
7
0
379,063
0
L
Maui
7,799
487
47
3
0
294,334
0
W
Nox
9,327
583
150
9
0
352,968
8
L
Vulcan
8,445
528
140
9
0
319,250
5
L
King Arthur
9,144
572
130
8
0
295,315
3
L
Lancelot
7,710
482
108
7
0
344,850
3
W
Chiron
9,938
621
134
8
0
314,022
1
L
Danzaburou
7,750
484
105
7
0
275,991
0
W
King Arthur
8,679
542
113
7
0
304,245
5
W
Ne Zha
8,761
548
28
2
0
355,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role