Player Matchup

Ganesha
Ganesha
ConscriptDIZZY
Ganesha
Level 166
God Stats
4W - 3L
1,603 SR
Queue Stats
114W - 102L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
NanmanQueen
Danzaburou
Level 124
God Stats
45W - 26L
1,681 SR
Queue Stats
363W - 353L
1,485 Elo+
Party 2
Athena
Athena
ThatEdward
Athena
Level 126
God Stats
12W - 9L
1,531 SR
Queue Stats
90W - 100L
1,412 Elo+
Solo
Mulan
Mulan
ThermalAsp45
Mulan
Level 120
God Stats
34W - 25L
1,693 SR
Queue Stats
165W - 136L
1,554 Elo+
Solo
Kukulkan
Kukulkan
WhiteTpoison756
Kukulkan
Level 40
God Stats
1W - 1L
1,152 SR
Queue Stats
12W - 24L
1,218 Elo+
Solo
Team Averages
Level 115
1,532 SR
1,437 Elo+

VS

Team Averages
Level 103
1,581 SR
1,481 Elo+
Yemoja
Yemoja
 
Yemoja
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
PDM Echo
Zeus
Level 121
God Stats
19W - 17L
1,565 SR
Queue Stats
146W - 147L
1,494 Elo+
Party 1
Nut
Nut
PDM Midnight
Nut
Level 129
God Stats
21W - 14L
1,610 SR
Queue Stats
68W - 75L
1,474 Elo+
Party 1
Thanatos
Thanatos
PDM P4nther
Thanatos
Level 63
God Stats
2W - 3L
1,533 SR
Queue Stats
5W - 6L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
Sambtw3563
Cthulhu
Level 111
God Stats
7W - 2L
1,701 SR
Queue Stats
71W - 72L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 11
6,584
658
4,405
9,170
5,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NanmanQueen
Danzaburou
11
10 / 2 / 0
7,524
752
8,828
6,610
2,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Athena
ThatEdward
Athena
9
2 / 2 / 2
5,327
533
2,898
8,505
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 1
6,123
612
4,625
9,842
4,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
10
1 / 2 / 0
5,480
548
3,264
3,788
1,149
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 6 / 2
5,016
502
2,714
10,926
5,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
9
2 / 2 / 1
5,543
554
4,607
4,745
1,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 4 / 1
4,754
475
4,707
6,172
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
PDM P4nther
Thanatos
9
3 / 0 / 1
5,718
572
2,968
5,382
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
Sambtw3563
Cthulhu
11
4 / 2 / 1
6,345
635
7,874
9,429
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
11
11
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
6
2
0.33
W
0
2
11
2.75
W
Danzaburou
NanmanQueen
Danzaburou
10
2
0
5
L
Zeus
2
2
1
1.25
L
1
4
1
0.38
L
Thanatos
PDM P4nther
Thanatos
3
0
1
3.5
L
Cthulhu
Sambtw3563
Cthulhu
4
2
1
2.25
W
Athena
ThatEdward
Athena
2
2
2
1.5
W
1
3
1
0.5
W
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,020
Damage
22,870
37,915
Taken
36,654
16,511
Mitigated
18,467
13,699
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,714
1,019
1,624
1,307
10,926
5,895
63
4,037
6,889
11,188
0
W
4,405
534
1,871
2,054
9,170
5,800
0
2,374
6,796
14,840
611
W
Danzaburou
NanmanQueen
Danzaburou
8,828
5,018
0
1,821
6,610
2,069
3,635
1,522
5,088
0
50,392
L
Zeus
4,607
566
0
1,384
4,745
1,107
0
1,870
2,875
34,818
0
L
4,707
2,431
0
1,334
6,172
1,604
0
1,511
4,661
0
26,078
L
Thanatos
PDM P4nther
Thanatos
2,968
737
0
4,387
5,382
1,584
0
1,579
3,803
0
16,338
L
Cthulhu
Sambtw3563
Cthulhu
7,874
1,071
0
3,152
9,429
8,277
0
1,252
8,177
36,882
2,445
W
Athena
ThatEdward
Athena
2,898
514
0
3,536
8,505
3,064
0
1,713
6,645
28,473
0
W
4,625
952
0
4,417
9,842
4,429
0
6,143
3,080
0
36,831
W
Kukulkan
3,264
528
0
0
3,788
1,149
0
2,487
1,301
30,321
506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
27,376
253
Minions Killed
236
0
Camps Cleared
0
986,754
Distance Traveled
1,010,222
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,016
502
14
1
0
189,924
1
W
Ganesha
6,584
658
4
0
0
210,870
2
W
Danzaburou
7,524
752
93
9
0
175,688
0
L
Zeus
5,543
554
69
7
0
198,127
0
L
Nut
4,754
475
39
4
0
183,039
5
L
Thanatos
5,718
572
32
3
0
245,993
0
L
Cthulhu
6,345
635
82
8
0
193,139
2
W
Athena
5,327
533
43
4
0
241,414
0
W
Mulan
6,123
612
62
6
0
177,465
0
W
Kukulkan
5,480
548
51
5
0
181,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role