Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
AnnaVon
Odin
Level 154
God Stats
10W - 1L
1,967 SR
Queue Stats
547W - 121L
1,842 Elo+
Party 2
Cernunnos
Cernunnos
LionessKaii
Cernunnos
Level 83
God Stats
11W - 1L
1,500 SR
Queue Stats
197W - 35L
1,804 Elo+
Party 2
Nu Wa
Nu Wa
SHINON6789
Nu Wa
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
21W - 38L
1,111 Elo+
Solo
Team Averages
Level 124
1,593 SR
1,551 Elo+

VS

Team Averages
Level 128
1,587 SR
1,526 Elo+
Eset
Eset
AIG Darz
Eset
Level 116
God Stats
0W - 2L
1,295 SR
Queue Stats
101W - 81L
1,594 Elo+
Party 1
Cliodhna
Cliodhna
AIG Fear
Cliodhna
Level 189
God Stats
6W - 4L
1,645 SR
Queue Stats
131W - 128L
1,532 Elo+
Party 1
Achilles
Achilles
Ashmiellos
Achilles
Level 26
God Stats
2W - 1L
1,725 SR
Queue Stats
19W - 21L
1,503 Elo+
Party 1
Bacchus
Bacchus
iTzGuDTiMeZ
Bacchus
Level 148
God Stats
3W - 1L
1,651 SR
Queue Stats
99W - 94L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
mcghee82
Sun Wukong
Level 159
God Stats
14W - 10L
1,616 SR
Queue Stats
576W - 606L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
9 / 2 / 16
11,026
1,002
18,762
10,510
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vulcan
 
Vulcan
17
8 / 2 / 16
10,757
978
19,863
11,920
6,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
AnnaVon
Odin
16
4 / 2 / 19
10,109
919
6,574
12,564
12,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
LionessKaii
Cernunnos
15
3 / 1 / 18
9,361
851
8,368
11,429
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
16
5 / 1 / 19
10,138
922
12,989
8,861
3,235
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
0 / 9 / 1
7,140
649
6,685
11,143
3,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
AIG Fear
Cliodhna
17
5 / 2 / 3
9,771
888
12,009
8,051
2,646
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
Ashmiellos
Achilles
14
3 / 5 / 2
7,879
716
8,522
15,867
12,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
iTzGuDTiMeZ
Bacchus
14
0 / 7 / 5
7,463
678
15,052
21,137
29,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
mcghee82
Sun Wukong
12
0 / 6 / 4
7,038
640
6,022
13,893
13,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
23
29
Kills
8
8
Deaths
29
88
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
2
16
8.5
W
Vulcan
 
Vulcan
8
2
16
8
L
Eset
0
9
1
0.06
L
Cliodhna
AIG Fear
Cliodhna
5
2
3
3.25
W
Odin
AnnaVon
Odin
4
2
19
6.75
L
Achilles
Ashmiellos
Achilles
3
5
2
0.8
W
Cernunnos
LionessKaii
Cernunnos
3
1
18
12
W
Nu Wa
5
1
19
14.5
L
Bacchus
iTzGuDTiMeZ
Bacchus
0
7
5
0.36
L
Sun Wukong
mcghee82
Sun Wukong
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,556
Damage
48,290
55,284
Taken
70,091
32,320
Mitigated
61,487
28,167
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
18,762
2,014
7,426
3,984
10,510
4,895
1,368
4,321
5,891
27,267
913
W
Vulcan
 
Vulcan
19,863
782
1,349
2,325
11,920
6,837
1,512
5,548
6,196
37,015
912
L
Eset
6,685
76
1,274
1,187
11,143
3,580
0
8,156
2,744
21,867
0
L
Cliodhna
AIG Fear
Cliodhna
12,009
472
612
1,935
8,051
2,646
0
5,171
2,750
0
41,787
W
Odin
AnnaVon
Odin
6,574
1,696
1,952
3,254
12,564
12,788
806
3,430
8,560
0
12,712
L
Achilles
Ashmiellos
Achilles
8,522
587
404
1,301
15,867
12,571
0
12,375
3,221
4,369
16,577
W
Cernunnos
LionessKaii
Cernunnos
8,368
4,096
910
3,472
11,429
4,565
3,112
5,303
5,939
0
22,514
W
Nu Wa
12,989
5,095
1,930
1,565
8,861
3,235
1,429
4,780
3,872
23,626
0
L
Bacchus
iTzGuDTiMeZ
Bacchus
15,052
759
659
4,782
21,137
29,575
0
13,329
7,199
23,969
763
L
Sun Wukong
mcghee82
Sun Wukong
6,022
681
598
2,054
13,893
13,115
0
9,755
3,731
0
16,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,391
Gold Earned
39,291
147
Minions Killed
146
0
Camps Cleared
0
1,111,311
Distance Traveled
993,560
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,026
1,002
29
3
0
211,777
0
W
Vulcan
10,757
978
43
4
0
249,045
1
L
Eset
7,140
649
28
3
0
187,939
0
L
Cliodhna
9,771
888
72
7
0
235,135
0
W
Odin
10,109
919
16
1
0
223,499
0
L
Achilles
7,879
716
17
2
0
189,231
0
W
Cernunnos
9,361
851
35
3
0
204,127
0
W
Nu Wa
10,138
922
24
2
0
222,863
0
L
Bacchus
7,463
678
10
1
0
190,104
0
L
Sun Wukong
7,038
640
19
2
0
191,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role