Player Matchup

Scylla
Scylla
Diamond IV
Oaulu
Scylla
Diamond IV
Level 195
God Stats
4W - 1L
1,623 SR
Queue Stats
32W - 11L
2,176 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
itstherealpooch
Kumbhakarna
Diamond IV
Level 149
God Stats
1W - 0L
1,183 SR
Queue Stats
47W - 26L
1,895 MMR
Party 1
Amaterasu
Amaterasu
Masters
ꝓPanꝓ
Amaterasu
Masters
Level 157
God Stats
15W - 4L
1,766 SR
Queue Stats
163W - 52L
2,379 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 167
1,524 SR
2,150 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 161
1,655 SR
1,937 MMR
Mulan
Mulan
Gold I
DevaPath5
Mulan
Gold I
Level 158
God Stats
3W - 3L
1,615 SR
Queue Stats
141W - 167L
1,770 MMR
Solo
Danzaburou
Danzaburou
Platinum III
FMJimmY
Danzaburou
Platinum III
Level 143
God Stats
22W - 32L
1,572 SR
Queue Stats
513W - 578L
1,831 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
thecrack123
Baron Samedi
Diamond II
Level 182
God Stats
40W - 24L
1,778 SR
Queue Stats
163W - 136L
2,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Oaulu
Scylla
18
10 / 0 / 2
11,362
1,033
12,077
2,638
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
itstherealpooch
Kumbhakarna
16
0 / 1 / 12
9,166
833
4,773
13,355
12,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
ꝓPanꝓ
Amaterasu
16
2 / 0 / 9
9,785
890
7,463
10,246
7,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
CthulhuChironSerqetKuzenboCerberus

VS

Bans
ThothSobekOdinXing TianAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DevaPath5
Mulan
13
0 / 5 / 0
7,736
703
3,488
10,088
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
FMJimmY
Danzaburou
13
0 / 5 / 1
8,122
738
4,937
11,652
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
thecrack123
Baron Samedi
15
1 / 2 / 0
8,427
766
5,818
6,773
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
1
1
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
DevaPath5
Mulan
0
5
0
0
L
Danzaburou
FMJimmY
Danzaburou
0
5
1
0.1
W
Scylla
Oaulu
Scylla
10
0
2
11
W
Kumbhakarna
itstherealpooch
Kumbhakarna
0
1
12
6
L
Baron Samedi
thecrack123
Baron Samedi
1
2
0
0.5
W
Amaterasu
ꝓPanꝓ
Amaterasu
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,313
Damage
14,243
26,239
Taken
28,513
21,279
Mitigated
16,174
9,017
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DevaPath5
Mulan
3,488
277
0
409
10,088
6,830
0
4,964
4,953
0
17,089
L
Danzaburou
FMJimmY
Danzaburou
4,937
1,061
0
2,701
11,652
2,499
0
7,424
4,126
0
24,528
W
Scylla
Oaulu
Scylla
12,077
266
0
500
2,638
1,100
2,211
1,113
1,361
65,503
764
W
Kumbhakarna
itstherealpooch
Kumbhakarna
4,773
459
0
3,750
13,355
12,395
281
2,263
10,577
10,837
0
L
Baron Samedi
thecrack123
Baron Samedi
5,818
706
591
2,100
6,773
6,845
0
4,071
2,627
30,970
0
W
Amaterasu
ꝓPanꝓ
Amaterasu
7,463
2,635
0
4,767
10,246
7,784
838
1,715
7,938
0
37,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
24,285
184
Minions Killed
135
0
Camps Cleared
0
712,822
Distance Traveled
550,659
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,736
703
22
2
0
165,007
0
L
Danzaburou
8,122
738
62
6
0
183,104
2
W
Scylla
11,362
1,033
115
10
0
230,103
0
W
Kumbhakarna
9,166
833
18
2
0
224,776
0
L
Baron Samedi
8,427
766
51
5
0
202,548
0
W
Amaterasu
9,785
890
51
5
0
257,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role