Player Matchup

Baba Yaga
Baba Yaga
Kamui1311
Baba Yaga
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,521 Elo+
Party 3
Chang'e
Chang'e
Noor9000
Chang'e
Level 159
God Stats
0W - 4L
1,445 SR
Queue Stats
52W - 61L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Pinkme109
Cthulhu
Level 146
God Stats
3W - 4L
1,529 SR
Queue Stats
205W - 218L
1,491 Elo+
Solo
Cerberus
Cerberus
baconbite
Cerberus
Level 155
God Stats
1W - 2L
1,316 SR
Queue Stats
255W - 285L
1,448 Elo+
Solo
Bakasura
Bakasura
rod202
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,323 Elo+
Party 3
Team Averages
Level 134
1,458 SR
1,457 Elo+

VS

Team Averages
Level 153
1,525 SR
1,510 Elo+
Guan Yu
Guan Yu
Aqua544
Guan Yu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,505 Elo+
Solo
Izanami
Izanami
Blueberreze
Izanami
Level 154
God Stats
2W - 0L
1,345 SR
Queue Stats
38W - 33L
1,601 Elo+
Party 1
Ymir
Ymir
Drought_boy_Wop
Ymir
Level 171
God Stats
1W - 0L
1,719 SR
Queue Stats
3W - 4L
1,359 Elo+
Party 2
Shiva
Shiva
ShurasPath
Shiva
Level 138
God Stats
5W - 0L
1,686 SR
Queue Stats
64W - 52L
1,537 Elo+
Party 1
Hades
Hades
ZeusGTX
Hades
Level 177
God Stats
2W - 2L
1,375 SR
Queue Stats
101W - 101L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Kamui1311
Baba Yaga
12
2 / 2 / 2
5,458
1,092
7,622
4,743
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Noor9000
Chang'e
5
0 / 0 / 0
4,324
865
0
0
0
Cthulhu
Pinkme109
Cthulhu
10
1 / 2 / 2
5,268
1,054
4,726
4,632
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
baconbite
Cerberus
9
1 / 2 / 2
5,304
1,061
2,869
6,088
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
rod202
Bakasura
8
0 / 5 / 3
4,874
975
3,195
5,837
4,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aqua544
Guan Yu
10
1 / 1 / 8
6,496
1,299
2,984
6,412
3,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
Blueberreze
Izanami
10
1 / 2 / 6
6,363
1,273
5,641
5,100
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 0 / 5
6,725
1,345
2,255
4,729
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
11
3 / 1 / 6
6,801
1,360
4,725
7,020
5,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hades
ZeusGTX
Hades
12
3 / 0 / 6
6,874
1,375
3,885
4,978
4,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
4
Kills
11
11
Deaths
4
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aqua544
Guan Yu
1
1
8
5
W
Izanami
Blueberreze
Izanami
1
2
6
2
W
3
0
5
5.5
L
Baba Yaga
Kamui1311
Baba Yaga
2
2
2
1.5
L
Chang'e
Noor9000
Chang'e
0
0
0
0
L
Cthulhu
Pinkme109
Cthulhu
1
2
2
1
W
Shiva
3
1
6
6
W
Hades
ZeusGTX
Hades
3
0
6
6
L
Cerberus
baconbite
Cerberus
1
2
2
1
L
Bakasura
rod202
Bakasura
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
19,490
21,300
Taken
28,239
15,550
Mitigated
19,230
5,972
Healing
16,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aqua544
Guan Yu
2,984
725
7,398
2,916
6,412
3,245
408
3,492
2,853
0
4,179
W
Izanami
Blueberreze
Izanami
5,641
3,978
0
742
5,100
2,247
2,062
3,698
1,356
0
14,969
W
2,255
73
278
116
4,729
3,457
398
3,152
1,506
5,704
0
L
Baba Yaga
Kamui1311
Baba Yaga
7,622
886
176
1,639
4,743
1,830
0
1,247
3,496
15,531
0
L
Chang'e
Noor9000
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Pinkme109
Cthulhu
4,726
282
500
824
4,632
3,899
0
1,354
3,278
10,397
0
W
Shiva
4,725
616
866
946
7,020
5,915
0
2,791
4,159
0
10,897
W
Hades
ZeusGTX
Hades
3,885
522
1,702
1,675
4,978
4,366
1,171
2,084
2,820
8,227
2,349
L
Cerberus
baconbite
Cerberus
2,869
223
508
2,113
6,088
4,900
0
1,526
4,562
3,967
0
L
Bakasura
rod202
Bakasura
3,195
1,841
0
212
5,837
4,921
0
1,547
4,290
0
4,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,228
Gold Earned
33,259
39
Minions Killed
63
0
Camps Cleared
0
349,436
Distance Traveled
514,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,496
1,299
5
1
0
110,914
0
W
Izanami
6,363
1,273
25
5
0
92,875
0
W
Ymir
6,725
1,345
5
1
0
101,471
0
L
Baba Yaga
5,458
1,092
16
3
0
96,312
0
L
Chang'e
4,324
865
0
0
0
0
0
L
Cthulhu
5,268
1,054
8
2
0
90,807
0
W
Shiva
6,801
1,360
13
3
0
111,847
0
W
Hades
6,874
1,375
15
3
0
97,014
0
L
Cerberus
5,304
1,061
9
2
0
87,717
0
L
Bakasura
4,874
975
6
1
0
74,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role