Player Matchup

Odin
Odin
Langrhestr
Odin
Level 3
God Stats
1W - 6L
1,299 SR
Queue Stats
1W - 6L
1,220 Elo+
Party 2
Hou Yi
Hou Yi
LeGrandPoulet04
Hou Yi
Level 128
God Stats
24W - 29L
1,459 SR
Queue Stats
460W - 483L
1,426 Elo+
Party 2
Sylvanus
Sylvanus
mighty baldar
Sylvanus
Level 59
God Stats
0W - 2L
1,527 SR
Queue Stats
1W - 6L
1,220 Elo+
Party 2
Team Averages
Level 63
1,428 SR
1,289 Elo+

VS

Team Averages
Level 88
1,608 SR
1,437 Elo+
King Arthur
King Arthur
EpicLeopard8118
King Arthur
Level 68
God Stats
73W - 83L
1,467 SR
Queue Stats
156W - 221L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
ThAbductor
Baron Samedi
Level 128
God Stats
5W - 2L
1,861 SR
Queue Stats
84W - 53L
1,622 Elo+
Solo
Izanami
Izanami
UlteriorHen324
Izanami
Level 67
God Stats
76W - 103L
1,497 SR
Queue Stats
101W - 162L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,008
637
1,395
7,613
3,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 1 / 0
8,493
772
8,777
7,221
2,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
mighty baldar
Sylvanus
13
0 / 4 / 2
7,537
685
3,915
9,965
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EpicLeopard8118
King Arthur
15
2 / 0 / 7
9,039
822
4,965
7,618
5,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
ThAbductor
Baron Samedi
15
5 / 1 / 5
9,492
863
10,517
7,838
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 5
9,264
842
5,669
5,881
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EpicLeopard8118
King Arthur
2
0
7
5.5
L
0
5
2
0.2
L
2
1
0
2
W
Baron Samedi
ThAbductor
Baron Samedi
5
1
5
7.5
W
3
1
5
5.5
L
Sylvanus
mighty baldar
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,087
Damage
21,151
24,799
Taken
21,337
11,084
Mitigated
11,345
5,858
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EpicLeopard8118
King Arthur
4,965
216
0
966
7,618
5,484
93
995
6,623
0
21,581
L
1,395
890
0
824
7,613
3,106
0
2,971
4,569
0
5,393
L
8,777
2,323
0
1,808
7,221
2,477
0
2,159
4,922
0
34,153
W
Baron Samedi
ThAbductor
Baron Samedi
10,517
1,077
739
3,259
7,838
4,078
0
1,352
6,486
37,432
1,410
W
5,669
3,847
0
1,983
5,881
1,783
1,260
1,164
4,717
0
25,777
L
Sylvanus
mighty baldar
Sylvanus
3,915
1,419
1,074
2,152
9,965
5,501
0
4,813
5,033
14,428
6,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,038
Gold Earned
27,795
112
Minions Killed
152
0
Camps Cleared
0
469,660
Distance Traveled
568,216
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,039
822
39
4
0
214,675
2
L
Odin
7,008
637
7
1
0
151,716
1
L
Hou Yi
8,493
772
60
5
0
163,530
0
W
Baron Samedi
9,492
863
59
5
0
176,333
0
W
Izanami
9,264
842
54
5
0
177,208
2
L
Sylvanus
7,537
685
45
4
0
154,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role