Player Matchup

Cthulhu
Cthulhu
Kadadji1
Cthulhu
Level 82
God Stats
52W - 56L
1,495 SR
Queue Stats
323W - 322L
1,455 Elo+
Solo
Anubis
Anubis
MumOak
Anubis
Level 159
God Stats
1W - 1L
1,332 SR
Queue Stats
82W - 70L
1,495 Elo+
Solo
Cliodhna
Cliodhna
ProblemPlay
Cliodhna
Level 123
God Stats
5W - 5L
1,561 SR
Queue Stats
339W - 324L
1,503 Elo+
Solo
Tyr
Tyr
TheLermster
Tyr
Level 251
God Stats
2W - 3L
1,561 SR
Queue Stats
174W - 106L
1,614 Elo+
Solo
Chiron
Chiron
Zack1427
Chiron
Level 125
God Stats
1W - 0L
1,442 SR
Queue Stats
192W - 181L
1,534 Elo+
Solo
Team Averages
Level 148
1,478 SR
1,520 Elo+

VS

Team Averages
Level 143
1,637 SR
1,562 Elo+
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BeeMasterBrie
Jormungandr
Level 149
God Stats
0W - 1L
1,757 SR
Queue Stats
59W - 49L
1,546 Elo+
Solo
Nu Wa
Nu Wa
BuffAphrosChest
Nu Wa
Level 53
God Stats
3W - 2L
1,750 SR
Queue Stats
46W - 40L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
DragoonXLiger
Erlang Shen
Level 216
God Stats
14W - 15L
1,573 SR
Queue Stats
322W - 319L
1,591 Elo+
Solo
Izanami
Izanami
HumbleThunder
Izanami
Level 192
God Stats
1W - 2L
1,603 SR
Queue Stats
27W - 20L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kadadji1
Cthulhu
9
0 / 1 / 0
5,131
570
2,618
4,957
2,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
MumOak
Anubis
12
1 / 0 / 1
6,113
679
1,962
2,962
1,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
ProblemPlay
Cliodhna
9
2 / 0 / 1
5,346
594
1,764
5,183
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 0
6,475
719
4,132
7,744
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
Zack1427
Chiron
9
0 / 0 / 0
4,736
526
2,031
4,155
1,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 1 / 0
4,171
463
703
1,236
181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
BeeMasterBrie
Jormungandr
9
1 / 0 / 0
4,549
505
4,228
6,212
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 0
4,787
532
4,303
6,480
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
DragoonXLiger
Erlang Shen
10
0 / 1 / 0
4,785
532
2,237
5,530
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
7
0 / 1 / 1
4,114
457
1,200
2,454
550
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
6
Kills
2
2
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
L
Jormungandr
BeeMasterBrie
Jormungandr
1
0
0
1
L
1
3
0
0.33
L
Erlang Shen
DragoonXLiger
Erlang Shen
0
1
0
0
L
Izanami
0
1
1
0.5
W
Cthulhu
Kadadji1
Cthulhu
0
1
0
0
W
Anubis
MumOak
Anubis
1
0
1
1.5
W
Cliodhna
ProblemPlay
Cliodhna
2
0
1
2.5
W
3
1
0
3
W
Chiron
Zack1427
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,507
Damage
12,671
25,001
Taken
21,912
9,402
Mitigated
6,969
12,629
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
703
144
0
237
1,236
181
0
402
834
19,216
603
L
Jormungandr
BeeMasterBrie
Jormungandr
4,228
452
0
937
6,212
2,639
0
1,595
4,617
24,387
0
L
4,303
1,468
0
1,445
6,480
1,720
0
895
5,585
25,681
5,193
L
Erlang Shen
DragoonXLiger
Erlang Shen
2,237
919
0
3,330
5,530
1,879
0
516
5,014
0
31,171
L
Izanami
1,200
1,122
0
382
2,454
550
0
946
1,508
0
13,613
W
Cthulhu
Kadadji1
Cthulhu
2,618
108
1,192
1,590
4,957
2,055
87
1,383
3,258
19,692
1,670
W
Anubis
MumOak
Anubis
1,962
99
0
1,971
2,962
1,189
0
418
2,544
48,965
960
W
Cliodhna
ProblemPlay
Cliodhna
1,764
66
0
1,731
5,183
1,614
0
556
4,587
0
28,380
W
4,132
488
0
4,510
7,744
3,479
0
3,529
4,215
0
45,376
W
Chiron
Zack1427
Chiron
2,031
1,114
194
1,441
4,155
1,065
702
2,191
1,564
0
28,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,801
Gold Earned
22,406
314
Minions Killed
250
0
Camps Cleared
0
913,066
Distance Traveled
761,903
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,171
463
44
5
0
105,693
0
L
Jormungandr
4,549
505
55
6
0
196,046
0
L
Nu Wa
4,787
532
54
6
0
147,170
0
L
Erlang Shen
4,785
532
66
7
0
208,378
0
L
Izanami
4,114
457
31
3
0
104,616
0
W
Cthulhu
5,131
570
29
3
0
169,116
0
W
Anubis
6,113
679
90
10
0
175,132
0
W
Cliodhna
5,346
594
52
6
0
218,468
4
W
Tyr
6,475
719
91
10
0
182,342
1
W
Chiron
4,736
526
52
6
0
168,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role