Player Matchup

Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Flinchum91
Hou Yi
Level 158
God Stats
5W - 6L
1,564 SR
Queue Stats
271W - 233L
1,568 Elo+
Party 2
Sobek
Sobek
MrDÏzzy
Sobek
Level 241
God Stats
2W - 2L
1,880 SR
Queue Stats
235W - 212L
1,593 Elo+
Solo
Bacchus
Bacchus
SaintZaps
Bacchus
Level 170
God Stats
0W - 2L
1,517 SR
Queue Stats
95W - 75L
1,622 Elo+
Solo
Osiris
Osiris
bubba1597
Osiris
Level 161
God Stats
5W - 7L
1,517 SR
Queue Stats
343W - 295L
1,567 Elo+
Party 2
Team Averages
Level 178
1,595 SR
1,570 Elo+

VS

Team Averages
Level 164
1,544 SR
1,581 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AJkevin123
The Morrigan
Level 159
God Stats
14W - 9L
1,596 SR
Queue Stats
336W - 290L
1,595 Elo+
Party 1
Nut
Nut
AJsanti132
Nut
Level 225
God Stats
14W - 12L
1,589 SR
Queue Stats
366W - 330L
1,613 Elo+
Party 1
Horus
Horus
BTines
Horus
Level 157
God Stats
9W - 10L
1,532 SR
Queue Stats
105W - 63L
1,653 Elo+
Solo
Cthulhu
Cthulhu
TISMEFLATGEB
Cthulhu
Level 120
God Stats
10W - 11L
1,503 SR
Queue Stats
238W - 218L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
6 / 5 / 1
7,679
549
8,418
14,912
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hou Yi
Flinchum91
Hou Yi
12
0 / 3 / 2
6,677
477
3,940
10,843
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
MrDÏzzy
Sobek
10
0 / 2 / 5
6,660
476
6,041
12,872
9,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
SaintZaps
Bacchus
14
3 / 2 / 2
7,643
546
6,540
9,014
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
bubba1597
Osiris
8
0 / 11 / 0
5,279
377
2,800
15,771
9,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
10 / 1 / 8
8,609
615
12,283
9,050
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
AJkevin123
The Morrigan
14
3 / 3 / 1
7,769
555
6,042
7,851
2,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 2 / 4
7,893
564
8,122
9,923
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Horus
BTines
Horus
12
2 / 1 / 9
7,631
545
7,671
11,566
6,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
TISMEFLATGEB
Cthulhu
14
7 / 2 / 10
9,043
646
11,361
12,334
6,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
23
23
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
6
5
1
1.3
W
Nemesis
 
Nemesis
10
1
8
14
W
The Morrigan
AJkevin123
The Morrigan
3
3
1
1.17
W
1
2
4
1.5
W
Horus
BTines
Horus
2
1
9
6.5
L
Hou Yi
Flinchum91
Hou Yi
0
3
2
0.33
L
Sobek
MrDÏzzy
Sobek
0
2
5
1.25
L
Bacchus
SaintZaps
Bacchus
3
2
2
2
W
Cthulhu
TISMEFLATGEB
Cthulhu
7
2
10
6
L
Osiris
bubba1597
Osiris
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,739
Damage
45,479
63,412
Taken
50,724
31,889
Mitigated
23,959
18,831
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,418
4,080
0
4,038
14,912
5,496
0
3,143
11,769
0
42,383
W
Nemesis
 
Nemesis
12,283
5,704
0
3,203
9,050
3,882
0
1,503
7,547
0
56,913
W
The Morrigan
AJkevin123
The Morrigan
6,042
1,483
40
1,251
7,851
2,764
0
4,372
3,479
60,573
0
W
8,122
4,940
0
5,710
9,923
3,954
678
966
8,957
0
79,661
W
Horus
BTines
Horus
7,671
2,938
618
3,696
11,566
6,647
0
3,664
7,902
0
23,949
L
Hou Yi
Flinchum91
Hou Yi
3,940
1,541
0
4,470
10,843
2,743
0
0
10,843
0
50,471
L
Sobek
MrDÏzzy
Sobek
6,041
469
0
6,184
12,872
9,385
0
3,065
9,807
26,751
1,387
L
Bacchus
SaintZaps
Bacchus
6,540
435
0
1,236
9,014
4,655
0
2,833
6,181
55,985
2,163
W
Cthulhu
TISMEFLATGEB
Cthulhu
11,361
1,207
238
4,621
12,334
6,712
0
1,249
11,085
53,050
807
L
Osiris
bubba1597
Osiris
2,800
957
0
2,903
15,771
9,610
0
8,316
7,455
0
25,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,938
Gold Earned
40,945
332
Minions Killed
446
0
Camps Cleared
0
1,352,196
Distance Traveled
1,391,351
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,679
549
70
5
0
319,369
3
W
Nemesis
8,609
615
80
6
0
317,110
0
W
The Morrigan
7,769
555
109
8
0
268,942
0
W
Nut
7,893
564
140
10
0
253,370
2
W
Horus
7,631
545
27
2
0
293,583
1
L
Hou Yi
6,677
477
89
6
0
223,039
0
L
Sobek
6,660
476
28
2
0
295,686
7
L
Bacchus
7,643
546
112
8
0
287,942
0
W
Cthulhu
9,043
646
90
6
0
258,346
0
L
Osiris
5,279
377
33
2
0
226,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role