Player Matchup

Amaterasu
Amaterasu
Platinum V
 
Amaterasu
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold I
Pultraz
Lancelot
Gold I
Level 146
God Stats
3W - 3L
1,493 SR
Queue Stats
194W - 189L
1,581 MMR
Solo
Bacchus
Bacchus
Gold IV
bubba200
Bacchus
Gold IV
Level 148
God Stats
22W - 14L
1,592 SR
Queue Stats
471W - 477L
1,541 MMR
Solo
Cupid
Cupid
Gold I
itspurpl3
Cupid
Gold I
Level 119
God Stats
7W - 8L
1,583 SR
Queue Stats
80W - 79L
1,651 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,534 SR
1,555 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 157
1,594 SR
1,620 MMR
Ao Kuang
Ao Kuang
Platinum II
Ubiquit0us
Ao Kuang
Platinum II
Level 148
God Stats
6W - 5L
1,741 SR
Queue Stats
105W - 87L
1,921 MMR
Solo
Ullr
Ullr
Gold II
Yaboyknives
Ullr
Gold II
Level 140
God Stats
20W - 10L
1,613 SR
Queue Stats
307W - 327L
1,610 MMR
Solo
Skadi
Skadi
Gold I
Yuvia
Skadi
Gold I
Level 179
God Stats
159W - 129L
1,615 SR
Queue Stats
478W - 479L
1,481 MMR
Solo
Geb
Geb
Silver I
isaac3400
Geb
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,541 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
tomoki66666
Zhong Kui
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 2 / 0
8,653
577
8,695
16,329
8,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
 
Sol
12
0 / 5 / 0
7,571
505
4,279
7,998
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Pultraz
Lancelot
15
0 / 2 / 0
7,618
508
3,573
9,607
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
bubba200
Bacchus
11
0 / 3 / 1
6,938
463
5,079
12,326
11,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
itspurpl3
Cupid
14
1 / 2 / 1
7,818
521
5,295
8,621
2,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Chang'eCabrakanMedusa

VS

Bans
King ArthurAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ubiquit0us
Ao Kuang
16
7 / 0 / 3
8,817
588
10,790
9,812
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
4 / 0 / 3
8,917
594
5,899
7,319
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
Yuvia
Skadi
16
2 / 0 / 3
8,590
573
7,945
5,505
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
0 / 2 / 5
7,538
503
5,617
12,684
9,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
tomoki66666
Zhong Kui
15
1 / 1 / 1
8,611
574
10,805
15,392
11,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
14
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
0
0.5
L
Sol
 
Sol
0
5
0
0
L
Lancelot
Pultraz
Lancelot
0
2
0
0
W
Ao Kuang
Ubiquit0us
Ao Kuang
7
0
3
8.5
W
4
0
3
5.5
W
Skadi
Yuvia
Skadi
2
0
3
3.5
L
Bacchus
bubba200
Bacchus
0
3
1
0.17
W
0
2
5
1.25
L
Cupid
itspurpl3
Cupid
1
2
1
0.75
W
Zhong Kui
tomoki66666
Zhong Kui
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,921
Damage
41,056
54,881
Taken
50,712
28,368
Mitigated
29,904
20,139
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,695
4,386
0
8,247
16,329
8,565
0
11,409
4,920
0
66,804
L
Sol
 
Sol
4,279
1,401
0
2,399
7,998
1,853
864
3,423
4,575
43,085
0
L
Lancelot
Pultraz
Lancelot
3,573
477
0
674
9,607
4,106
0
3,385
6,222
0
74,917
W
Ao Kuang
Ubiquit0us
Ao Kuang
10,790
1,548
0
5,143
9,812
3,398
68
2,554
7,258
62,265
0
W
5,899
2,343
0
1,176
7,319
2,416
214
2,746
4,573
0
62,470
W
Skadi
Yuvia
Skadi
7,945
2,128
0
552
5,505
3,041
933
1,174
4,331
0
78,718
L
Bacchus
bubba200
Bacchus
5,079
507
0
3,372
12,326
11,386
0
5,246
7,080
24,400
0
W
5,617
651
0
1,638
12,684
9,414
0
2,630
10,054
21,020
3,705
L
Cupid
itspurpl3
Cupid
5,295
2,909
274
5,173
8,621
2,458
779
3,369
5,252
0
60,942
W
Zhong Kui
tomoki66666
Zhong Kui
10,805
3,254
0
10,555
15,392
11,635
112
377
15,015
69,929
1,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
42,473
498
Minions Killed
479
0
Camps Cleared
0
1,488,571
Distance Traveled
1,544,798
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,653
577
126
8
0
298,608
1
L
Sol
7,571
505
97
6
0
276,893
4
L
Lancelot
7,618
508
116
8
0
376,765
2
W
Ao Kuang
8,817
588
95
6
0
373,517
2
W
Ullr
8,917
594
113
8
0
312,017
3
W
Skadi
8,590
573
124
8
0
283,033
0
L
Bacchus
6,938
463
39
3
0
286,033
2
W
Geb
7,538
503
25
2
0
322,624
6
L
Cupid
7,818
521
120
8
0
250,272
0
W
Zhong Kui
8,611
574
122
8
0
253,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role