Player Matchup

Tiamat
Tiamat
EasyThereBuddy
Tiamat
Level 68
God Stats
17W - 17L
1,450 SR
Queue Stats
159W - 138L
1,529 Elo+
Solo
Charybdis
Charybdis
Grim_Reverie
Charybdis
Level 128
God Stats
10W - 17L
1,486 SR
Queue Stats
90W - 93L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
MAC LUCKYSHOT
Kumbhakarna
Level 163
God Stats
9W - 8L
1,578 SR
Queue Stats
59W - 61L
1,500 Elo+
Party 2
Mulan
Mulan
Vytriolic
Mulan
Level 217
God Stats
4W - 1L
1,703 SR
Queue Stats
48W - 50L
1,516 Elo+
Party 2
Thor
Thor
inPH4Mus
Thor
Level 144
God Stats
2W - 0L
1,685 SR
Queue Stats
112W - 104L
1,488 Elo+
Solo
Team Averages
Level 144
1,580 SR
1,511 Elo+

VS

Team Averages
Level 126
1,642 SR
1,521 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Croxne
Mulan
Level 128
God Stats
21W - 11L
1,674 SR
Queue Stats
310W - 355L
1,497 Elo+
Party 1
Charon
Charon
Daisuke0
Charon
Level 84
God Stats
25W - 20L
1,617 SR
Queue Stats
367W - 403L
1,535 Elo+
Party 1
Anubis
Anubis
setsun
Anubis
Level 116
God Stats
8W - 5L
1,677 SR
Queue Stats
149W - 161L
1,536 Elo+
Party 1
Bakasura
Bakasura
xNGUxEpic
Bakasura
Level 157
God Stats
1W - 1L
1,742 SR
Queue Stats
526W - 552L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 12
8,029
1,147
10,302
3,905
3,237
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Grim_Reverie
Charybdis
13
1 / 0 / 9
7,976
1,139
6,571
3,194
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
MAC LUCKYSHOT
Kumbhakarna
14
4 / 0 / 11
9,413
1,345
4,545
6,796
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Vytriolic
Mulan
14
7 / 0 / 6
9,132
1,305
8,225
4,516
3,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
13
3 / 2 / 5
8,052
1,150
6,914
5,138
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Team 1 Tickets

348

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 3 / 1
7,555
1,079
4,993
8,244
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Croxne
Mulan
12
0 / 5 / 2
7,748
1,107
4,031
13,905
15,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charon
Daisuke0
Charon
13
0 / 3 / 2
8,038
1,148
4,452
9,221
7,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
setsun
Anubis
13
1 / 4 / 1
7,587
1,084
5,325
6,322
3,309
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
xNGUxEpic
Bakasura
12
0 / 1 / 1
6,964
995
1,565
2,586
1,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
16
Kills
2
2
Deaths
16
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
L
Mulan
Croxne
Mulan
0
5
2
0.2
L
Charon
Daisuke0
Charon
0
3
2
0.33
W
1
0
12
7
W
Charybdis
Grim_Reverie
Charybdis
1
0
9
5.5
W
Kumbhakarna
MAC LUCKYSHOT
Kumbhakarna
4
0
11
9.5
W
Mulan
Vytriolic
Mulan
7
0
6
10
W
Thor
3
2
5
2.75
L
Anubis
setsun
Anubis
1
4
1
0.38
L
Bakasura
xNGUxEpic
Bakasura
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,557
Damage
20,366
23,549
Taken
40,278
16,345
Mitigated
30,307
4,977
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,993
3,451
0
0
8,244
2,708
0
3,733
4,282
0
28,092
L
Mulan
Croxne
Mulan
4,031
657
0
920
13,905
15,742
0
5,076
7,993
0
10,463
L
Charon
Daisuke0
Charon
4,452
850
0
523
9,221
7,135
0
1,742
7,255
13,588
0
W
10,302
351
0
1,031
3,905
3,237
0
2,062
1,767
21,751
614
W
Charybdis
Grim_Reverie
Charybdis
6,571
3,061
0
1,095
3,194
1,029
0
1,281
1,888
0
33,742
W
Kumbhakarna
MAC LUCKYSHOT
Kumbhakarna
4,545
0
0
1,053
6,796
6,912
0
2,367
4,429
7,878
0
W
Mulan
Vytriolic
Mulan
8,225
1,220
0
1,418
4,516
3,524
0
1,686
2,736
0
14,883
W
Thor
6,914
754
0
380
5,138
1,643
0
2,381
2,553
0
13,191
L
Anubis
setsun
Anubis
5,325
332
0
813
6,322
3,309
0
1,686
4,555
24,884
0
L
Bakasura
xNGUxEpic
Bakasura
1,565
944
0
404
2,586
1,413
0
839
1,676
0
3,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,602
Gold Earned
37,892
150
Minions Killed
129
3
Camps Cleared
6
710,562
Distance Traveled
634,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,555
1,079
52
7
1
128,572
0
L
Mulan
7,748
1,107
14
2
1
129,856
0
L
Charon
8,038
1,148
17
2
0
141,194
0
W
Tiamat
8,029
1,147
36
5
2
156,023
0
W
Charybdis
7,976
1,139
70
10
0
126,037
0
W
Kumbhakarna
9,413
1,345
3
0
0
145,537
0
W
Mulan
9,132
1,305
19
3
0
142,604
0
W
Thor
8,052
1,150
22
3
1
140,361
0
L
Anubis
7,587
1,084
34
5
0
132,269
0
L
Bakasura
6,964
995
12
2
4
102,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role