Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
MD_PLUS
Thanatos
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 68L
1,348 Elo+
Party 2
Hachiman
Hachiman
TBM_Aniquilador
Hachiman
Level 109
God Stats
3W - 3L
1,227 SR
Queue Stats
85W - 130L
1,377 Elo+
Party 2
Ymir
Ymir
TBM_Lilvirgolini
Ymir
Level 83
God Stats
5W - 8L
1,500 SR
Queue Stats
71W - 99L
1,356 Elo+
Party 2
Zhong Kui
Zhong Kui
TBM_SantNo
Zhong Kui
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 225L
1,371 Elo+
Party 2
Team Averages
Level 89
1,445 SR
1,390 Elo+

VS

Team Averages
Level 75
1,349 SR
1,499 Elo+
Nemesis
Nemesis
BragiSdeyb
Nemesis
Level 144
God Stats
11W - 18L
1,225 SR
Queue Stats
444W - 428L
1,540 Elo+
Party 1
Hercules
Hercules
Dreamtrickzs
Hercules
Level 62
God Stats
1W - 0L
1,000 SR
Queue Stats
42W - 51L
1,454 Elo+
Solo
Janus
Janus
SizzIore
Janus
Level 61
God Stats
31W - 26L
1,565 SR
Queue Stats
211W - 248L
1,491 Elo+
Solo
Freya
Freya
UwUNekoNekoNii
Freya
Level 51
God Stats
16W - 8L
1,336 SR
Queue Stats
80W - 74L
1,430 Elo+
Solo
Maui
Maui
VPShaka
Maui
Level 58
God Stats
19W - 20L
1,620 SR
Queue Stats
176W - 181L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 2 / 1
7,730
552
7,405
14,083
11,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Thanatos
MD_PLUS
Thanatos
13
2 / 6 / 0
6,900
493
5,855
14,841
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
10
0 / 3 / 1
5,960
426
3,896
7,508
2,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 1
6,587
471
4,792
8,501
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
TBM_SantNo
Zhong Kui
11
0 / 6 / 0
6,327
452
4,550
11,749
5,731
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BragiSdeyb
Nemesis
16
6 / 0 / 5
8,670
619
10,651
11,304
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Dreamtrickzs
Hercules
14
3 / 2 / 2
8,451
604
8,894
12,796
9,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
SizzIore
Janus
14
6 / 1 / 6
8,727
623
10,354
5,546
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 3
7,013
501
5,576
7,227
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Maui
VPShaka
Maui
11
0 / 0 / 10
6,889
492
4,687
6,641
5,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
17
18
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
1
1.25
W
Nemesis
BragiSdeyb
Nemesis
6
0
5
8.5
W
Hercules
Dreamtrickzs
Hercules
3
2
2
2
L
Thanatos
MD_PLUS
Thanatos
2
6
0
0.33
W
Janus
SizzIore
Janus
6
1
6
9
L
Hachiman
0
3
1
0.17
L
1
1
1
1.5
L
Zhong Kui
TBM_SantNo
Zhong Kui
0
6
0
0
W
2
2
3
1.75
W
Maui
VPShaka
Maui
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,498
Damage
40,162
56,682
Taken
43,514
29,848
Mitigated
23,819
17,120
Healing
16,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,405
1,397
0
2,930
14,083
11,380
0
753
12,595
0
51,669
W
Nemesis
BragiSdeyb
Nemesis
10,651
5,091
0
4,250
11,304
4,571
0
1,537
9,767
0
73,046
W
Hercules
Dreamtrickzs
Hercules
8,894
3,355
0
6,276
12,796
9,902
323
448
12,348
0
56,658
L
Thanatos
MD_PLUS
Thanatos
5,855
2,236
0
7,467
14,841
5,185
0
2,773
11,814
0
57,699
W
Janus
SizzIore
Janus
10,354
391
0
571
5,546
1,713
836
2,509
3,037
58,740
0
L
Hachiman
3,896
2,372
0
1,553
7,508
2,058
0
5,119
2,389
0
36,719
L
4,792
304
0
1,603
8,501
5,494
0
5,813
2,678
27,733
0
L
Zhong Kui
TBM_SantNo
Zhong Kui
4,550
649
0
3,567
11,749
5,731
0
4,992
6,111
42,250
265
W
5,576
1,705
0
3,390
7,227
2,619
0
2,212
5,015
47,464
3,224
W
Maui
VPShaka
Maui
4,687
1,025
0
2,210
6,641
5,014
0
2,577
4,064
18,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,504
Gold Earned
39,750
381
Minions Killed
444
0
Camps Cleared
0
1,341,563
Distance Traveled
1,470,463
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,730
552
95
7
0
270,507
0
W
Nemesis
8,670
619
106
8
0
344,331
0
W
Hercules
8,451
604
109
8
0
258,546
0
L
Thanatos
6,900
493
84
6
0
300,801
0
W
Janus
8,727
623
118
8
0
328,789
3
L
Hachiman
5,960
426
83
6
0
256,233
1
L
Ymir
6,587
471
38
3
0
250,142
3
L
Zhong Kui
6,327
452
81
6
0
263,880
4
W
Freya
7,013
501
76
5
0
257,543
6
W
Maui
6,889
492
35
3
0
281,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role