Player Matchup

Cliodhna
Cliodhna
SacredSyster
Cliodhna
Level 145
God Stats
3W - 0L
1,604 SR
Queue Stats
204W - 205L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Vanp8
Heimdallr
Level 113
God Stats
6W - 7L
1,417 SR
Queue Stats
153W - 148L
1,518 Elo+
Solo
Aphrodite
Aphrodite
kenzie_336
Aphrodite
Level 107
God Stats
2W - 3L
1,479 SR
Queue Stats
392W - 405L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
og zensei
Cthulhu
Level 143
God Stats
34W - 22L
1,642 SR
Queue Stats
322W - 331L
1,500 Elo+
Party 1
Izanami
Izanami
sourlemonslif3
Izanami
Level 56
God Stats
66W - 108L
1,463 SR
Queue Stats
153W - 204L
1,437 Elo+
Solo
Team Averages
Level 113
1,521 SR
1,489 Elo+

VS

Team Averages
Level 115
1,538 SR
1,481 Elo+
Ullr
Ullr
BYRNMAH
Ullr
Level 124
God Stats
1W - 1L
1,346 SR
Queue Stats
44W - 42L
1,509 Elo+
Solo
Fenrir
Fenrir
Kropans
Fenrir
Level 154
God Stats
2W - 3L
1,544 SR
Queue Stats
36W - 37L
1,506 Elo+
Party 2
Hera
Hera
Sp1vsh
Hera
Level 124
God Stats
0W - 2L
1,802 SR
Queue Stats
59W - 42L
1,571 Elo+
Solo
Freya
Freya
leodan45
Freya
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,571 Elo+
Party 2
Surtr
Surtr
mrdefaultYeet
Surtr
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
SacredSyster
Cliodhna
13
6 / 3 / 8
8,724
1,246
6,764
8,030
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Vanp8
Heimdallr
13
0 / 2 / 10
7,374
1,053
6,594
7,722
2,863
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
kenzie_336
Aphrodite
13
2 / 1 / 8
7,884
1,126
1,881
2,061
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
og zensei
Cthulhu
14
5 / 0 / 10
8,994
1,285
9,115
6,523
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 1 / 7
8,068
1,153
4,297
6,337
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

312

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BYRNMAH
Ullr
13
1 / 1 / 2
7,786
1,112
2,927
2,065
543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Kropans
Fenrir
12
3 / 5 / 2
7,779
1,111
6,946
10,048
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Sp1vsh
Hera
13
1 / 1 / 4
7,782
1,112
7,958
4,087
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
leodan45
Freya
12
0 / 6 / 1
6,808
973
6,103
9,658
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
2 / 3 / 1
7,305
1,044
2,333
4,987
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
16
Kills
7
7
Deaths
16
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
BYRNMAH
Ullr
1
1
2
2
L
Fenrir
Kropans
Fenrir
3
5
2
0.8
W
Cliodhna
SacredSyster
Cliodhna
6
3
8
3.33
L
Hera
Sp1vsh
Hera
1
1
4
3
W
Heimdallr
Vanp8
Heimdallr
0
2
10
2.5
W
Aphrodite
kenzie_336
Aphrodite
2
1
8
6
L
Freya
leodan45
Freya
0
6
1
0.08
L
2
3
1
0.83
W
Cthulhu
og zensei
Cthulhu
5
0
10
10
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,651
Damage
26,267
30,673
Taken
30,845
14,434
Mitigated
11,555
8,149
Healing
2,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
BYRNMAH
Ullr
2,927
948
0
661
2,065
543
0
755
1,277
0
20,374
L
Fenrir
Kropans
Fenrir
6,946
1,461
0
580
10,048
4,638
0
2,363
7,596
0
15,083
W
Cliodhna
SacredSyster
Cliodhna
6,764
651
0
716
8,030
2,892
0
4,011
3,869
0
16,452
L
Hera
Sp1vsh
Hera
7,958
996
0
464
4,087
1,169
0
1,399
2,651
27,289
789
W
Heimdallr
Vanp8
Heimdallr
6,594
2,179
0
338
7,722
2,863
0
4,534
3,152
0
20,234
W
Aphrodite
kenzie_336
Aphrodite
1,881
380
3,532
1,140
2,061
752
0
138
1,890
11,978
0
L
Freya
leodan45
Freya
6,103
1,955
0
798
9,658
2,887
0
2,945
6,591
16,253
478
L
2,333
593
0
269
4,987
2,318
0
2,398
2,294
100
4,520
W
Cthulhu
og zensei
Cthulhu
9,115
118
174
805
6,523
5,904
0
3,001
3,491
27,721
560
W
4,297
2,737
0
1,444
6,337
2,023
0
2,265
3,954
0
15,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,044
Gold Earned
37,460
138
Minions Killed
140
7
Camps Cleared
5
667,358
Distance Traveled
643,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,786
1,112
50
7
0
107,948
0
L
Fenrir
7,779
1,111
15
2
2
159,262
0
W
Cliodhna
8,724
1,246
19
3
0
135,185
0
L
Hera
7,782
1,112
44
6
1
142,805
0
W
Heimdallr
7,374
1,053
34
5
2
99,002
0
W
Aphrodite
7,884
1,126
24
3
1
139,500
0
L
Freya
6,808
973
28
4
2
151,038
0
L
Surtr
7,305
1,044
3
0
0
82,096
0
W
Cthulhu
8,994
1,285
35
5
0
163,786
0
W
Izanami
8,068
1,153
26
4
4
129,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role