Player Matchup

Janus
Janus
DarkBlossom2767
Janus
Level 145
God Stats
1W - 1L
1,817 SR
Queue Stats
158W - 205L
1,433 Elo+
Party 1
Odin
Odin
DraugOfDiscord
Odin
Level 127
God Stats
1W - 2L
1,502 SR
Queue Stats
34W - 29L
1,531 Elo+
Solo
Aphrodite
Aphrodite
MeatyJet27
Aphrodite
Level 186
God Stats
2W - 2L
1,568 SR
Queue Stats
61W - 86L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
obamaiswhite420
Xbalanque
Level 159
God Stats
21W - 17L
1,738 SR
Queue Stats
116W - 115L
1,566 Elo+
Party 1
Bakasura
Bakasura
plankman12
Bakasura
Level 50
God Stats
0W - 2L
1,868 SR
Queue Stats
32W - 40L
1,451 Elo+
Solo
Team Averages
Level 133
1,698 SR
1,493 Elo+

VS

Team Averages
Level 155
1,618 SR
1,529 Elo+
Scylla
Scylla
 
Scylla
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Forsio99
Ares
Level 99
God Stats
18W - 13L
1,522 SR
Queue Stats
466W - 451L
1,458 Elo+
Party 3
Nu Wa
Nu Wa
KishØ
Nu Wa
Level 215
God Stats
3W - 0L
1,934 SR
Queue Stats
60W - 61L
1,576 Elo+
Party 2
Rama
Rama
Rats26120
Rama
Level 101
God Stats
1W - 0L
1,316 SR
Queue Stats
10W - 4L
1,600 Elo+
Party 2
Bakasura
Bakasura
TurningTheStorm
Bakasura
Level 159
God Stats
12W - 13L
1,817 SR
Queue Stats
359W - 347L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,806
528
1,280
5,055
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 6 / 1
5,007
455
1,882
9,166
3,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
MeatyJet27
Aphrodite
10
0 / 0 / 0
5,839
531
3,055
6,265
2,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
obamaiswhite420
Xbalanque
10
0 / 1 / 1
5,618
511
6,374
5,322
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
plankman12
Bakasura
9
1 / 1 / 0
5,151
468
923
8,946
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 1 / 3
7,178
653
4,015
4,554
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
9
0 / 0 / 0
5,721
520
607
6,301
3,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
KishØ
Nu Wa
13
7 / 0 / 1
8,487
772
8,199
4,924
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
11
0 / 0 / 1
6,029
548
3,662
6,256
1,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
12
2 / 0 / 2
6,378
580
3,295
7,904
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
11
11
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
3
3.5
L
0
3
0
0
L
0
6
1
0.08
W
Ares
0
0
0
0
W
Nu Wa
KishØ
Nu Wa
7
0
1
7.5
L
Aphrodite
MeatyJet27
Aphrodite
0
0
0
0
W
Rama
0
0
1
0.5
W
Bakasura
2
0
2
3
L
Xbalanque
obamaiswhite420
Xbalanque
0
1
1
0.5
L
Bakasura
plankman12
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,514
Damage
19,778
34,754
Taken
29,939
11,943
Mitigated
10,254
16,445
Healing
14,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,015
501
0
922
4,554
1,229
0
820
3,623
50,180
624
L
1,280
0
0
201
5,055
1,413
0
2,485
2,256
44,645
0
L
1,882
0
0
2,128
9,166
3,333
0
5,646
2,900
0
27,049
W
Ares
607
0
0
1,986
6,301
3,058
67
1,742
4,519
12,136
0
W
Nu Wa
KishØ
Nu Wa
8,199
2,600
0
1,989
4,924
1,351
375
0
4,662
56,120
244
L
Aphrodite
MeatyJet27
Aphrodite
3,055
469
985
4,564
6,265
2,704
0
955
5,090
23,393
2,087
W
Rama
3,662
3,250
0
3,612
6,256
1,837
0
978
5,278
0
42,502
W
Bakasura
3,295
2,283
0
5,743
7,904
2,779
0
647
7,207
0
38,388
L
Xbalanque
obamaiswhite420
Xbalanque
6,374
1,437
0
2,409
5,322
1,736
664
1,001
4,085
0
52,105
L
Bakasura
plankman12
Bakasura
923
633
0
6,158
8,946
2,757
0
1,371
7,098
0
23,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
33,793
336
Minions Killed
415
0
Camps Cleared
0
1,138,910
Distance Traveled
1,148,435
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,178
653
107
10
0
230,347
2
L
Janus
5,806
528
102
9
0
246,094
0
L
Odin
5,007
455
41
4
0
215,126
0
W
Ares
5,721
520
11
1
0
233,350
4
W
Nu Wa
8,487
772
103
9
0
203,788
3
L
Aphrodite
5,839
531
41
4
0
211,729
4
W
Rama
6,029
548
94
9
0
188,239
2
W
Bakasura
6,378
580
100
9
0
292,711
0
L
Xbalanque
5,618
511
91
8
0
194,706
0
L
Bakasura
5,151
468
61
6
0
271,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role