Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
RoseDuelist
King Arthur
Level 42
God Stats
5W - 8L
1,512 SR
Queue Stats
37W - 37L
1,492 Elo+
Party 1
Discordia
Discordia
StepBae
Discordia
Level 44
God Stats
12W - 10L
1,549 SR
Queue Stats
111W - 92L
1,564 Elo+
Solo
Team Averages
Level 50
1,520 SR
1,519 Elo+

VS

Team Averages
Level 84
1,552 SR
1,563 Elo+
Zeus
Zeus
Enemize
Zeus
Level 116
God Stats
2W - 1L
1,654 SR
Queue Stats
7W - 2L
1,761 Elo+
Solo
Khepri
Khepri
almostpriceless
Khepri
Level 48
God Stats
3W - 2L
1,502 SR
Queue Stats
32W - 28L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
mdjock
Danzaburou
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
3 / 2 / 1
7,980
798
9,118
9,618
2,985
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
RoseDuelist
King Arthur
12
1 / 4 / 2
7,563
756
3,775
11,301
7,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
StepBae
Discordia
12
0 / 4 / 0
7,243
724
4,749
6,564
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Enemize
Zeus
16
6 / 0 / 4
9,421
942
14,857
5,251
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 3 / 5
7,595
760
2,510
10,539
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
mdjock
Danzaburou
14
3 / 1 / 4
8,565
857
4,856
8,001
3,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
10
10
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
2
1
1.75
W
Zeus
Enemize
Zeus
6
0
4
8
L
King Arthur
RoseDuelist
King Arthur
1
4
2
0.5
L
Discordia
StepBae
Discordia
0
4
0
0
W
1
3
5
1.17
W
Danzaburou
mdjock
Danzaburou
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,642
Damage
22,223
27,483
Taken
23,791
11,995
Mitigated
12,058
3,571
Healing
1,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,118
5,267
0
2,411
9,618
2,985
0
5,413
3,509
0
23,701
W
Zeus
Enemize
Zeus
14,857
787
0
819
5,251
1,688
280
1,676
3,575
38,787
0
L
King Arthur
RoseDuelist
King Arthur
3,775
634
0
1,160
11,301
7,166
0
6,178
4,411
0
19,691
L
Discordia
StepBae
Discordia
4,749
176
0
0
6,564
1,844
0
3,863
2,156
23,172
0
W
2,510
142
0
0
10,539
7,087
282
1,529
9,010
9,063
0
W
Danzaburou
mdjock
Danzaburou
4,856
2,160
0
841
8,001
3,283
905
1,557
6,444
0
22,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,786
Gold Earned
25,581
98
Minions Killed
125
0
Camps Cleared
0
515,413
Distance Traveled
588,095
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,980
798
32
3
0
179,583
0
W
Zeus
9,421
942
65
7
0
195,182
0
L
King Arthur
7,563
756
30
3
0
185,182
0
L
Discordia
7,243
724
36
4
0
150,648
2
W
Khepri
7,595
760
14
1
0
192,354
0
W
Danzaburou
8,565
857
46
5
0
200,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role