Player Matchup

Nu Wa
Nu Wa
BMWsept
Nu Wa
Level 145
God Stats
2W - 1L
1,490 SR
Queue Stats
102W - 89L
1,545 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Dramark
Kumbhakarna
Level 207
God Stats
5W - 4L
1,372 SR
Queue Stats
538W - 480L
1,546 Elo+
Party 2
Bastet
Bastet
Keegurth
Bastet
Level 158
God Stats
6W - 4L
1,609 SR
Queue Stats
158W - 147L
1,548 Elo+
Party 3
Fenrir
Fenrir
ZooIsland
Fenrir
Level 145
God Stats
2W - 3L
1,426 SR
Queue Stats
74W - 56L
1,613 Elo+
Party 2
Danzaburou
Danzaburou
trey808hi
Danzaburou
Level 143
God Stats
103W - 76L
1,652 SR
Queue Stats
304W - 257L
1,618 Elo+
Party 2
Team Averages
Level 160
1,510 SR
1,574 Elo+

VS

Team Averages
Level 154
1,576 SR
1,579 Elo+
Xbalanque
Xbalanque
Kindasaturn5922
Xbalanque
Level 154
God Stats
7W - 8L
1,554 SR
Queue Stats
209W - 210L
1,565 Elo+
Party 1
Erlang Shen
Erlang Shen
MayhapsMercury
Erlang Shen
Level 132
God Stats
4W - 6L
1,612 SR
Queue Stats
118W - 121L
1,574 Elo+
Party 1
Athena
Athena
MisterMugsy4132
Athena
Level 159
God Stats
0W - 2L
1,301 SR
Queue Stats
180W - 187L
1,559 Elo+
Party 1
Bastet
Bastet
YoureNobody
Bastet
Level 199
God Stats
37W - 16L
1,772 SR
Queue Stats
265W - 243L
1,594 Elo+
Solo
Scylla
Scylla
popesaitama
Scylla
Level 128
God Stats
3W - 3L
1,643 SR
Queue Stats
63W - 44L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BMWsept
Nu Wa
16
4 / 3 / 8
9,277
618
11,055
7,738
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
Dramark
Kumbhakarna
14
9 / 1 / 7
9,402
627
9,203
13,246
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Keegurth
Bastet
15
2 / 1 / 9
8,561
571
8,795
10,190
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
ZooIsland
Fenrir
14
6 / 3 / 2
8,599
573
10,898
16,575
16,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
trey808hi
Danzaburou
16
5 / 1 / 9
10,009
667
10,538
9,651
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kindasaturn5922
Xbalanque
13
2 / 6 / 0
8,368
558
7,117
11,865
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
MayhapsMercury
Erlang Shen
13
3 / 7 / 0
8,620
575
13,298
19,105
11,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 5 / 4
7,568
505
5,515
15,663
10,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bastet
15
3 / 5 / 0
8,505
567
8,619
14,360
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Scylla
14
1 / 3 / 2
8,058
537
4,875
7,727
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
26
Kills
9
9
Deaths
26
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BMWsept
Nu Wa
4
3
8
2.67
W
Kumbhakarna
Dramark
Kumbhakarna
9
1
7
12.5
W
Bastet
Keegurth
Bastet
2
1
9
6.5
L
Xbalanque
Kindasaturn5922
Xbalanque
2
6
0
0.33
L
Erlang Shen
MayhapsMercury
Erlang Shen
3
7
0
0.43
L
0
5
4
0.4
L
Bastet
3
5
0
0.6
W
Fenrir
ZooIsland
Fenrir
6
3
2
2.33
L
Scylla
1
3
2
0.67
W
Danzaburou
trey808hi
Danzaburou
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,489
Damage
39,424
57,400
Taken
68,720
36,454
Mitigated
32,789
15,058
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BMWsept
Nu Wa
11,055
1,534
0
749
7,738
2,689
370
2,184
5,310
74,555
1,329
W
Kumbhakarna
Dramark
Kumbhakarna
9,203
873
0
1,392
13,246
9,839
569
2,002
11,174
32,814
1,710
W
Bastet
Keegurth
Bastet
8,795
2,454
0
5,063
10,190
3,707
988
1,895
8,222
0
62,948
L
Xbalanque
Kindasaturn5922
Xbalanque
7,117
3,531
0
1,776
11,865
3,638
1,792
5,045
6,726
0
54,931
L
Erlang Shen
MayhapsMercury
Erlang Shen
13,298
7,696
0
7,300
19,105
11,785
0
1,823
16,347
0
57,592
L
5,515
1,968
1,469
3,769
15,663
10,908
0
4,917
10,460
23,983
0
L
Bastet
8,619
2,046
0
5,494
14,360
4,260
0
4,842
9,247
0
62,236
W
Fenrir
ZooIsland
Fenrir
10,898
2,938
0
2,376
16,575
16,209
592
917
14,725
0
41,257
L
Scylla
4,875
271
0
1,243
7,727
2,198
0
2,448
5,107
62,999
0
W
Danzaburou
trey808hi
Danzaburou
10,538
5,420
0
5,478
9,651
4,010
2,254
2,948
6,576
0
63,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,848
Gold Earned
41,119
487
Minions Killed
450
0
Camps Cleared
0
1,564,340
Distance Traveled
1,513,212
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,277
618
148
10
0
316,058
2
W
Kumbhakarna
9,402
627
36
2
0
337,963
7
W
Bastet
8,561
571
97
6
0
356,196
0
L
Xbalanque
8,368
558
94
6
0
270,514
0
L
Erlang Shen
8,620
575
83
6
0
300,249
0
L
Athena
7,568
505
35
2
0
341,528
0
L
Bastet
8,505
567
114
8
0
352,523
2
W
Fenrir
8,599
573
79
5
0
277,595
0
L
Scylla
8,058
537
124
8
0
248,398
2
W
Danzaburou
10,009
667
127
8
0
276,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role