Player Matchup

Serqet
Serqet
 
Serqet
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
TigerNix
Xbalanque
Level 89
God Stats
1W - 2L
1,237 SR
Queue Stats
11W - 11L
1,310 Elo+
Solo
Chaac
Chaac
Triboux
Chaac
Level 156
God Stats
1W - 0L
1,700 SR
Queue Stats
49W - 50L
1,587 Elo+
Party 1
Geb
Geb
patronium906
Geb
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 138L
1,537 Elo+
Solo
Team Averages
Level 132
1,487 SR
1,487 Elo+

VS

Team Averages
Level 115
1,509 SR
1,487 Elo+
Hera
Hera
 
Hera
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
IOEscanorOI
Susano
Level 119
God Stats
18W - 19L
1,484 SR
Queue Stats
570W - 567L
1,472 Elo+
Solo
Vamana
Vamana
Kriss13
Vamana
Level 157
God Stats
4W - 3L
1,299 SR
Queue Stats
22W - 29L
1,450 Elo+
Solo
Anhur
Anhur
TuggaParkLane
Anhur
Level 122
God Stats
39W - 37L
1,591 SR
Queue Stats
343W - 327L
1,463 Elo+
Solo
Poseidon
Poseidon
bobby fearon
Poseidon
Level 62
God Stats
16W - 6L
1,672 SR
Queue Stats
118W - 99L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 0 / 3
5,980
664
4,549
8,521
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
 
Kukulkan
9
0 / 1 / 2
5,071
563
2,140
4,268
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
TigerNix
Xbalanque
7
0 / 2 / 1
4,371
486
2,314
3,822
701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Triboux
Chaac
10
4 / 1 / 0
6,074
675
4,051
6,655
4,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 3
4,814
535
1,707
7,262
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 2 / 3
5,200
578
4,329
5,517
3,097
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
6
2 / 1 / 1
4,372
486
1,127
3,327
728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Kriss13
Vamana
9
0 / 2 / 1
5,116
568
4,099
4,815
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

10
2 / 0 / 0
5,365
596
2,673
4,630
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
bobby fearon
Poseidon
9
2 / 2 / 0
5,198
578
4,304
4,997
1,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
7
Kills
6
6
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
3
4.5
W
Kukulkan
 
Kukulkan
0
1
2
1
L
Hera
 
Hera
0
2
3
0.75
L
Susano
2
1
1
2.5
L
Vamana
Kriss13
Vamana
0
2
1
0.25
W
Xbalanque
TigerNix
Xbalanque
0
2
1
0.25
W
Chaac
Triboux
Chaac
4
1
0
4
L
2
0
0
2
L
Poseidon
bobby fearon
Poseidon
2
2
0
1
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,761
Damage
16,532
30,528
Taken
23,286
12,127
Mitigated
9,672
10,545
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,549
1,107
0
4,781
8,521
2,712
0
1,455
7,066
0
45,832
W
Kukulkan
 
Kukulkan
2,140
412
0
1,494
4,268
1,365
0
2,299
1,969
26,704
1,718
L
Hera
 
Hera
4,329
941
0
1,681
5,517
3,097
0
1,327
4,036
17,914
0
L
Susano
1,127
427
0
1,532
3,327
728
0
494
2,665
0
8,273
L
Vamana
Kriss13
Vamana
4,099
847
0
342
4,815
3,329
0
212
4,603
0
30,849
W
Xbalanque
TigerNix
Xbalanque
2,314
1,293
0
0
3,822
701
0
958
2,864
0
19,456
W
Chaac
Triboux
Chaac
4,051
431
0
2,053
6,655
4,444
0
754
5,901
0
35,922
L
2,673
1,767
0
2,815
4,630
1,363
0
436
4,194
0
37,831
L
Poseidon
bobby fearon
Poseidon
4,304
673
0
1,475
4,997
1,155
0
1,004
3,952
37,394
0
W
1,707
167
0
2,217
7,262
2,905
0
3,167
4,095
15,028
419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,310
Gold Earned
25,251
274
Minions Killed
241
0
Camps Cleared
0
989,614
Distance Traveled
829,791
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,980
664
89
10
0
232,701
0
W
Kukulkan
5,071
563
51
6
0
162,339
0
L
Hera
5,200
578
28
3
0
161,232
0
L
Susano
4,372
486
21
2
0
111,020
0
L
Vamana
5,116
568
61
7
0
194,754
3
W
Xbalanque
4,371
486
41
5
0
188,945
2
W
Chaac
6,074
675
66
7
0
207,421
4
L
Anhur
5,365
596
67
7
0
175,445
3
L
Poseidon
5,198
578
64
7
0
187,340
0
W
Geb
4,814
535
27
3
0
198,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role