Player Matchup

Mercury
Mercury
DankUzimaki
Mercury
Level 105
God Stats
10W - 9L
1,519 SR
Queue Stats
180W - 160L
1,466 Elo+
Party 2
Chaac
Chaac
KryptonianKi11a
Chaac
Level 128
God Stats
17W - 17L
1,503 SR
Queue Stats
679W - 651L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SIR LEGACY00
Morgan Le Fay
Level 107
God Stats
4W - 13L
1,250 SR
Queue Stats
117W - 132L
1,493 Elo+
Solo
Izanami
Izanami
bilibobjoe
Izanami
Level 129
God Stats
9W - 5L
1,649 SR
Queue Stats
252W - 227L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
sass-a-fras1
Cthulhu
Level 52
God Stats
4W - 5L
1,403 SR
Queue Stats
85W - 79L
1,465 Elo+
Party 2
Team Averages
Level 104
1,465 SR
1,454 Elo+

VS

Team Averages
Level 86
1,496 SR
1,451 Elo+
Discordia
Discordia
 
Discordia
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
DeMoNcRaZy9
Martichoras
Level 69
God Stats
2W - 0L
1,276 SR
Queue Stats
82W - 86L
1,447 Elo+
Party 1
Bastet
Bastet
GnarlyKneecap
Bastet
Level 123
God Stats
4W - 3L
1,492 SR
Queue Stats
22W - 19L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Jairyayo123
Baron Samedi
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 222L
1,465 Elo+
Solo
Achilles
Achilles
noturbbydaddy
Achilles
Level 82
God Stats
4W - 5L
1,713 SR
Queue Stats
161W - 162L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DankUzimaki
Mercury
12
1 / 5 / 2
6,330
487
4,920
12,246
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 0
6,845
527
6,495
15,800
11,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
SIR LEGACY00
Morgan Le Fay
9
1 / 3 / 3
5,597
431
2,808
6,583
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
bilibobjoe
Izanami
12
4 / 6 / 0
7,377
567
5,497
9,535
2,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
sass-a-fras1
Cthulhu
9
0 / 4 / 1
5,696
438
4,125
11,140
6,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 0 / 5
6,954
535
6,252
3,872
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Martichoras
DeMoNcRaZy9
Martichoras
13
2 / 1 / 6
6,959
535
7,363
7,276
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
10 / 1 / 3
8,384
645
8,346
9,497
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Jairyayo123
Baron Samedi
12
2 / 3 / 3
7,056
543
3,690
6,452
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
noturbbydaddy
Achilles
14
4 / 2 / 2
8,202
631
12,809
12,281
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
22
22
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
5
6.5
L
Mercury
DankUzimaki
Mercury
1
5
2
0.4
W
Martichoras
DeMoNcRaZy9
Martichoras
2
1
6
5
W
10
1
3
11.5
W
Baron Samedi
Jairyayo123
Baron Samedi
2
3
3
1.17
L
1
4
0
0.25
L
Morgan Le Fay
SIR LEGACY00
Morgan Le Fay
1
3
3
0.83
L
Izanami
bilibobjoe
Izanami
4
6
0
0.67
W
Achilles
noturbbydaddy
Achilles
4
2
2
2.5
L
Cthulhu
sass-a-fras1
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,845
Damage
38,460
55,304
Taken
39,378
27,692
Mitigated
20,757
14,641
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,252
256
0
603
3,872
1,462
181
2,197
1,675
22,619
1,731
L
Mercury
DankUzimaki
Mercury
4,920
1,463
0
3,764
12,246
3,800
0
1,275
10,775
0
39,320
W
Martichoras
DeMoNcRaZy9
Martichoras
7,363
2,680
0
1,334
7,276
2,781
120
4,268
3,008
0
44,792
W
8,346
1,232
0
6,414
9,497
3,110
0
269
9,228
0
57,418
W
Baron Samedi
Jairyayo123
Baron Samedi
3,690
381
0
908
6,452
2,671
548
199
6,253
36,567
801
L
6,495
1,027
0
5,085
15,800
11,910
0
95
14,915
0
44,637
L
Morgan Le Fay
SIR LEGACY00
Morgan Le Fay
2,808
223
0
1,222
6,583
2,018
0
1,900
4,683
15,707
0
L
Izanami
bilibobjoe
Izanami
5,497
3,949
0
1,461
9,535
2,985
0
2,994
6,541
0
50,181
W
Achilles
noturbbydaddy
Achilles
12,809
3,679
0
5,477
12,281
10,733
0
0
12,281
0
57,242
L
Cthulhu
sass-a-fras1
Cthulhu
4,125
70
1,437
1,672
11,140
6,979
0
3,179
7,961
22,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,845
Gold Earned
37,555
301
Minions Killed
366
0
Camps Cleared
0
1,203,198
Distance Traveled
1,357,712
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,954
535
34
3
0
265,661
0
L
Mercury
6,330
487
70
5
0
310,053
0
W
Martichoras
6,959
535
79
6
0
256,312
0
W
Bastet
8,384
645
95
7
0
349,962
0
W
Baron Samedi
7,056
543
71
5
0
234,562
0
L
Chaac
6,845
527
80
6
0
234,690
2
L
Morgan Le Fay
5,597
431
24
2
0
180,329
2
L
Izanami
7,377
567
94
7
0
230,063
0
W
Achilles
8,202
631
87
7
0
251,215
0
L
Cthulhu
5,696
438
33
3
0
248,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role