Player Matchup

Amaterasu
Amaterasu
CDR Francis
Amaterasu
Level 59
God Stats
9W - 8L
1,538 SR
Queue Stats
75W - 72L
1,448 Elo+
Solo
Bacchus
Bacchus
ChxdeMuncher
Bacchus
Level 24
God Stats
2W - 3L
1,533 SR
Queue Stats
19W - 27L
1,427 Elo+
Party 1
Da Ji
Da Ji
PROfesOrfunTime
Da Ji
Level 84
God Stats
9W - 1L
1,850 SR
Queue Stats
15W - 3L
1,669 Elo+
Solo
Discordia
Discordia
XDstangtamer
Discordia
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 100L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
xSkaixo
Danzaburou
Level 66
God Stats
34W - 27L
1,525 SR
Queue Stats
173W - 179L
1,505 Elo+
Party 1
Team Averages
Level 68
1,589 SR
1,508 Elo+

VS

Team Averages
Level 62
1,391 SR
1,467 Elo+
Merlin
Merlin
CravenMorhed731
Merlin
Level 41
God Stats
21W - 22L
1,358 SR
Queue Stats
88W - 82L
1,418 Elo+
Solo
Ao Kuang
Ao Kuang
HeziBee
Ao Kuang
Level 64
God Stats
25W - 21L
1,531 SR
Queue Stats
82W - 84L
1,455 Elo+
Solo
Neith
Neith
PolishKIng0913
Neith
Level 69
God Stats
36W - 38L
1,525 SR
Queue Stats
50W - 55L
1,460 Elo+
Solo
Geb
Geb
RazorShark3055
Geb
Level 70
God Stats
2W - 2L
1,420 SR
Queue Stats
36W - 28L
1,554 Elo+
Solo
Hercules
Hercules
gummysenpa1
Hercules
Level 66
God Stats
5W - 3L
1,120 SR
Queue Stats
264W - 262L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CDR Francis
Amaterasu
7
0 / 2 / 0
5,248
375
3,005
7,548
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
ChxdeMuncher
Bacchus
11
2 / 4 / 4
7,166
512
5,908
10,985
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 3
7,355
525
6,140
8,939
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
XDstangtamer
Discordia
13
2 / 5 / 1
7,684
549
5,000
7,529
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xSkaixo
Danzaburou
12
3 / 5 / 1
7,129
509
12,100
11,920
4,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,783
627
7,227
6,204
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
HeziBee
Ao Kuang
15
5 / 2 / 3
8,118
580
3,211
11,552
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 5 / 4
7,786
556
8,079
10,486
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 4 / 7
7,686
549
6,268
12,988
10,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
gummysenpa1
Hercules
15
4 / 0 / 4
9,114
651
7,079
11,915
8,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
12
Kills
17
17
Deaths
12
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CDR Francis
Amaterasu
0
2
0
0
L
Bacchus
ChxdeMuncher
Bacchus
2
4
4
1
W
3
1
3
4.5
W
Ao Kuang
HeziBee
Ao Kuang
5
2
3
3.25
L
5
1
3
6.5
W
3
5
4
1
W
2
4
7
1.38
L
Discordia
XDstangtamer
Discordia
2
5
1
0.5
W
Hercules
gummysenpa1
Hercules
4
0
4
6
L
Danzaburou
xSkaixo
Danzaburou
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,153
Damage
31,864
46,921
Taken
53,145
24,347
Mitigated
28,660
11,512
Healing
19,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CDR Francis
Amaterasu
3,005
1,713
0
3,615
7,548
2,254
0
545
6,763
0
19,231
L
Bacchus
ChxdeMuncher
Bacchus
5,908
902
0
2,238
10,985
12,190
60
4,049
6,774
18,512
1,604
W
7,227
175
0
250
6,204
2,327
517
2,499
3,705
60,759
1,756
W
Ao Kuang
HeziBee
Ao Kuang
3,211
643
0
6,863
11,552
3,547
0
1,839
9,713
57,080
1,596
L
6,140
1,622
0
695
8,939
3,023
0
3,388
5,503
0
49,757
W
8,079
2,879
0
3,631
10,486
3,446
126
832
9,654
0
41,034
W
6,268
430
0
989
12,988
10,511
0
2,759
10,229
24,752
0
L
Discordia
XDstangtamer
Discordia
5,000
38
0
581
7,529
2,203
0
4,627
2,813
56,163
0
W
Hercules
gummysenpa1
Hercules
7,079
2,225
0
7,452
11,915
8,829
254
2,517
9,398
0
49,586
L
Danzaburou
xSkaixo
Danzaburou
12,100
5,422
0
4,383
11,920
4,677
387
4,032
7,888
0
60,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,582
Gold Earned
41,487
335
Minions Killed
428
0
Camps Cleared
0
1,234,797
Distance Traveled
1,399,766
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,248
375
30
2
0
138,160
0
L
Bacchus
7,166
512
30
2
0
274,198
0
W
Merlin
8,783
627
114
8
0
277,018
0
W
Ao Kuang
8,118
580
99
7
0
311,402
0
L
Da Ji
7,355
525
83
6
0
321,792
0
W
Neith
7,786
556
73
5
0
247,122
5
W
Geb
7,686
549
40
3
0
287,026
4
L
Discordia
7,684
549
108
8
0
259,815
0
W
Hercules
9,114
651
102
7
0
277,198
3
L
Danzaburou
7,129
509
84
6
0
240,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role