Player Matchup

Cthulhu
Cthulhu
Morrni
Cthulhu
Level 77
God Stats
14W - 14L
1,640 SR
Queue Stats
62W - 62L
1,553 Elo+
Party 1
Lancelot
Lancelot
Skatess
Lancelot
Level 82
God Stats
0W - 2L
1,309 SR
Queue Stats
10W - 19L
1,443 Elo+
Party 1
Scylla
Scylla
Slendy1218
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,535 Elo+
Party 1
Xing Tian
Xing Tian
oogwayGreatness
Xing Tian
Level 86
God Stats
7W - 19L
1,305 SR
Queue Stats
80W - 74L
1,553 Elo+
Party 1
Medusa
Medusa
themandosimp
Medusa
Level 19
God Stats
22W - 29L
1,534 SR
Queue Stats
32W - 49L
1,465 Elo+
Party 1
Team Averages
Level 66
1,458 SR
1,510 Elo+

VS

Team Averages
Level 98
1,354 SR
1,495 Elo+
Bake Kujira
Bake Kujira
ElGrandoSmokio90
Bake Kujira
Level 112
God Stats
6W - 2L
1,690 SR
Queue Stats
67W - 52L
1,579 Elo+
Solo
Hou Yi
Hou Yi
InfectedBeaver8
Hou Yi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,514 Elo+
Party 3
Janus
Janus
Mackarmyvet89
Janus
Level 157
God Stats
1W - 2L
1,235 SR
Queue Stats
60W - 57L
1,515 Elo+
Party 2
Odin
Odin
TheDrDiddleman
Odin
Level 87
God Stats
3W - 3L
1,201 SR
Queue Stats
12W - 12L
1,514 Elo+
Party 3
Arachne
Arachne
queslothdilla
Arachne
Level 29
God Stats
1W - 0L
1,147 SR
Queue Stats
19W - 28L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Morrni
Cthulhu
11
1 / 0 / 1
6,097
610
6,434
9,721
4,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Skatess
Lancelot
11
1 / 1 / 1
5,466
547
2,858
4,417
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Slendy1218
Scylla
6
0 / 1 / 0
4,283
428
533
1,961
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
oogwayGreatness
Xing Tian
8
0 / 3 / 0
4,748
475
2,093
8,825
4,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
8
0 / 2 / 0
4,703
470
4,369
5,267
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
ElGrandoSmokio90
Bake Kujira
10
0 / 1 / 0
5,526
553
5,600
7,937
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 4
5,432
543
5,886
4,221
1,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 0
5,686
569
2,862
4,946
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 4
5,705
571
4,608
6,782
4,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
9
1 / 0 / 2
4,874
487
1,093
6,001
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
7
7
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
ElGrandoSmokio90
Bake Kujira
0
1
0
0
W
2
0
4
4
W
2
2
0
1
L
Cthulhu
Morrni
Cthulhu
1
0
1
1.5
L
Lancelot
Skatess
Lancelot
1
1
1
1.5
L
Scylla
Slendy1218
Scylla
0
1
0
0
W
2
0
4
4
L
Xing Tian
oogwayGreatness
Xing Tian
0
3
0
0
W
Arachne
1
0
2
2
L
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,287
Damage
20,049
30,191
Taken
29,887
12,226
Mitigated
15,258
8,991
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
ElGrandoSmokio90
Bake Kujira
5,600
2,566
0
3,131
7,937
7,020
0
4,648
3,289
40,190
1,678
W
5,886
3,277
0
2,326
4,221
1,096
24
1,134
3,087
0
32,730
W
2,862
222
0
491
4,946
1,210
0
889
4,057
31,887
0
L
Cthulhu
Morrni
Cthulhu
6,434
1,042
0
5,034
9,721
4,183
0
6,055
3,251
43,917
1,997
L
Lancelot
Skatess
Lancelot
2,858
300
0
560
4,417
1,538
0
427
3,922
0
35,247
L
Scylla
Slendy1218
Scylla
533
0
0
417
1,961
437
0
1,260
575
13,216
0
W
4,608
652
323
1,666
6,782
4,223
0
810
5,972
0
21,333
L
Xing Tian
oogwayGreatness
Xing Tian
2,093
66
858
1,017
8,825
4,498
120
41
8,784
13,266
0
W
Arachne
1,093
829
0
2,489
6,001
1,709
0
1,119
4,882
0
29,289
L
Medusa
4,369
1,904
0
1,105
5,267
1,570
506
0
5,267
0
33,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,297
Gold Earned
27,223
246
Minions Killed
274
0
Camps Cleared
0
981,645
Distance Traveled
995,704
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
5,526
553
85
9
0
194,743
0
W
Hou Yi
5,432
543
64
6
0
178,169
0
W
Janus
5,686
569
53
5
0
199,835
0
L
Cthulhu
6,097
610
91
9
0
217,135
1
L
Lancelot
5,466
547
65
7
0
262,727
2
L
Scylla
4,283
428
30
3
0
101,155
0
W
Odin
5,705
571
22
2
0
200,408
3
L
Xing Tian
4,748
475
19
2
0
205,613
0
W
Arachne
4,874
487
50
5
0
222,549
1
L
Medusa
4,703
470
41
4
0
195,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role