Player Matchup

Kuzenbo
Kuzenbo
Gold II
CxLuigui
Kuzenbo
Gold II
Level 40
God Stats
11W - 8L
1,601 SR
Queue Stats
222W - 243L
1,584 MMR
Solo
Anubis
Anubis
Gold III
anddy2000
Anubis
Gold III
Level 163
God Stats
0W - 1L
1,739 SR
Queue Stats
214W - 229L
1,597 MMR
Party 1
Neith
Neith
Gold V
jordanjan
Neith
Gold V
Level 107
God Stats
74W - 89L
1,583 SR
Queue Stats
94W - 108L
1,552 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,641 SR
1,578 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 96
1,563 SR
1,562 MMR
Sobek
Sobek
Gold V
Dunk31
Sobek
Gold V
Level 94
God Stats
17W - 14L
1,545 SR
Queue Stats
171W - 186L
1,236 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
MilkDuddy
Danzaburou
Platinum III
Level 87
God Stats
3W - 1L
1,853 SR
Queue Stats
130W - 142L
1,841 MMR
Party 2
Hel
Hel
Gold II
Therrorr
Hel
Gold II
Level 106
God Stats
1W - 1L
1,292 SR
Queue Stats
261W - 304L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CxLuigui
Kuzenbo
16
1 / 2 / 2
10,532
702
13,061
18,967
22,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
anddy2000
Anubis
18
3 / 3 / 2
12,043
803
15,426
11,979
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jordanjan
Neith
16
3 / 5 / 1
10,946
730
8,922
12,699
4,987
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
AchillesVulcanCthulhuThothMedusa

VS

Bans
MulanJormungandrPersephoneOdinBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dunk31
Sobek
19
3 / 3 / 7
12,051
803
9,019
24,525
31,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
MilkDuddy
Danzaburou
19
3 / 1 / 6
12,835
856
15,740
10,783
4,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 3 / 4
12,244
816
10,533
12,531
5,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
10
10
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CxLuigui
Kuzenbo
1
2
2
1
W
Sobek
Dunk31
Sobek
3
3
7
2.17
W
Danzaburou
MilkDuddy
Danzaburou
3
1
6
6
W
4
3
4
2
L
Anubis
anddy2000
Anubis
3
3
2
1.33
L
Neith
jordanjan
Neith
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,409
Damage
35,292
43,645
Taken
47,839
33,272
Mitigated
40,753
8,479
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CxLuigui
Kuzenbo
13,061
2,931
0
3,974
18,967
22,060
392
8,569
10,186
28,420
1,776
W
Sobek
Dunk31
Sobek
9,019
740
305
6,951
24,525
31,406
505
10,815
13,661
23,003
0
W
Danzaburou
MilkDuddy
Danzaburou
15,740
6,832
0
1,982
10,783
4,227
3,525
7,461
3,291
0
75,373
W
10,533
463
4,547
5,442
12,531
5,120
296
9,349
3,136
41,548
466
L
Anubis
anddy2000
Anubis
15,426
251
0
2,862
11,979
6,225
838
4,470
7,445
63,011
1,017
L
Neith
jordanjan
Neith
8,922
3,746
244
1,399
12,699
4,987
111
6,094
6,566
0
34,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
37,130
177
Minions Killed
212
0
Camps Cleared
0
731,460
Distance Traveled
781,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,532
702
33
2
0
279,197
0
W
Sobek
12,051
803
29
2
0
261,972
0
W
Danzaburou
12,835
856
117
8
0
263,228
0
W
Hel
12,244
816
66
4
0
255,815
0
L
Anubis
12,043
803
98
7
0
235,185
0
L
Neith
10,946
730
46
3
0
217,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role