Player Matchup

Danzaburou
Danzaburou
Bronze III
HEADHUNTER8265
Danzaburou
Bronze III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,500 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,687 SR
1,479 MMR
Sylvanus
Sylvanus
Silver II
HidinBiden
Sylvanus
Silver II
Level 148
God Stats
4W - 2L
1,687 SR
Queue Stats
4W - 3L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HEADHUNTER8265
Danzaburou
12
1 / 3 / 0
7,610
846
6,779
10,264
5,167
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabOsirisAnubisThothKali

VS

Bans
BakasuraHeimdallrPoseidonDiscordiaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HidinBiden
Sylvanus
14
3 / 1 / 0
8,717
969
8,627
10,252
6,767
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HEADHUNTER8265
Danzaburou
1
3
0
0.33
W
Sylvanus
HidinBiden
Sylvanus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,779
Damage
8,627
10,264
Taken
10,252
5,167
Mitigated
6,767
2,641
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HEADHUNTER8265
Danzaburou
6,779
2,551
0
2,641
10,264
5,167
0
8,800
1,464
0
29,921
W
Sylvanus
HidinBiden
Sylvanus
8,627
2,301
0
5,226
10,252
6,767
91
178
10,074
37,118
1,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,610
Gold Earned
8,717
51
Minions Killed
74
1
Camps Cleared
5
157,487
Distance Traveled
145,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,610
846
51
6
1
157,487
0
W
Sylvanus
8,717
969
74
8
5
145,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role