Player Matchup

Chronos
Chronos
Gold II
AndrexBnCrew
Chronos
Gold II
Level 185
God Stats
4W - 1L
1,675 SR
Queue Stats
105W - 102L
1,573 MMR
Solo
Charon
Charon
Silver II
BFsUzui
Charon
Silver II
Level 155
God Stats
0W - 1L
1,330 SR
Queue Stats
3W - 4L
1,507 MMR
Solo
Horus
Horus
Silver III
JJBALopez
Horus
Silver III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,454 MMR
Solo
Hachiman
Hachiman
Gold IV
WolfofKonflict
Hachiman
Gold IV
Level 77
God Stats
6W - 7L
1,571 SR
Queue Stats
34W - 31L
1,600 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
nickyoone
Ne Zha
Bronze III
Level 61
God Stats
0W - 2L
1,429 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,501 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,572 SR
1,539 MMR
Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
AvengedHotFuzz
Amaterasu
Gold IV
Level 144
God Stats
16W - 11L
1,714 SR
Queue Stats
84W - 87L
1,502 MMR
Solo
Anhur
Anhur
Bronze III
SleebySky
Anhur
Bronze III
Level 120
God Stats
6W - 2L
1,632 SR
Queue Stats
22W - 21L
1,474 MMR
Solo
Scylla
Scylla
Gold II
平头白发披银风一生都在征战中
Scylla
Gold II
Level 176
God Stats
13W - 18L
1,458 SR
Queue Stats
455W - 447L
1,437 MMR
Party 1
Chang'e
Chang'e
Platinum I
庭下饮酒谪仙人
Chang'e
Platinum I
Level 159
God Stats
8W - 6L
1,556 SR
Queue Stats
348W - 379L
1,783 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AndrexBnCrew
Chronos
12
1 / 1 / 1
6,931
578
4,900
6,575
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
BFsUzui
Charon
7
1 / 4 / 1
5,562
464
3,101
8,453
5,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Horus
JJBALopez
Horus
7
0 / 9 / 0
4,854
405
2,176
13,056
6,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
11
1 / 1 / 1
6,549
546
6,863
6,652
1,696
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
nickyoone
Ne Zha
12
0 / 0 / 2
6,176
515
2,914
6,743
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
KumbhakarnaKing ArthurSkadiThanatos

VS

Bans
SylvanusDanzaburouZhong KuiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 1 / 6
6,347
529
3,517
8,149
7,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
AvengedHotFuzz
Amaterasu
14
8 / 0 / 2
8,598
717
10,873
8,074
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
SleebySky
Anhur
13
3 / 0 / 0
7,444
620
5,714
7,911
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 2
7,143
595
3,684
3,888
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 5
6,691
558
4,964
8,485
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
15
15
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
1
6
3
L
Chronos
AndrexBnCrew
Chronos
1
1
1
1.5
W
Amaterasu
AvengedHotFuzz
Amaterasu
8
0
2
9
L
Charon
BFsUzui
Charon
1
4
1
0.38
L
Horus
JJBALopez
Horus
0
9
0
0
W
Anhur
SleebySky
Anhur
3
0
0
3
L
Hachiman
1
1
1
1.5
L
Ne Zha
nickyoone
Ne Zha
0
0
2
1
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,954
Damage
28,752
41,479
Taken
36,507
18,167
Mitigated
19,623
10,432
Healing
18,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,517
620
0
2,021
8,149
7,267
0
3,444
4,705
12,087
1,724
L
Chronos
AndrexBnCrew
Chronos
4,900
991
0
2,210
6,575
2,265
0
3,093
3,439
62,361
0
W
Amaterasu
AvengedHotFuzz
Amaterasu
10,873
4,799
0
3,651
8,074
5,709
0
374
7,700
0
64,382
L
Charon
BFsUzui
Charon
3,101
966
0
1,745
8,453
5,791
0
3,636
4,770
12,632
0
L
Horus
JJBALopez
Horus
2,176
993
160
1,784
13,056
6,082
0
2,634
9,972
0
14,612
W
Anhur
SleebySky
Anhur
5,714
4,155
0
4,743
7,911
3,107
0
671
7,240
0
60,403
L
Hachiman
6,863
4,748
0
2,617
6,652
1,696
0
451
6,201
0
52,060
L
Ne Zha
nickyoone
Ne Zha
2,914
364
0
1,916
6,743
2,333
0
2,463
4,198
0
43,342
W
3,684
509
0
800
3,888
1,067
0
1,914
1,974
54,854
2,380
W
4,964
708
1,140
6,179
8,485
2,473
0
1,690
6,795
41,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
36,223
341
Minions Killed
418
0
Camps Cleared
0
1,226,873
Distance Traveled
1,275,319
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,347
529
16
1
0
247,733
1
L
Chronos
6,931
578
112
9
0
241,623
3
W
Amaterasu
8,598
717
103
9
0
262,892
0
L
Charon
5,562
464
17
1
0
229,938
5
L
Horus
4,854
405
30
3
0
203,617
0
W
Anhur
7,444
620
103
9
0
213,980
2
L
Hachiman
6,549
546
92
8
0
236,906
1
L
Ne Zha
6,176
515
90
8
0
314,789
0
W
Scylla
7,143
595
125
10
0
257,665
3
W
Chang'e
6,691
558
71
6
0
293,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role