Player Matchup

Nemesis
Nemesis
BAZOOGA
Nemesis
Level 107
God Stats
6W - 5L
1,334 SR
Queue Stats
30W - 40L
1,372 Elo+
Solo
Sylvanus
Sylvanus
IN0ZUKE
Sylvanus
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 136L
1,497 Elo+
Party 1
Achilles
Achilles
KlutchOfKlutchs
Achilles
Level 99
God Stats
3W - 6L
1,128 SR
Queue Stats
112W - 112L
1,460 Elo+
Solo
Hachiman
Hachiman
Splb1996
Hachiman
Level 185
God Stats
3W - 7L
1,240 SR
Queue Stats
188W - 193L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
devidgrade
Baron Samedi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 207L
1,502 Elo+
Party 1
Team Averages
Level 131
1,340 SR
1,452 Elo+

VS

Team Averages
Level 111
1,561 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Delta420B
Gilgamesh
Level 71
God Stats
1W - 0L
1,258 SR
Queue Stats
16W - 16L
1,433 Elo+
Party 2
Sylvanus
Sylvanus
Gatewoodng
Sylvanus
Level 117
God Stats
3W - 2L
1,540 SR
Queue Stats
13W - 9L
1,552 Elo+
Party 2
Pele
Pele
Swacher
Pele
Level 146
God Stats
12W - 8L
1,560 SR
Queue Stats
168W - 168L
1,420 Elo+
Solo
Medusa
Medusa
big_Buckets_367
Medusa
Level 78
God Stats
6W - 1L
1,945 SR
Queue Stats
13W - 9L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BAZOOGA
Nemesis
11
2 / 2 / 1
5,911
493
1,782
8,054
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
IN0ZUKE
Sylvanus
8
1 / 6 / 1
5,153
429
2,886
8,580
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
9
1 / 2 / 1
5,711
476
5,664
11,570
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
Splb1996
Hachiman
10
1 / 2 / 0
5,771
481
2,614
4,131
1,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
devidgrade
Baron Samedi
9
1 / 3 / 1
5,406
451
4,531
7,071
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 1 / 4
6,892
574
4,645
5,832
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Delta420B
Gilgamesh
10
1 / 2 / 2
5,673
473
3,676
10,618
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Gatewoodng
Sylvanus
12
7 / 1 / 3
7,465
622
6,932
6,073
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
Swacher
Pele
12
5 / 0 / 0
6,866
572
4,986
7,625
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 2 / 10
6,690
558
6,714
6,798
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
15
15
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
4
3
L
Nemesis
BAZOOGA
Nemesis
2
2
1
1.25
W
Gilgamesh
Delta420B
Gilgamesh
1
2
2
1
W
Sylvanus
Gatewoodng
Sylvanus
7
1
3
8.5
L
Sylvanus
IN0ZUKE
Sylvanus
1
6
1
0.25
L
Achilles
1
2
1
0.75
L
Hachiman
Splb1996
Hachiman
1
2
0
0.5
W
Pele
Swacher
Pele
5
0
0
5
W
1
2
10
3
L
Baron Samedi
devidgrade
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,477
Damage
26,953
39,406
Taken
36,946
17,552
Mitigated
16,367
11,532
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,645
89
0
1,706
5,832
2,013
424
2,689
3,143
36,590
0
L
Nemesis
BAZOOGA
Nemesis
1,782
543
0
1,345
8,054
2,375
190
1,392
6,623
0
36,296
W
Gilgamesh
Delta420B
Gilgamesh
3,676
608
103
2,047
10,618
7,141
0
1,022
9,161
0
18,308
W
Sylvanus
Gatewoodng
Sylvanus
6,932
2,203
823
2,784
6,073
2,757
1,231
529
5,505
31,097
10,654
L
Sylvanus
IN0ZUKE
Sylvanus
2,886
697
330
1,994
8,580
3,659
0
2,606
5,722
15,847
6,247
L
Achilles
5,664
333
0
4,253
11,570
7,816
80
2,222
8,733
0
25,018
L
Hachiman
Splb1996
Hachiman
2,614
1,642
0
1,934
4,131
1,049
0
962
3,169
0
31,439
W
Pele
Swacher
Pele
4,986
1,330
0
4,612
7,625
2,406
0
320
7,081
0
53,916
W
6,714
2,348
173
1,084
6,798
2,050
1,286
2,527
4,235
0
34,831
L
Baron Samedi
devidgrade
Baron Samedi
4,531
118
0
1,676
7,071
2,653
0
3,299
3,353
22,918
2,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,952
Gold Earned
33,586
230
Minions Killed
312
0
Camps Cleared
0
1,058,950
Distance Traveled
1,256,492
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,892
574
80
7
0
253,232
6
L
Nemesis
5,911
493
70
6
0
245,865
2
W
Gilgamesh
5,673
473
25
2
0
259,009
0
W
Sylvanus
7,465
622
61
5
0
217,119
0
L
Sylvanus
5,153
429
43
4
0
211,215
0
L
Achilles
5,711
476
34
3
0
213,026
0
L
Hachiman
5,771
481
49
4
0
162,560
0
W
Pele
6,866
572
85
7
0
285,189
0
W
Medusa
6,690
558
61
5
0
241,943
0
L
Baron Samedi
5,406
451
34
3
0
226,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role