Player Matchup

Rama
Rama
Masters
DonutDoug
Rama
Masters
Level 219
God Stats
42W - 26L
1,766 SR
Queue Stats
374W - 302L
2,902 MMR
Party 1
Artio
Artio
Masters
LOOGAIA
Artio
Masters
Level 141
God Stats
2W - 0L
1,776 SR
Queue Stats
73W - 52L
2,837 MMR
Party 1
Scylla
Scylla
Masters
Mrspaghetti1236
Scylla
Masters
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 159L
2,990 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Snaddy
Ratatoskr
Masters
Level 215
God Stats
10W - 3L
2,043 SR
Queue Stats
457W - 351L
2,894 MMR
Solo
Ne Zha
Ne Zha
Masters
xConno
Ne Zha
Masters
Level 158
God Stats
5W - 7L
1,617 SR
Queue Stats
307W - 238L
2,989 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 167
1,740 SR
2,922 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 186
1,521 SR
2,086 MMR
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Masters
 
Maui
Masters
Level 286
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Masters
 
Cliodhna
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Masters
KILLAQUIN
He Bo
Masters
Level 157
God Stats
1W - 3L
1,513 SR
Queue Stats
182W - 157L
2,988 MMR
Solo
Amaterasu
Amaterasu
Masters
STAILUS
Amaterasu
Masters
Level 158
God Stats
1W - 2L
1,595 SR
Queue Stats
187W - 150L
2,941 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 1 / 5
7,916
720
8,009
6,037
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
LOOGAIA
Artio
10
2 / 5 / 3
6,221
566
4,926
13,450
7,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 5
8,336
758
7,286
5,813
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
Snaddy
Ratatoskr
14
6 / 0 / 5
8,796
800
11,929
10,402
3,249
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
xConno
Ne Zha
13
5 / 1 / 9
7,478
680
7,561
7,477
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
CthulhuCamazotzAwilixLancelot

VS

Bans
Maman BrigitteBellonaSylvanusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
3 / 1 / 4
6,822
620
5,013
8,258
8,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Maui
 
Maui
12
2 / 4 / 4
6,244
568
5,525
10,571
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
 
Cliodhna
10
1 / 5 / 4
5,770
525
4,157
10,505
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

He Bo
KILLAQUIN
He Bo
12
2 / 4 / 1
7,135
649
4,304
6,972
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
STAILUS
Amaterasu
9
0 / 7 / 0
5,292
481
6,627
14,867
11,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
21
Kills
8
8
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
1
4
5
L
Maui
 
Maui
2
4
4
1
L
Cliodhna
 
Cliodhna
1
5
4
0.6
W
Rama
3
1
5
5.5
L
He Bo
KILLAQUIN
He Bo
2
4
1
0.63
W
Artio
LOOGAIA
Artio
2
5
3
0.7
W
5
1
5
7.5
L
Amaterasu
STAILUS
Amaterasu
0
7
0
0
W
Ratatoskr
Snaddy
Ratatoskr
6
0
5
8.5
W
Ne Zha
xConno
Ne Zha
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,711
Damage
25,626
43,179
Taken
51,173
17,350
Mitigated
28,817
18,888
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,013
1,622
0
2,951
8,258
8,447
0
2,871
5,387
14,733
0
L
Maui
 
Maui
5,525
1,730
0
3,273
10,571
3,982
0
2,670
7,901
35,430
9,509
L
Cliodhna
 
Cliodhna
4,157
759
0
1,872
10,505
3,028
0
3,398
7,107
0
39,780
W
Rama
8,009
5,460
0
2,272
6,037
1,907
823
2,430
3,607
0
69,138
L
He Bo
KILLAQUIN
He Bo
4,304
308
0
781
6,972
1,392
0
3,243
3,729
49,568
456
W
Artio
LOOGAIA
Artio
4,926
519
1,487
4,225
13,450
7,610
0
5,133
8,317
17,681
0
W
7,286
858
0
1,885
5,813
1,804
0
3,778
2,035
66,331
942
L
Amaterasu
STAILUS
Amaterasu
6,627
2,865
0
4,969
14,867
11,968
0
0
14,867
1,432
33,545
W
Ratatoskr
Snaddy
Ratatoskr
11,929
4,708
0
5,333
10,402
3,249
44
703
8,968
0
69,816
W
Ne Zha
xConno
Ne Zha
7,561
1,526
0
3,686
7,477
2,780
0
2,804
4,673
0
43,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,747
Gold Earned
31,263
465
Minions Killed
338
0
Camps Cleared
0
1,258,961
Distance Traveled
1,238,103
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,822
620
15
1
0
240,799
0
L
Maui
6,244
568
81
7
0
271,576
1
L
Cliodhna
5,770
525
82
7
0
247,853
0
W
Rama
7,916
720
137
12
0
220,232
0
L
He Bo
7,135
649
109
10
0
235,301
1
W
Artio
6,221
566
20
2
0
260,579
3
W
Scylla
8,336
758
128
12
0
252,058
2
L
Amaterasu
5,292
481
51
5
0
242,574
0
W
Ratatoskr
8,796
800
113
10
0
256,527
0
W
Ne Zha
7,478
680
67
6
0
269,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role