Player Matchup

Discordia
Discordia
Gold IV
DAYNJA
Discordia
Gold IV
Level 59
God Stats
17W - 17L
1,594 SR
Queue Stats
99W - 102L
1,445 MMR
Party 1
Mulan
Mulan
Gold IV
GoGoMagzilla
Mulan
Gold IV
Level 123
God Stats
62W - 56L
1,604 SR
Queue Stats
441W - 461L
1,396 MMR
Party 1
Achilles
Achilles
Gold II
Neurosurgeon
Achilles
Gold II
Level 117
God Stats
3W - 6L
1,347 SR
Queue Stats
467W - 487L
1,502 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,515 SR
1,448 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,313 SR
1,392 MMR
Nu Wa
Nu Wa
Bronze III
Feralmuskrat
Nu Wa
Bronze III
Level 107
God Stats
0W - 1L
1,373 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Neith
Neith
Bronze III
Slumberr
Neith
Bronze III
Level 108
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Sobek
Sobek
Silver II
trustyopossum
Sobek
Silver II
Level 57
God Stats
0W - 1L
1,315 SR
Queue Stats
19W - 25L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DAYNJA
Discordia
14
2 / 1 / 5
8,319
924
8,101
3,099
1,087
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 6
7,718
858
8,535
7,674
3,788
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Achilles
Neurosurgeon
Achilles
14
4 / 0 / 4
8,257
917
8,069
5,820
4,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
KuzenboAnubisNe ZhaLancelotCthulhu

VS

Bans
BacchusAresCernunnosChaacThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,631
737
2,675
5,192
2,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Slumberr
Neith
14
1 / 3 / 1
8,256
917
3,501
8,227
2,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 0
6,826
758
3,957
14,189
8,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
2
2
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
DAYNJA
Discordia
2
1
5
4.5
L
0
1
0
0
W
2
1
6
5
W
Achilles
Neurosurgeon
Achilles
4
0
4
6
L
Neith
Slumberr
Neith
1
3
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,705
Damage
10,133
16,593
Taken
27,608
9,854
Mitigated
13,318
3,150
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DAYNJA
Discordia
8,101
513
0
242
3,099
1,087
954
1,543
1,535
40,525
0
L
2,675
1,369
0
1,359
5,192
2,183
0
1,342
3,646
12,144
0
W
8,535
1,348
0
995
7,674
3,788
760
3,080
4,552
0
20,462
W
Achilles
Neurosurgeon
Achilles
8,069
1,862
0
1,913
5,820
4,979
969
1,980
3,820
0
18,143
L
Neith
Slumberr
Neith
3,501
1,458
0
1,982
8,227
2,309
0
3,133
4,844
0
34,794
L
3,957
39
0
4,072
14,189
8,826
0
3,405
10,311
12,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,294
Gold Earned
21,713
130
Minions Killed
99
0
Camps Cleared
0
598,026
Distance Traveled
438,979
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,319
924
85
9
0
189,493
0
L
Nu Wa
6,631
737
28
3
0
116,200
0
W
Mulan
7,718
858
27
3
0
187,057
2
W
Achilles
8,257
917
18
2
0
221,476
3
L
Neith
8,256
917
62
7
0
167,544
0
L
Sobek
6,826
758
9
1
0
155,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role