Player Matchup

Sylvanus
Sylvanus
ColonTickler
Sylvanus
Level 158
God Stats
1W - 1L
1,453 SR
Queue Stats
113W - 63L
1,609 Elo+
Solo
Maui
Maui
LDM Dahmer
Maui
Level 103
God Stats
2W - 3L
1,481 SR
Queue Stats
165W - 141L
1,443 Elo+
Party 1
Hera
Hera
Maruzenskyy
Hera
Level 60
God Stats
0W - 3L
1,348 SR
Queue Stats
158W - 158L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
Sinaftw
Cernunnos
Level 68
God Stats
7W - 6L
1,541 SR
Queue Stats
174W - 174L
1,515 Elo+
Party 1
Poseidon
Poseidon
Super Hisoka
Poseidon
Level 75
God Stats
2W - 1L
1,780 SR
Queue Stats
19W - 31L
1,364 Elo+
Party 1
Team Averages
Level 93
1,521 SR
1,486 Elo+

VS

Team Averages
Level 109
1,565 SR
1,485 Elo+
Chiron
Chiron
FaSe Miza
Chiron
Level 158
God Stats
4W - 3L
1,565 SR
Queue Stats
160W - 176L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
FaSeEthanjaj
Kukulkan
Level 114
God Stats
2W - 2L
1,609 SR
Queue Stats
63W - 68L
1,493 Elo+
Party 2
Medusa
Medusa
KNBcabo
Medusa
Level 139
God Stats
5W - 3L
1,716 SR
Queue Stats
387W - 374L
1,523 Elo+
Solo
Ra
Ra
OstarLufu
Ra
Level 68
God Stats
3W - 2L
1,492 SR
Queue Stats
203W - 295L
1,419 Elo+
Party 3
Chaac
Chaac
Trintysquad888
Chaac
Level 68
God Stats
6W - 9L
1,441 SR
Queue Stats
205W - 268L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ColonTickler
Sylvanus
18
7 / 3 / 5
10,249
932
7,987
17,208
19,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 2 / 8
8,325
757
6,493
12,603
15,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 3 / 4
8,213
747
6,506
7,628
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Sinaftw
Cernunnos
14
1 / 5 / 6
7,690
699
7,980
9,363
4,175
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Super Hisoka
Poseidon
12
1 / 7 / 5
7,335
667
5,020
8,581
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FaSe Miza
Chiron
15
6 / 4 / 9
9,546
868
11,591
10,180
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
FaSeEthanjaj
Kukulkan
15
5 / 2 / 8
9,206
837
10,928
6,073
2,625
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
KNBcabo
Medusa
14
6 / 3 / 9
9,142
831
10,896
7,666
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 10
9,010
819
6,869
9,674
6,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
1 / 4 / 16
8,582
780
9,862
16,464
20,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
14
Kills
20
20
Deaths
15
28
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ColonTickler
Sylvanus
7
3
5
3.17
W
Chiron
FaSe Miza
Chiron
6
4
9
2.63
W
Kukulkan
FaSeEthanjaj
Kukulkan
5
2
8
4.5
W
Medusa
KNBcabo
Medusa
6
3
9
3.5
L
2
2
8
3
L
3
3
4
1.67
W
2
2
10
3.5
L
Cernunnos
Sinaftw
Cernunnos
1
5
6
0.8
L
Poseidon
Super Hisoka
Poseidon
1
7
5
0.5
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,986
Damage
50,146
55,383
Taken
50,057
45,895
Mitigated
36,947
20,521
Healing
21,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ColonTickler
Sylvanus
7,987
1,462
5,736
7,580
17,208
19,099
0
4,555
12,150
15,937
0
W
Chiron
FaSe Miza
Chiron
11,591
3,074
1,778
1,968
10,180
4,153
1,403
6,944
3,236
0
25,204
W
Kukulkan
FaSeEthanjaj
Kukulkan
10,928
200
782
1,324
6,073
2,625
304
2,558
3,515
22,313
622
W
Medusa
KNBcabo
Medusa
10,896
4,708
94
939
7,666
2,965
2,972
4,636
3,030
0
19,791
L
6,493
1,335
674
2,027
12,603
15,391
0
3,428
8,874
9,655
169
L
6,506
1,132
1,250
824
7,628
3,758
0
3,109
4,437
22,138
0
W
6,869
131
5,090
4,636
9,674
6,986
256
5,205
4,469
22,967
455
L
Cernunnos
Sinaftw
Cernunnos
7,980
3,233
63
1,523
9,363
4,175
0
3,144
6,051
0
19,259
L
Poseidon
Super Hisoka
Poseidon
5,020
474
524
320
8,581
3,472
0
2,844
5,617
17,606
0
W
9,862
1,195
541
4,494
16,464
20,218
0
6,596
9,868
0
14,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,812
Gold Earned
45,486
105
Minions Killed
138
0
Camps Cleared
0
882,771
Distance Traveled
983,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,249
932
7
1
0
193,124
0
W
Chiron
9,546
868
31
3
0
189,938
0
W
Kukulkan
9,206
837
33
3
0
197,037
0
W
Medusa
9,142
831
19
2
0
191,847
0
L
Maui
8,325
757
9
1
0
191,649
0
L
Hera
8,213
747
43
4
0
176,689
0
W
Ra
9,010
819
45
4
0
206,091
0
L
Cernunnos
7,690
699
22
2
0
171,777
0
L
Poseidon
7,335
667
24
2
0
149,532
0
W
Chaac
8,582
780
10
1
0
198,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role