Player Matchup

Loki
Loki
Anime Addict502
Loki
Level 149
God Stats
4W - 2L
1,768 SR
Queue Stats
114W - 118L
1,531 Elo+
Party 3
Camazotz
Camazotz
DoctorNiffler
Camazotz
Level 150
God Stats
18W - 11L
1,621 SR
Queue Stats
112W - 117L
1,523 Elo+
Party 3
Vulcan
Vulcan
Echelom
Vulcan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,428 Elo+
Solo
Zeus
Zeus
HurtByWomen-
Zeus
Level 136
God Stats
1W - 1L
1,317 SR
Queue Stats
70W - 66L
1,551 Elo+
Solo
Charybdis
Charybdis
NativeKryptek
Charybdis
Level 139
God Stats
2W - 1L
1,649 SR
Queue Stats
226W - 219L
1,502 Elo+
Solo
Team Averages
Level 127
1,571 SR
1,507 Elo+

VS

Team Averages
Level 80
1,518 SR
1,494 Elo+
Mercury
Mercury
DHG Beta2337
Mercury
Level 118
God Stats
1W - 2L
1,496 SR
Queue Stats
265W - 257L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
Echo9501
Nu Wa
Level 82
God Stats
5W - 4L
1,648 SR
Queue Stats
358W - 345L
1,548 Elo+
Party 1
Jing Wei
Jing Wei
FocusF0rever
Jing Wei
Level 66
God Stats
0W - 1L
1,687 SR
Queue Stats
43W - 47L
1,451 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Foxlum56
Tsukuyomi
Level 123
God Stats
6W - 15L
1,238 SR
Queue Stats
414W - 388L
1,457 Elo+
Solo
Ymir
Ymir
richardlolme
Ymir
Level 13
God Stats
8W - 10L
1,522 SR
Queue Stats
10W - 17L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,613
634
5,283
11,831
7,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Camazotz
DoctorNiffler
Camazotz
13
8 / 0 / 2
7,564
630
7,561
12,864
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
Echelom
Vulcan
12
0 / 3 / 4
6,913
576
2,817
5,202
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
6 / 1 / 3
7,273
606
7,173
7,479
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
NativeKryptek
Charybdis
13
3 / 0 / 5
7,371
614
8,953
5,974
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DHG Beta2337
Mercury
12
4 / 5 / 2
6,447
537
6,131
10,540
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Echo9501
Nu Wa
12
1 / 4 / 1
6,447
537
6,138
7,373
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
FocusF0rever
Jing Wei
8
0 / 4 / 1
5,056
421
3,274
9,566
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Foxlum56
Tsukuyomi
10
1 / 5 / 0
5,479
457
6,720
8,728
2,293
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 2 / 1
5,317
443
1,838
8,605
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
20
Kills
6
6
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Mercury
DHG Beta2337
Mercury
4
5
2
1
W
Camazotz
DoctorNiffler
Camazotz
8
0
2
9
W
Vulcan
Echelom
Vulcan
0
3
4
0.67
L
Nu Wa
Echo9501
Nu Wa
1
4
1
0.38
L
Jing Wei
FocusF0rever
Jing Wei
0
4
1
0.13
L
Tsukuyomi
Foxlum56
Tsukuyomi
1
5
0
0.2
W
6
1
3
7.5
W
Charybdis
NativeKryptek
Charybdis
3
0
5
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,787
Damage
24,101
43,350
Taken
44,812
19,345
Mitigated
14,925
14,448
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,283
1,173
0
2,627
11,831
7,133
90
806
10,841
278
45,373
L
Mercury
DHG Beta2337
Mercury
6,131
3,404
0
3,260
10,540
3,170
0
2,048
8,492
0
33,583
W
Camazotz
DoctorNiffler
Camazotz
7,561
2,434
0
5,881
12,864
4,966
0
1,635
10,998
0
60,044
W
Vulcan
Echelom
Vulcan
2,817
38
0
860
5,202
1,517
86
1,910
2,941
39,859
1,021
L
Nu Wa
Echo9501
Nu Wa
6,138
699
0
612
7,373
2,104
0
3,508
3,865
46,996
0
L
Jing Wei
FocusF0rever
Jing Wei
3,274
2,523
0
1,315
9,566
2,505
0
2,662
6,904
0
27,296
L
Tsukuyomi
Foxlum56
Tsukuyomi
6,720
1,906
0
743
8,728
2,293
0
198
8,530
0
32,562
W
7,173
1,224
0
1,338
7,479
3,889
294
1,485
5,770
26,715
0
W
Charybdis
NativeKryptek
Charybdis
8,953
3,886
0
3,742
5,974
1,840
775
1,110
4,824
0
66,525
L
1,838
663
0
537
8,605
4,853
0
1,746
6,859
15,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,734
Gold Earned
28,746
409
Minions Killed
279
0
Camps Cleared
0
1,202,519
Distance Traveled
1,261,121
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,613
634
76
6
0
217,495
2
L
Mercury
6,447
537
78
7
0
264,519
0
W
Camazotz
7,564
630
87
7
0
275,631
0
W
Vulcan
6,913
576
87
7
0
235,600
0
L
Nu Wa
6,447
537
104
9
0
234,740
0
L
Jing Wei
5,056
421
44
4
0
254,028
2
L
Tsukuyomi
5,479
457
34
3
0
277,153
0
W
Zeus
7,273
606
46
4
0
238,994
0
W
Charybdis
7,371
614
113
9
0
234,799
0
L
Ymir
5,317
443
19
2
0
230,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role