Player Matchup

Ix Chel
Ix Chel
A2Shon
Ix Chel
Level 206
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 180L
1,489 Elo+
Party 1
Olorun
Olorun
DarkBliss2B
Olorun
Level 201
God Stats
2W - 1L
1,530 SR
Queue Stats
165W - 186L
1,453 Elo+
Party 1
Tyr
Tyr
PelosV2
Tyr
Level 121
God Stats
1W - 1L
1,349 SR
Queue Stats
129W - 144L
1,484 Elo+
Party 1
Hercules
Hercules
SanemiShin
Hercules
Level 143
God Stats
1W - 0L
1,722 SR
Queue Stats
75W - 101L
1,442 Elo+
Party 1
Cliodhna
Cliodhna
ybol
Cliodhna
Level 178
God Stats
17W - 16L
1,539 SR
Queue Stats
204W - 211L
1,485 Elo+
Party 1
Team Averages
Level 170
1,528 SR
1,470 Elo+

VS

Team Averages
Level 156
1,439 SR
1,579 Elo+
Aphrodite
Aphrodite
Attolis
Aphrodite
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,490 Elo+
Party 2
Nemesis
Nemesis
Scyxurz
Nemesis
Level 149
God Stats
2W - 1L
1,715 SR
Queue Stats
83W - 76L
1,529 Elo+
Party 2
Maui
Maui
puhppeht
Maui
Level 123
God Stats
0W - 2L
1,313 SR
Queue Stats
34W - 19L
1,705 Elo+
Party 2
Mulan
Mulan
thomasrock8
Mulan
Level 146
God Stats
0W - 2L
1,325 SR
Queue Stats
178W - 153L
1,582 Elo+
Party 2
Hachiman
Hachiman
uDaunting
Hachiman
Level 178
God Stats
0W - 1L
1,341 SR
Queue Stats
67W - 64L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
A2Shon
Ix Chel
7
1 / 1 / 1
4,327
721
2,907
3,185
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
7
1 / 0 / 1
4,126
688
1,792
2,019
607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tyr
7
0 / 1 / 2
3,758
626
1,894
3,229
1,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hercules
SanemiShin
Hercules
8
1 / 1 / 0
4,045
674
1,696
4,807
2,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cliodhna
ybol
Cliodhna
8
2 / 2 / 2
4,467
745
2,239
6,187
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Attolis
Aphrodite
8
1 / 1 / 2
4,344
724
2,302
3,575
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Scyxurz
Nemesis
8
2 / 2 / 1
4,252
709
3,823
5,974
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Maui
7
0 / 1 / 1
3,813
636
1,209
4,565
2,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 0
4,849
808
2,716
4,933
1,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
uDaunting
Hachiman
2
0 / 0 / 0
2,762
460
0
42
6
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
4
5
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
A2Shon
Ix Chel
1
1
1
1.5
L
Aphrodite
Attolis
Aphrodite
1
1
2
2
W
Olorun
1
0
1
1.5
W
Tyr
0
1
2
1
W
Hercules
SanemiShin
Hercules
1
1
0
1
L
Nemesis
Scyxurz
Nemesis
2
2
1
1.25
L
Maui
0
1
1
0.5
L
1
1
0
1
L
Hachiman
uDaunting
Hachiman
0
0
0
0
W
Cliodhna
ybol
Cliodhna
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,528
Damage
10,050
19,427
Taken
19,089
7,084
Mitigated
6,878
8,837
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
A2Shon
Ix Chel
2,907
527
508
1,495
3,185
758
0
1,178
1,890
20,388
0
L
Aphrodite
Attolis
Aphrodite
2,302
515
340
2,205
3,575
1,109
0
1,618
1,715
15,587
0
W
Olorun
1,792
1,092
60
785
2,019
607
597
945
1,074
24,198
1,482
W
Tyr
1,894
254
0
800
3,229
1,422
0
264
2,965
0
13,068
W
Hercules
SanemiShin
Hercules
1,696
453
0
2,500
4,807
2,845
0
0
4,807
0
16,586
L
Nemesis
Scyxurz
Nemesis
3,823
1,460
0
708
5,974
1,962
0
1,412
4,408
0
21,625
L
Maui
1,209
377
0
1,046
4,565
2,191
0
1,286
3,178
16,886
0
L
2,716
711
0
1,974
4,933
1,610
0
0
4,772
0
28,233
L
Hachiman
uDaunting
Hachiman
0
0
0
12
42
6
0
0
42
0
1,285
W
Cliodhna
ybol
Cliodhna
2,239
555
0
2,689
6,187
1,452
0
843
5,180
0
23,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,723
Gold Earned
20,020
206
Minions Killed
178
0
Camps Cleared
0
646,418
Distance Traveled
602,756
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,327
721
47
8
0
126,461
0
L
Aphrodite
4,344
724
45
8
0
132,620
0
W
Olorun
4,126
688
55
9
0
119,066
0
W
Tyr
3,758
626
18
3
0
127,274
1
W
Hercules
4,045
674
38
6
0
130,234
0
L
Nemesis
4,252
709
35
6
0
183,599
0
L
Maui
3,813
636
35
6
0
130,106
2
L
Mulan
4,849
808
59
10
0
140,846
0
L
Hachiman
2,762
460
4
1
0
15,585
0
W
Cliodhna
4,467
745
48
8
0
143,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role