Player Matchup

Fenrir
Fenrir
INeedCalories
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,669 Elo+
Party 1
Tyr
Tyr
KvotheTheFlame
Tyr
Level 102
God Stats
0W - 2L
1,278 SR
Queue Stats
86W - 88L
1,339 Elo+
Party 2
Horus
Horus
KylebutwithADHD
Horus
Level 100
God Stats
8W - 6L
1,500 SR
Queue Stats
22W - 15L
1,442 Elo+
Party 1
Ah Puch
Ah Puch
Tyeharb
Ah Puch
Level 65
God Stats
1W - 4L
1,229 SR
Queue Stats
47W - 46L
1,314 Elo+
Party 2
Bellona
Bellona
poohmeisty69
Bellona
Level 15
God Stats
1W - 4L
1,148 SR
Queue Stats
76W - 81L
1,335 Elo+
Party 2
Team Averages
Level 70
1,331 SR
1,420 Elo+

VS

Team Averages
Level 110
1,478 SR
1,465 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KGT Stone
Loki
Level 131
God Stats
2W - 1L
1,324 SR
Queue Stats
131W - 133L
1,511 Elo+
Solo
Hou Yi
Hou Yi
Opticevening999
Hou Yi
Level 145
God Stats
2W - 0L
1,728 SR
Queue Stats
60W - 59L
1,488 Elo+
Party 3
Olorun
Olorun
Rainbowbunny864
Olorun
Level 107
God Stats
21W - 15L
1,525 SR
Queue Stats
223W - 196L
1,446 Elo+
Party 3
Nu Wa
Nu Wa
Spartan117Tork
Nu Wa
Level 39
God Stats
86W - 61L
1,314 SR
Queue Stats
159W - 140L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,152
515
2,159
8,384
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 4 / 1
5,406
541
2,704
7,877
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

9
1 / 4 / 1
5,468
547
3,404
10,910
6,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ah Puch
Tyeharb
Ah Puch
9
0 / 0 / 1
4,901
490
3,292
4,840
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
poohmeisty69
Bellona
10
2 / 2 / 0
5,886
589
4,434
10,523
8,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 2 / 1
6,491
649
5,459
8,141
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
12
1 / 2 / 0
6,158
616
1,768
8,893
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 4
6,463
646
7,576
5,430
1,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 1 / 4
6,609
661
6,469
6,379
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 2
6,000
600
4,204
4,117
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
12
12
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
1
1.25
L
0
2
3
0.75
W
Loki
1
2
0
0.5
L
1
4
1
0.38
L
1
4
1
0.38
W
4
1
4
6
W
4
1
4
6
W
1
1
2
2
L
Ah Puch
Tyeharb
Ah Puch
0
0
1
0.5
L
Bellona
poohmeisty69
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,993
Damage
25,476
42,534
Taken
32,960
22,082
Mitigated
15,183
10,764
Healing
14,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,459
2,178
0
2,779
8,141
8,016
0
376
7,765
0
33,211
L
2,159
1,081
0
1,822
8,384
3,311
0
410
7,839
0
32,776
W
Loki
1,768
231
0
5,039
8,893
2,625
0
235
8,658
0
53,726
L
2,704
132
0
826
7,877
3,164
0
2,899
4,930
0
31,227
L
3,404
1,284
1,273
1,642
10,910
6,057
0
3,799
7,025
0
15,067
W
7,576
4,457
142
1,316
5,430
1,565
1,234
0
5,430
0
39,374
W
6,469
3,157
965
2,862
6,379
1,819
1,427
0
6,379
34,827
6,859
W
4,204
584
0
1,776
4,117
1,158
165
2,681
1,436
29,068
1,777
L
Ah Puch
Tyeharb
Ah Puch
3,292
86
0
1,429
4,840
1,139
0
1,763
2,805
29,403
0
L
Bellona
poohmeisty69
Bellona
4,434
1,990
0
3,772
10,523
8,411
58
541
9,358
0
27,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,813
Gold Earned
31,721
242
Minions Killed
338
0
Camps Cleared
0
1,077,226
Distance Traveled
1,007,819
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,491
649
64
6
0
184,373
4
L
Fenrir
5,152
515
57
6
0
239,739
0
W
Loki
6,158
616
95
10
0
221,374
0
L
Tyr
5,406
541
58
6
0
216,077
0
L
Horus
5,468
547
23
2
0
215,047
0
W
Hou Yi
6,463
646
54
5
0
189,796
0
W
Olorun
6,609
661
67
7
0
198,530
0
W
Nu Wa
6,000
600
58
6
0
213,746
0
L
Ah Puch
4,901
490
52
5
0
194,749
0
L
Bellona
5,886
589
52
5
0
211,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role