Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VERWIN220
Kumbhakarna
Level 153
God Stats
1W - 0L
1,359 SR
Queue Stats
40W - 28L
1,622 Elo+
Party 1
King Arthur
King Arthur
WarlockTec
King Arthur
Level 157
God Stats
2W - 0L
1,629 SR
Queue Stats
10W - 5L
1,530 Elo+
Party 1
Team Averages
Level 156
1,496 SR
1,551 Elo+

VS

Team Averages
Level 99
1,545 SR
1,531 Elo+
Achilles
Achilles
DaMatic
Achilles
Level 102
God Stats
5W - 6L
1,635 SR
Queue Stats
111W - 121L
1,509 Elo+
Solo
Neith
Neith
Fiyala
Neith
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,542 Elo+
Party 2
Hera
Hera
Xiraaf
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
12 / 1 / 2
10,435
1,044
12,097
7,292
3,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
VERWIN220
Kumbhakarna
15
2 / 0 / 8
8,577
858
6,231
9,377
6,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
WarlockTec
King Arthur
13
1 / 3 / 11
8,259
826
5,651
9,782
8,619
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaMatic
Achilles
12
2 / 4 / 1
7,383
738
5,329
10,811
8,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
Fiyala
Neith
14
1 / 3 / 2
7,522
752
8,068
7,897
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hera
Xiraaf
Hera
13
1 / 8 / 1
7,674
767
6,178
8,387
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
15
Kills
4
4
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
1
2
13
L
Achilles
DaMatic
Achilles
2
4
1
0.63
L
Neith
Fiyala
Neith
1
3
2
0.67
W
Kumbhakarna
VERWIN220
Kumbhakarna
2
0
8
6
W
King Arthur
WarlockTec
King Arthur
1
3
11
2.17
L
Hera
Xiraaf
Hera
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,979
Damage
19,575
26,451
Taken
27,095
18,512
Mitigated
12,218
7,506
Healing
4,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,097
856
0
4,248
7,292
3,059
385
1,761
5,531
35,412
2,239
L
Achilles
DaMatic
Achilles
5,329
591
0
1,743
10,811
8,000
0
7,578
2,770
0
13,837
L
Neith
Fiyala
Neith
8,068
2,393
0
1,711
7,897
2,068
96
4,885
2,809
0
30,801
W
Kumbhakarna
VERWIN220
Kumbhakarna
6,231
709
0
2,170
9,377
6,834
117
1,978
7,387
22,477
1,020
W
King Arthur
WarlockTec
King Arthur
5,651
956
0
1,088
9,782
8,619
0
2,494
7,288
5,401
14,308
L
Hera
Xiraaf
Hera
6,178
1,472
0
550
8,387
2,150
66
6,143
2,104
19,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,271
Gold Earned
22,579
120
Minions Killed
97
0
Camps Cleared
0
556,168
Distance Traveled
463,106
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,435
1,044
64
6
0
179,661
0
L
Achilles
7,383
738
11
1
0
165,190
2
L
Neith
7,522
752
56
6
0
160,484
0
W
Kumbhakarna
8,577
858
35
4
0
193,597
0
W
King Arthur
8,259
826
21
2
0
182,910
2
L
Hera
7,674
767
30
3
0
137,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role