Player Matchup

Bacchus
Bacchus
DavidHorst2
Bacchus
Level 159
God Stats
8W - 4L
1,596 SR
Queue Stats
471W - 486L
1,459 Elo+
Solo
Skadi
Skadi
LinkMineXCOM
Skadi
Level 155
God Stats
3W - 1L
1,600 SR
Queue Stats
40W - 22L
1,632 Elo+
Solo
Osiris
Osiris
MyExIsAHoe
Osiris
Level 49
God Stats
1W - 1L
1,262 SR
Queue Stats
132W - 137L
1,571 Elo+
Party 1
Ah Puch
Ah Puch
doggy2000
Ah Puch
Level 116
God Stats
4W - 2L
1,266 SR
Queue Stats
286W - 274L
1,479 Elo+
Solo
Ix Chel
Ix Chel
jeffbezoslover
Ix Chel
Level 82
God Stats
3W - 2L
1,621 SR
Queue Stats
286W - 265L
1,547 Elo+
Party 1
Team Averages
Level 112
1,469 SR
1,537 Elo+

VS

Team Averages
Level 134
1,557 SR
1,545 Elo+
Nut
Nut
A Liminal Space
Nut
Level 166
God Stats
9W - 10L
1,638 SR
Queue Stats
891W - 922L
1,522 Elo+
Solo
Jormungandr
Jormungandr
Chibi Cerberus
Jormungandr
Level 158
God Stats
3W - 4L
1,460 SR
Queue Stats
315W - 324L
1,522 Elo+
Solo
Bacchus
Bacchus
MarkusZeMonsta
Bacchus
Level 123
God Stats
4W - 3L
1,560 SR
Queue Stats
157W - 170L
1,538 Elo+
Solo
Tiamat
Tiamat
Montaj Ghost
Tiamat
Level 138
God Stats
1W - 3L
1,422 SR
Queue Stats
75W - 71L
1,566 Elo+
Party 2
Chang'e
Chang'e
XenonCross
Chang'e
Level 86
God Stats
0W - 1L
1,707 SR
Queue Stats
63W - 52L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DavidHorst2
Bacchus
16
0 / 2 / 17
8,449
845
6,174
14,212
13,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
4 / 1 / 14
9,412
941
12,939
8,207
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
MyExIsAHoe
Osiris
16
5 / 2 / 14
9,452
945
13,003
12,944
17,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
doggy2000
Ah Puch
15
4 / 2 / 7
9,002
900
9,043
6,963
3,809
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 2 / 10
9,384
938
11,946
9,642
3,392
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
7,371
737
7,109
9,871
3,634
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Chibi Cerberus
Jormungandr
15
3 / 2 / 5
7,906
791
12,590
13,035
13,910
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 4
8,128
813
5,019
13,468
15,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
11
0 / 6 / 2
6,944
694
7,866
9,135
5,159
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
XenonCross
Chang'e
13
3 / 4 / 3
7,646
765
5,654
10,173
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
19
Kills
9
9
Deaths
19
62
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Jormungandr
Chibi Cerberus
Jormungandr
3
2
5
2.75
W
Bacchus
DavidHorst2
Bacchus
0
2
17
4.25
W
4
1
14
11
L
2
2
4
2
L
Tiamat
0
6
2
0.17
W
Osiris
MyExIsAHoe
Osiris
5
2
14
6
L
Chang'e
XenonCross
Chang'e
3
4
3
1.13
W
Ah Puch
doggy2000
Ah Puch
4
2
7
3.75
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,105
Damage
38,238
51,968
Taken
55,682
41,585
Mitigated
41,459
22,538
Healing
24,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,109
2,846
236
863
9,871
3,634
105
5,142
4,520
0
16,674
L
Jormungandr
Chibi Cerberus
Jormungandr
12,590
1,093
968
3,026
13,035
13,910
0
6,455
6,257
28,776
0
W
Bacchus
DavidHorst2
Bacchus
6,174
168
647
5,729
14,212
13,789
0
8,235
5,620
9,823
0
W
12,939
3,537
737
841
8,207
3,035
1,155
4,167
4,006
0
33,496
L
5,019
253
1,397
4,182
13,468
15,006
0
7,272
5,835
6,492
408
L
Tiamat
7,866
434
0
958
9,135
5,159
0
3,374
5,649
16,564
0
W
Osiris
MyExIsAHoe
Osiris
13,003
3,524
476
1,950
12,944
17,560
719
7,215
5,508
0
18,685
L
Chang'e
XenonCross
Chang'e
5,654
290
8,561
4,030
10,173
3,750
33
4,504
5,592
10,362
0
W
Ah Puch
doggy2000
Ah Puch
9,043
542
466
1,191
6,963
3,809
245
3,305
3,578
23,808
823
W
11,946
2,006
7,412
3,089
9,642
3,392
1,772
6,989
2,495
21,743
170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,699
Gold Earned
37,995
131
Minions Killed
110
0
Camps Cleared
0
1,044,305
Distance Traveled
920,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,371
737
31
3
0
166,962
0
L
Jormungandr
7,906
791
23
2
0
196,812
0
W
Bacchus
8,449
845
11
1
0
214,329
0
W
Skadi
9,412
941
46
5
0
205,043
0
L
Bacchus
8,128
813
10
1
0
192,047
0
L
Tiamat
6,944
694
29
3
0
169,827
0
W
Osiris
9,452
945
17
2
0
207,586
0
L
Chang'e
7,646
765
17
2
0
194,379
0
W
Ah Puch
9,002
900
40
4
0
197,357
0
W
Ix Chel
9,384
938
17
2
0
219,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role