Player Matchup

Loki
Loki
DOРE
Loki
Level 147
God Stats
5W - 3L
1,482 SR
Queue Stats
119W - 101L
1,507 Elo+
Party 3
Hades
Hades
Hextrium
Hades
Level 144
God Stats
1W - 0L
1,812 SR
Queue Stats
12W - 14L
1,454 Elo+
Party 3
Medusa
Medusa
KingThranduil_2
Medusa
Level 124
God Stats
1W - 0L
1,623 SR
Queue Stats
37W - 46L
1,503 Elo+
Party 2
Chang'e
Chang'e
Rùsh
Chang'e
Level 127
God Stats
3W - 0L
1,803 SR
Queue Stats
55W - 41L
1,514 Elo+
Party 3
Aphrodite
Aphrodite
fragout52
Aphrodite
Level 120
God Stats
14W - 9L
1,509 SR
Queue Stats
208W - 190L
1,546 Elo+
Party 2
Team Averages
Level 132
1,646 SR
1,505 Elo+

VS

Team Averages
Level 134
1,581 SR
1,495 Elo+
Achilles
Achilles
CodeGeo
Achilles
Level 161
God Stats
1W - 2L
1,749 SR
Queue Stats
54W - 45L
1,536 Elo+
Party 4
Chernobog
Chernobog
FinnaBust69
Chernobog
Level 112
God Stats
8W - 6L
1,621 SR
Queue Stats
146W - 153L
1,528 Elo+
Party 1
Awilix
Awilix
MarioOPxD
Awilix
Level 157
God Stats
1W - 1L
1,731 SR
Queue Stats
30W - 31L
1,451 Elo+
Party 4
Ganesha
Ganesha
MonkeWthFlpFlops
Ganesha
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 157L
1,530 Elo+
Party 1
Scylla
Scylla
kaelee__
Scylla
Level 126
God Stats
3W - 4L
1,304 SR
Queue Stats
235W - 229L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DOРE
Loki
13
7 / 2 / 5
7,541
628
8,559
8,826
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Hextrium
Hades
13
4 / 2 / 3
7,703
642
8,450
12,575
8,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
0 / 1 / 0
6,056
505
4,538
6,842
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Rùsh
Chang'e
14
6 / 0 / 4
8,190
683
8,265
7,201
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
fragout52
Aphrodite
11
0 / 1 / 3
6,370
531
2,435
7,757
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CodeGeo
Achilles
12
1 / 4 / 0
6,901
575
7,967
12,843
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
FinnaBust69
Chernobog
13
2 / 1 / 0
6,847
571
6,392
5,580
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
MarioOPxD
Awilix
11
2 / 6 / 0
5,982
499
5,405
11,728
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 2
6,488
541
2,958
7,370
5,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
kaelee__
Scylla
11
1 / 5 / 1
6,560
547
3,396
7,016
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
6
6
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
CodeGeo
Achilles
1
4
0
0.25
W
Loki
DOРE
Loki
7
2
5
4.75
L
Chernobog
FinnaBust69
Chernobog
2
1
0
2
W
Hades
Hextrium
Hades
4
2
3
2.75
W
0
1
0
0
L
Awilix
MarioOPxD
Awilix
2
6
0
0.33
L
0
1
2
1
W
Chang'e
Rùsh
Chang'e
6
0
4
8
W
Aphrodite
fragout52
Aphrodite
0
1
3
1.5
L
Scylla
kaelee__
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,247
Damage
26,118
43,201
Taken
44,537
19,444
Mitigated
20,138
24,471
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CodeGeo
Achilles
7,967
1,757
0
2,700
12,843
8,223
0
7,578
5,223
0
46,326
W
Loki
DOРE
Loki
8,559
2,498
0
4,471
8,826
2,577
0
1,524
7,129
0
50,972
L
Chernobog
FinnaBust69
Chernobog
6,392
3,771
0
2,590
5,580
1,651
864
1,219
4,319
0
56,311
W
Hades
Hextrium
Hades
8,450
1,175
18
6,774
12,575
8,425
0
0
11,790
49,376
895
W
4,538
2,213
222
2,175
6,842
2,124
851
745
6,097
0
39,797
L
Awilix
MarioOPxD
Awilix
5,405
2,041
0
1,725
11,728
3,730
0
3,791
7,763
0
42,231
L
2,958
435
0
1,945
7,370
5,113
0
1,477
5,859
23,169
1,687
W
Chang'e
Rùsh
Chang'e
8,265
284
312
3,145
7,201
2,482
0
1,895
5,148
48,349
2,092
W
Aphrodite
fragout52
Aphrodite
2,435
118
3,187
4,167
7,757
3,836
171
1,517
6,200
25,953
0
L
Scylla
kaelee__
Scylla
3,396
79
0
1,026
7,016
1,421
0
3,902
2,734
30,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,860
Gold Earned
32,778
389
Minions Killed
353
0
Camps Cleared
0
1,288,296
Distance Traveled
1,249,356
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,901
575
70
6
0
249,740
0
W
Loki
7,541
628
73
6
0
303,652
4
L
Chernobog
6,847
571
123
10
0
222,446
0
W
Hades
7,703
642
92
8
0
202,610
0
W
Medusa
6,056
505
82
7
0
246,014
3
L
Awilix
5,982
499
74
6
0
261,183
0
L
Ganesha
6,488
541
7
1
0
284,649
2
W
Chang'e
8,190
683
97
8
0
284,605
0
W
Aphrodite
6,370
531
45
4
0
251,415
6
L
Scylla
6,560
547
79
7
0
231,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role