Player Matchup

Serqet
Serqet
BigBrainTime186
Serqet
Level 99
God Stats
0W - 3L
1,218 SR
Queue Stats
114W - 104L
1,556 Elo+
Solo
Sylvanus
Sylvanus
David445
Sylvanus
Level 139
God Stats
11W - 4L
1,621 SR
Queue Stats
40W - 30L
1,575 Elo+
Party 1
Nu Wa
Nu Wa
MermaidMama219
Nu Wa
Level 220
God Stats
149W - 99L
1,592 SR
Queue Stats
940W - 945L
1,534 Elo+
Party 1
Chiron
Chiron
Nikoglados
Chiron
Level 122
God Stats
2W - 6L
1,353 SR
Queue Stats
56W - 66L
1,422 Elo+
Solo
Raijin
Raijin
deBoNasty
Raijin
Level 103
God Stats
1W - 6L
1,361 SR
Queue Stats
292W - 281L
1,459 Elo+
Solo
Team Averages
Level 137
1,429 SR
1,509 Elo+

VS

Team Averages
Level 105
1,510 SR
1,429 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BeanieWeenie17
Janus
Level 101
God Stats
1W - 4L
1,281 SR
Queue Stats
19W - 33L
1,389 Elo+
Party 2
Bacchus
Bacchus
ElGrandeChile
Bacchus
Level 61
God Stats
9W - 7L
1,488 SR
Queue Stats
34W - 44L
1,327 Elo+
Solo
Danzaburou
Danzaburou
ProneTurtle215
Danzaburou
Level 102
God Stats
1W - 1L
1,726 SR
Queue Stats
162W - 166L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
Zayferrr
Ratatoskr
Level 99
God Stats
7W - 6L
1,555 SR
Queue Stats
25W - 38L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,184
418
1,942
6,181
1,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
David445
Sylvanus
7
0 / 0 / 1
4,986
499
2,708
5,684
3,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 0
5,265
527
3,073
4,240
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Nikoglados
Chiron
8
1 / 2 / 0
4,635
464
3,092
5,135
1,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
deBoNasty
Raijin
8
0 / 4 / 0
4,690
469
3,478
5,702
1,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 0 / 1
7,606
761
4,352
6,421
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
1 / 1 / 1
6,740
674
1,495
3,426
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
9
0 / 1 / 2
5,501
550
1,791
7,503
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ProneTurtle215
Danzaburou
9
1 / 0 / 2
5,485
549
3,816
3,955
1,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Zayferrr
Ratatoskr
11
7 / 0 / 1
6,545
655
6,212
6,982
2,224
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
12
12
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
1
3.5
W
1
1
1
1.5
L
0
4
0
0
L
Sylvanus
David445
Sylvanus
0
0
1
0.5
W
Bacchus
0
1
2
1
L
1
2
0
0.5
L
Chiron
Nikoglados
Chiron
1
2
0
0.5
W
Danzaburou
ProneTurtle215
Danzaburou
1
0
2
2
W
Ratatoskr
Zayferrr
Ratatoskr
7
0
1
7.5
L
Raijin
deBoNasty
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,293
Damage
17,666
26,942
Taken
28,287
8,851
Mitigated
10,389
7,535
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,352
2,603
0
3,355
6,421
1,869
337
3,426
2,794
0
52,160
W
1,495
38
0
954
3,426
840
644
1,314
1,916
47,693
2,913
L
1,942
398
0
250
6,181
1,828
0
248
5,895
0
15,833
L
Sylvanus
David445
Sylvanus
2,708
434
643
2,901
5,684
3,314
0
1,246
4,438
10,235
1,549
W
Bacchus
1,791
297
0
2,085
7,503
4,320
0
1,518
5,917
10,895
0
L
3,073
839
0
891
4,240
1,042
0
1,091
3,031
31,368
0
L
Chiron
Nikoglados
Chiron
3,092
973
411
919
5,135
1,224
0
545
4,590
0
33,848
W
Danzaburou
ProneTurtle215
Danzaburou
3,816
2,062
0
2,184
3,955
1,136
0
1,440
2,459
0
39,362
W
Ratatoskr
Zayferrr
Ratatoskr
6,212
2,061
0
530
6,982
2,224
0
1,483
5,234
0
44,113
L
Raijin
deBoNasty
Raijin
3,478
609
0
1,520
5,702
1,443
0
0
5,702
27,482
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,760
Gold Earned
31,877
233
Minions Killed
370
0
Camps Cleared
0
888,397
Distance Traveled
1,017,989
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,606
761
103
10
0
181,771
0
W
Janus
6,740
674
107
11
0
196,988
2
L
Serqet
4,184
418
29
3
0
220,375
0
L
Sylvanus
4,986
499
23
2
0
167,683
2
W
Bacchus
5,501
550
19
2
0
206,949
3
L
Nu Wa
5,265
527
64
6
0
164,368
0
L
Chiron
4,635
464
61
6
0
172,808
0
W
Danzaburou
5,485
549
73
7
0
186,022
0
W
Ratatoskr
6,545
655
68
7
0
246,259
2
L
Raijin
4,690
469
56
6
0
163,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role